<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5995959568844590630</id><updated>2012-01-20T10:23:19.322+05:30</updated><category term='CounterStrike 1.6 Setup Download'/><category term='Counter Strike Skins'/><category term='Windows XP'/><category term='CounterStrike 1.6 Maps'/><category term='AMX MODX Related Tutorials'/><category term='Off Topic'/><category term='mods for counter strike'/><category term='Counter Strike Tips and Tricks'/><category term='descargar counter strike 1.6 no steam'/><category term='Counter Strike 1.6 Server Related'/><category term='descargar counter strike 1.6 gratis'/><category term='Virus/Worm Protect'/><category term='descargar counter strike 1.6'/><category term='RazerCopperhead ColdBoot Startup or Detection Problem'/><category term='USB'/><category term='c'/><category term='Backtrack3 Finale'/><category term='CounterStrike 1.6 Plugins/Tools/Config'/><category term='Counter Strike Tutorials'/><category term='Counter Strike Versions'/><category term='Counter Strike Media'/><category term='FireFox KeyBoard Shortcuts'/><category term='CounterStrike Media/Songs/Videos'/><category term='fadenkreuz fÃ¼r counter strike 1.6'/><category term='Play Counter Strike Online'/><category term='CounterStrike Errors'/><category term='map condition zero'/><category term='CS 1.6 Server Related'/><title type='text'>Best Counter Strike Tutorials 2009-2011...steam,online,1.6,skins,source,cs and More</title><subtitle type='html'>We Give you the latest Counter strike,steam,CS,source, 1.6,cheats,skins,Hacks,Scripts,skins,maps,Sprays,AMX,MODX,Tips,Tricks,Cheats,Latest,games,2009,sXe</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>65</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-5731960865648200775</id><published>2011-10-11T10:06:00.000+05:30</published><updated>2011-10-11T10:08:10.941+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='fadenkreuz fÃ¼r counter strike 1.6'/><category scheme='http://www.blogger.com/atom/ns#' term='descargar counter strike 1.6'/><category scheme='http://www.blogger.com/atom/ns#' term='descargar counter strike 1.6 no steam'/><category scheme='http://www.blogger.com/atom/ns#' term='descargar counter strike 1.6 gratis'/><title type='text'>descargar counter strike 1.6</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.blogger.com/goog_2125112067" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_rUtrevClf4g/R0Mv9gruBAI/AAAAAAAAAAc/dQwMf641SuE/s320/20061110-counterstrike16frontei5.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;a href="http://fileace.com/x4s9i"&gt;descargar counter strike 1.6&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span class="long_text" id="result_box"&gt;&lt;span style="background-color: white;" title="Es uno de los mejores juegos que existen en todo el mundo, es muy adictivo y en él puedes encontrar a gente muy pero que muy buena jugando en él."&gt;One of the biggest games around the world, is very addictive and it can find people very, very good playing on it. &lt;/span&gt;&lt;span style="background-color: white;" title="El juego se divide en dos partes, Antiterroristas (buenos) y Terroristas (malos), en una partida tu serás de uno de estos dos equipos y junto a los demás soldados de tu equipo deberás derrotar al enemigo causando el máximo de daño y matando a"&gt;The game is divided into two parts, Counterterrorism (good) and Terrorists (bad) in a game you will be one of these two teams and with other soldiers on your team must defeat the enemy causing maximum damage and killing &lt;/span&gt;&lt;span style="background-color: white;" title="todos sus integrantes."&gt;all its members.&lt;br /&gt;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white;" title="En el juego se pueden ver armas míticas como la m4a1, la Ak-47 o la pistola ligera Deagle, en cuanto a los mapas disponibles podremos disfrutar de una gran variedad de mapas que vienen con el juego pero aparte podemos descargar cualquier tipo de mapa,"&gt;The game can be viewed as the M4A1 mythical weapons, the AK-47 or the light gun Deagle, in terms of available maps can enjoy a variety of maps that come with the game but otherwise you can download any kind of map, &lt;/span&gt;&lt;span style="background-color: white;" title="skin o plugins e instalarlo en nuestro fabuloso juego de Cs 1.6 No Steam."&gt;skin or plugin and install it on our fabulous game of Cs 1.6 No Steam.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="long_text" id="result_box"&gt;&lt;span style="background-color: white;" title="skin o plugins e instalarlo en nuestro fabuloso juego de Cs 1.6 No Steam."&gt;DOWNLOAD&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="long_text" id="result_box"&gt;&lt;span style="background-color: white;" title="skin o plugins e instalarlo en nuestro fabuloso juego de Cs 1.6 No Steam."&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="long_text" id="result_box"&gt;&lt;span style="background-color: white;" title="skin o plugins e instalarlo en nuestro fabuloso juego de Cs 1.6 No Steam."&gt;part5&lt;br /&gt;&lt;a href="http://sharecash.org/download.php?file=2342110"&gt;http://sharecash.org/download.php?file=2342110&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Part 4&lt;br /&gt;&lt;a href="http://sharecash.org/download.php?file=2342085"&gt;http://sharecash.org/download.php?file=2342085&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;PArt 3&lt;br /&gt;&lt;a href="http://sharecash.org/download.php?file=2341989"&gt;http://sharecash.org/download.php?file=2341989&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Part 2&lt;br /&gt;&lt;a href="http://sharecash.org/download.php?file=2341941"&gt;http://sharecash.org/download.php?file=2341941&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Part 1&lt;br /&gt;&lt;a href="http://sharecash.org/download.php?file=2341847"&gt;http://sharecash.org/download.php?file=2341847&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-5731960865648200775?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/5731960865648200775/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2011/10/descargar-counter-strike-16.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5731960865648200775'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5731960865648200775'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2011/10/descargar-counter-strike-16.html' title='descargar counter strike 1.6'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_rUtrevClf4g/R0Mv9gruBAI/AAAAAAAAAAc/dQwMf641SuE/s72-c/20061110-counterstrike16frontei5.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-5680580484348199274</id><published>2011-10-09T05:56:00.004+05:30</published><updated>2011-10-09T05:56:50.096+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='map condition zero'/><title type='text'>map condition zero</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="mceTemp"&gt;&lt;dl class="wp-caption alignleft" data-mce-style="width: 460px;" id="attachment_461" style="width: 460px;"&gt;&lt;dt class="wp-caption-dt"&gt;&lt;a data-mce-href="http://sharecash.org/download.php?file=2360647" href="http://sharecash.org/download.php?file=2360647" target="_blank" title="map condition zero download"&gt;&lt;img alt="map condition zero" class="size-full wp-image-461" data-mce-src="http://www.counterstriketutes.com/wp-content/uploads/2011/10/conditionKzeroH01.jpg" height="337" src="http://www.counterstriketutes.com/wp-content/uploads/2011/10/conditionKzeroH01.jpg" title="map condition zero" width="450" /&gt;&lt;/a&gt;&lt;/dt&gt;&lt;dd class="wp-caption-dd"&gt;map condition zero&lt;/dd&gt;&lt;/dl&gt;&lt;/div&gt;map condition zero is the most downloaded file for&lt;br /&gt;counter strike game.Please click on the image to download&lt;br /&gt;the maps for 2011&lt;br /&gt;We have just released a small &lt;em&gt;Condition Zero&lt;/em&gt; update. [*]Added bot navigation files for the standard Counter-Strike &lt;em&gt;maps&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Counter-Strike: &lt;em&gt;Condition Zero&lt;/em&gt; 1 File - 179899 Downloads&lt;br /&gt;Click the IMAGE above to DOWNLOAD&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-5680580484348199274?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/5680580484348199274/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2011/10/map-condition-zero.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5680580484348199274'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5680580484348199274'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2011/10/map-condition-zero.html' title='map condition zero'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-2893312122324034596</id><published>2011-10-09T05:54:00.001+05:30</published><updated>2011-10-09T05:54:08.784+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='mods for counter strike'/><title type='text'>mods for counter strike</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;h1 data-mce-style="text-align: center;" style="text-align: center;"&gt;mods for counter strike&lt;/h1&gt;Zombie MOD&lt;br /&gt;&lt;div class="mceTemp"&gt;&lt;dl class="wp-caption alignnone" data-mce-style="width: 459px;" id="" style="width: 459px;"&gt;&lt;dt class="wp-caption-dt"&gt;&lt;a data-mce-href="http://fileace.com/o6k7c" href="http://fileace.com/o6k7c"&gt;&lt;img alt="mods for counter strike" data-mce-src="http://img238.imageshack.us/img238/2149/prezombie.png" height="366" src="http://img238.imageshack.us/img238/2149/prezombie.png" title="mods for counter strike" width="449" /&gt;&lt;/a&gt;&lt;/dt&gt;&lt;dd class="wp-caption-dd"&gt;mods for counter strike&lt;/dd&gt;&lt;/dl&gt;&lt;/div&gt;&lt;br /&gt;2. Resident Evil MODS&lt;br /&gt;&lt;br /&gt;&lt;div class="mceTemp"&gt;&lt;dl class="wp-caption alignnone" data-mce-style="width: 394px;" id="" style="width: 394px;"&gt;&lt;dt class="wp-caption-dt"&gt;&lt;a data-mce-href="http://fileace.com/t6n1g" href="http://fileace.com/t6n1g"&gt;&lt;img alt="mods for counter strike" data-mce-src="http://img148.imageshack.us/img148/2622/prerecopy.gif" height="288" src="http://img148.imageshack.us/img148/2622/prerecopy.gif" title="mods for counter strike" width="384" /&gt;&lt;/a&gt;&lt;/dt&gt;&lt;dd class="wp-caption-dd"&gt;mods for counter strike&lt;/dd&gt;&lt;/dl&gt;&lt;/div&gt;&lt;br /&gt;&lt;table class="mceItemTable" id="filesTable" style="width: 484px;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;LeonRPDre2_frk_14.rar&lt;/td&gt;&lt;td&gt;&lt;a data-mce-href="http://fileace.com/a6u3t" href="http://fileace.com/a6u3t"&gt;http://fileace.com/a6u3t&lt;/a&gt;&lt;a data-mce-href="http://dengee.net/a6u3t" href="http://dengee.net/a6u3t"&gt;http://dengee.net/a6u3t&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;RE_Nemesis_frk.rar&lt;/td&gt;&lt;td&gt;&lt;a data-mce-href="http://fileace.com/n4p4o" href="http://fileace.com/n4p4o"&gt;http://fileace.com/n4p4o&lt;/a&gt;&lt;a data-mce-href="http://dengee.net/n4p4o" href="http://dengee.net/n4p4o"&gt;http://dengee.net/n4p4o&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;LeonRPD_frk_14.rar&lt;/td&gt;&lt;td&gt;&lt;a data-mce-href="http://fileace.com/p0m2l" href="http://fileace.com/p0m2l"&gt;http://fileace.com/p0m2l&lt;/a&gt;&lt;a data-mce-href="http://dengee.net/p0m2l" href="http://dengee.net/p0m2l"&gt;http://dengee.net/p0m2l&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Jillr3_frk_14.rar&lt;/td&gt;&lt;td&gt;&lt;a data-mce-href="http://fileace.com/w8l0v" href="http://fileace.com/w8l0v"&gt;http://fileace.com/w8l0v&lt;/a&gt;&lt;a data-mce-href="http://dengee.net/w8l0v" href="http://dengee.net/w8l0v"&gt;http://dengee.net/w8l0v&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Jill_frk_14.rar&lt;/td&gt;&lt;td&gt;&lt;a data-mce-href="http://fileace.com/t6n1g" href="http://fileace.com/t6n1g"&gt;http://fileace.com/t6n1g&lt;/a&gt;&lt;a data-mce-href="http://dengee.net/t6n1g" href="http://dengee.net/t6n1g"&gt;http://dengee.net/t6n1g&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;hunkre4_frk_14.rar&lt;/td&gt;&lt;td&gt;&lt;a data-mce-href="http://fileace.com/b6t8s" href="http://fileace.com/b6t8s"&gt;http://fileace.com/b6t8s&lt;/a&gt;&lt;a data-mce-href="http://dengee.net/b6t8s" href="http://dengee.net/b6t8s"&gt;http://dengee.net/b6t8s&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Barry_frk_14.rar&lt;/td&gt;&lt;td&gt;&lt;a data-mce-href="http://fileace.com/q3q2b" href="http://fileace.com/q3q2b"&gt;http://fileace.com/q3q2b&lt;/a&gt;&lt;a data-mce-href="http://dengee.net/q3q2b" href="http://dengee.net/q3q2b"&gt;http://dengee.net/q3q2b&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Frost_frk_14.rar&lt;/td&gt;&lt;td&gt;&lt;a data-mce-href="http://fileace.com/k0i2t" href="http://fileace.com/k0i2t"&gt;http://fileace.com/k0i2t&lt;/a&gt;&lt;a data-mce-href="http://dengee.net/k0i2t" href="http://dengee.net/k0i2t"&gt;http://dengee.net/k0i2t&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table class="mceItemTable" id="filesTable" style="width: 23px;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-2893312122324034596?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/2893312122324034596/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2011/10/mods-for-counter-strike.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/2893312122324034596'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/2893312122324034596'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2011/10/mods-for-counter-strike.html' title='mods for counter strike'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-7919589699103704765</id><published>2011-09-28T02:14:00.000+05:30</published><updated>2011-09-28T02:14:07.684+05:30</updated><title type='text'>Counter Strike Frag Book</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;Every CS Player Wants to be a professional in what does, he buys new computer periferals that includes&lt;br /&gt;high end headphones, Big TFT screen, good gaming mice , gamers keyboard and other stuff&lt;br /&gt;but most of us dont realise the importance of reading this frag book which is written by most honoured Counter Strike Pro Players keeping in mind the very best out come of the player who reads&lt;br /&gt;it. So if you're the one who's wants to thrive upon the experiance of other pro players. Read it.&lt;br /&gt;&lt;br /&gt;Read this Ebook, and surely you won't be disappointed in anyway.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; By The Pro Players, for the Pro Players &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://0fd5fem2mvgucrdko8x6ozerdy.hop.clickbank.net/"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-dlbj8RIoJ0s/ToI0wbPlWzI/AAAAAAAAAJU/z3CwPKrEyxE/s640/pwn.jpg" width="640" /&gt;&lt;/a&gt;&lt;a href="http://0fd5fem2mvgucrdko8x6ozerdy.hop.clickbank.net/"&gt; READ THIS BOOK NOW !&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-7919589699103704765?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/7919589699103704765/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2011/09/counter-strike-frag-book.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/7919589699103704765'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/7919589699103704765'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2011/09/counter-strike-frag-book.html' title='Counter Strike Frag Book'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-dlbj8RIoJ0s/ToI0wbPlWzI/AAAAAAAAAJU/z3CwPKrEyxE/s72-c/pwn.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-6836163185429674473</id><published>2011-09-28T00:28:00.000+05:30</published><updated>2011-09-28T00:28:55.176+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike 1.6 Server Related'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tips and Tricks'/><title type='text'>How to Reduce Lag on Counter Strike1.6 Server !</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;span style="color: yellow; font-style: italic; font-weight: bold;"&gt;*updated &lt;/span&gt;&lt;span style="color: yellow;"&gt;Version&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Lag has always been a major issue for CS1.6 players !&lt;br /&gt;Many people are obssessed to make their server over crowded without realisng the upload capacity of their server........At this point the server starts to lag.&lt;br /&gt;Players capacity sholud always be in accordance with the Upload capacity of the internet connection.&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #3d85c6;"&gt;&lt;b&gt;Assumptions :&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div style="color: #6fa8dc;"&gt;&lt;b&gt;1. You are using Windows XP&lt;/b&gt;&lt;/div&gt;&lt;div style="color: #6fa8dc;"&gt;&lt;b&gt;                              2. You have atleast 512 Kbps upload speed .&lt;/b&gt;&lt;/div&gt;&lt;div style="color: #3d85c6; font-style: italic; font-weight: bold;"&gt;Steps:&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://feedproxy.google.com/%7Er/blogspot/xOyL/%7E3/8iCjeFc19oM/how-to-create-fastest-counterstrike.html" style="color: #3d85c6; font-weight: bold;"&gt;Host your Server directly on RAM not on your Hard Disk.... Read this on How to do it&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul style="color: #3d85c6;"&gt;&lt;li&gt;Change &lt;b&gt;HLDS.exe/Server priority to Highest&lt;/b&gt; in Task Manager (use ctrl+shift+Esc for taskamanger).&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;Explaination:&lt;/b&gt;Start the server, press CTRl + Alt + Del, click Processes, find hlds.exe in the list, and right click on it, Set Priority - Realtime.&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Use &lt;b&gt;&lt;span style="color: #006600;"&gt;HLDS in console mode&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;Explaination :&lt;/b&gt; Go o the hlds.exe folder (from where you have opened the server),make a shortcut to the hlds.exe, then you will find in the same folder another file "Shortcut to hlds". Right click on this one, press Proprieties, and in the first row you have Target, and there yo have something like HDD:\location\hlds.exe .&lt;br /&gt;Now simply add -console -game cstrike +sys_ticrate 1000 +heapsize 250000 +maxplayers 20 +map de_dust2&lt;br /&gt;You should change the value of +maxplayers only.&lt;br /&gt;Note: I Personally don't recommend pingboost of anykind....coz by general observation you may find more laggy than usual.&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;&lt;span style="color: #009900;"&gt;Delete all temporary files&lt;/span&gt;&lt;/b&gt; ( start--&amp;gt;run--&amp;gt;type temp) and temporary internet files.&lt;/li&gt;&lt;li&gt;&lt;span style="color: #009900;"&gt;&lt;b&gt;Fix your Winsock&lt;/b&gt;&lt;/span&gt; fror default internet connection speed. (download and install &lt;a href="http://www.mediafire.com/download.php?nqqh3cziion"&gt;&lt;b&gt;&lt;span style="color: #ff6600;"&gt;this&lt;/span&gt;&lt;/b&gt;&lt;/a&gt; )&lt;/li&gt;&lt;li&gt;&lt;b&gt;&lt;span style="color: #009900;"&gt;Kill other unnecessary running processes&lt;/span&gt;&lt;/b&gt;, in task manager.&lt;/li&gt;&lt;li&gt;&lt;b&gt;&lt;span style="color: #009900;"&gt;Donot play counterstrike1.6 using  same directory in which your server/HLDS is running.&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;&lt;span style="color: #009900;"&gt;Close all internet consuming applications&lt;/span&gt;&lt;/b&gt; (opera,firefox,IE7,downloaders,bittorrent softs.)&lt;/li&gt;&lt;li&gt;&lt;b&gt;&lt;span style="color: #009900;"&gt;Disable automatic updates&lt;/span&gt;&lt;/b&gt; (Start---&amp;gt; Run---&amp;gt;type--&amp;gt;net stop "automatic updates" ).&lt;/li&gt;&lt;li&gt;&lt;b&gt;&lt;span style="color: #009900;"&gt;Defragment your server/HLDS drive&lt;/span&gt;&lt;/b&gt;.&lt;/li&gt;&lt;li&gt;Run &lt;b&gt;&lt;span style="color: #009900;"&gt;disk clean up&lt;/span&gt;&lt;/b&gt; for all drives. (Best is to make separate partition for CS1.6 HLDS server , as it will dramatically reduce searching and sorting time).&lt;/li&gt;&lt;li&gt;You must &lt;b&gt;&lt;span style="color: #009900;"&gt;Remove custom.hpk file from cstrike directory&lt;/span&gt;&lt;/b&gt;.&lt;/li&gt;&lt;li&gt;Use may use these codes below and paste in server.cfg, file in cstrike folder:&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-size: 85%;"&gt;alias "dslow" "sv_minrate 2500;sv_maxrate 2500;sv_minupdaterate 5;sv_maxupdaterate 5;echo dead slow"&lt;br /&gt;alias "vslow" "sv_minrate 3500;sv_maxrate 3500;sv_minupdaterate 13;sv_maxupdaterate 13;echo very slow"&lt;br /&gt;alias "slow" "sv_minrate 3500;sv_maxrate 5000;sv_minupdaterate 14;sv_maxupdaterate 14;echo slow"&lt;br /&gt;alias "norm" "sv_minrate 3500;sv_maxrate 7500;sv_minupdaterate 15;sv_maxupdaterate 15;echo normal"&lt;br /&gt;alias "fast" "sv_minrate 3500;sv_maxrate 9999;sv_minupdaterate 20;sv_maxupdaterate 20;echo fast"&lt;br /&gt;alias "vfast" "sv_minrate 3500;sv_maxrate 20000;sv_minupdaterate 20;sv_maxupdaterate 60;echo LAN fast"&lt;br /&gt;alias "rates" "sv_minrate;sv_maxrate;sv_minupdaterate;sv_maxupda terate"&lt;br /&gt;&lt;/span&gt;Add the file server.cfg to the script, in the cstrike folder where you have installed the server.&lt;br /&gt;Usage: After you have started the server, write in the console what setting you want, considering the type of internet connexion you have, and also considering the type of computer that you keep the server on. For exemple, if you have a server on lan, write in the console vfast, or if you have a server where you have players in the same network you can use fast or norm. You can acces this script by "rcon" considering the variation of the lag on the server. you should not have any setting about the rate in server.cfg, listenserver.cfg, game.cfg, settings.cfg, amx.cfg etc.How to reduce the lag on the Counter Strike 1.6 server &lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;&lt;span style="color: #009900;"&gt;Add all of these lines to server.cfg&lt;/span&gt;&lt;/b&gt; ,file in cstrike folder :&lt;br /&gt;log off&lt;br /&gt;sv_logbans 0&lt;br /&gt;sv_logecho 0&lt;br /&gt;sv_logfile 0&lt;br /&gt;sv_log_onefile 0&lt;br /&gt;mp_logmessages 0&lt;br /&gt;mp_logdetail 0&lt;br /&gt;sv_unlag 1&lt;br /&gt;sv_maxunlag .1&lt;br /&gt;fps_max 600&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;&lt;span style="color: #009900;"&gt;Select &lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="color: red;"&gt;any one&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="color: #009900;"&gt; of code&lt;/span&gt;&lt;/b&gt; below and paste into server.cfg , file in cstrike directory.&lt;br /&gt;Code:&lt;br /&gt;// Modem 56k //&lt;br /&gt;rate 5000&lt;br /&gt;sv_rate 5500&lt;br /&gt;sv_cmdrate 40&lt;br /&gt;sv_cmdbackup 2&lt;br /&gt;sv_updaterate 45&lt;br /&gt;mp_resend 2&lt;br /&gt;sv_dlmax 40&lt;br /&gt;mp_decals 50&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Code:&lt;br /&gt;// 128k //&lt;br /&gt;rate 10000&lt;br /&gt;sv_rate 10000&lt;br /&gt;sv_cmdrate 60&lt;br /&gt;sv_cmdbackup 3&lt;br /&gt;mp_updaterate 60&lt;br /&gt;sv_resend 2&lt;br /&gt;sv_dlmax 100&lt;br /&gt;mp_decals 100&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Code:&lt;br /&gt;// 256k //&lt;br /&gt;rate 12000&lt;br /&gt;sv_rate 12000&lt;br /&gt;sv_cmdrate 101&lt;br /&gt;sv_cmdbackup 4&lt;br /&gt;sv_updaterate 101&lt;br /&gt;sv_resend 3&lt;br /&gt;mp_dlmax 256&lt;br /&gt;mp_decals 100&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Code:&lt;br /&gt;// 512k //&lt;br /&gt;rate 15000&lt;br /&gt;sv_rate 15000&lt;br /&gt;sv_cmdrate 80&lt;br /&gt;sv_cmdbackup 4&lt;br /&gt;mp_updaterate 45&lt;br /&gt;sv_resend 3&lt;br /&gt;mp_dlmax 400&lt;br /&gt;mp_decals 100&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Code:&lt;br /&gt;// 1024k //&lt;br /&gt;rate 20000&lt;br /&gt;sv_rate 20000&lt;br /&gt;sv_cmdrate 80&lt;br /&gt;sv_cmdbackup 6&lt;br /&gt;mp_updaterate 80&lt;br /&gt;sv_resend 6&lt;br /&gt;mp_dlmax 800&lt;br /&gt;mp_decals 300&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Code:&lt;br /&gt;// 2048K //&lt;br /&gt;rate 25000&lt;br /&gt;sv_rate 25000&lt;br /&gt;sv_cmdrate 101&lt;br /&gt;sv_cmdbackup 6&lt;br /&gt;sv_updaterate 101&lt;br /&gt;sv_resend 6&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Code:&lt;br /&gt;// DSL High //&lt;br /&gt;rate "12001.000521"&lt;br /&gt;sv_rate "9999"&lt;br /&gt;sv_latency "-21.000521"&lt;br /&gt;sv_updaterate "160"&lt;br /&gt;sv_cmdrate "40"&lt;br /&gt;mp_resend "2"&lt;br /&gt;mp_cmdbackup "2"&lt;br /&gt;sv_dlmax "768"&lt;br /&gt;ex_interp "0.01"&lt;br /&gt;ex_extrapmax "10"&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Code:&lt;br /&gt;// DSL Low //&lt;br /&gt;rate "9001.000521"&lt;br /&gt;sv_rate "9999"&lt;br /&gt;mp_latency "-51.000521"&lt;br /&gt;mp_updaterate "67"&lt;br /&gt;sv_cmdrate "40"&lt;br /&gt;sv_resend "2.5"&lt;br /&gt;mp_cmdbackup "51"&lt;br /&gt;mp_dlmax "512"&lt;br /&gt;ex_interp "0.05"&lt;br /&gt;ex_extrapmax "4"&lt;br /&gt;cl_dlmax 800&lt;br /&gt;mp_decals 300&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Code:&lt;br /&gt;// qDSL //&lt;br /&gt;rate "15001.000521"&lt;br /&gt;cl_rate "9999"&lt;br /&gt;cl_latency "-16.000521"&lt;br /&gt;cl_updaterate "101"&lt;br /&gt;cl_cmdrate "400"&lt;br /&gt;cl_resend "1.5"&lt;br /&gt;cl_cmdbackup "2"&lt;br /&gt;cl_dlmax "1024"&lt;br /&gt;ex_interp "0.01"&lt;br /&gt;ex_extrapmax "10"&lt;/li&gt;&lt;li&gt;&lt;br /&gt;&lt;br /&gt;Note :You &lt;b&gt;&lt;span style="color: #ff9900;"&gt;must not put all but only one code&lt;/span&gt;&lt;/b&gt; which suits you best.&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt; If possible get a better Internet Connection having &lt;span style="color: #009900;"&gt;&lt;b&gt;upload speed (atleast 1024Kbps)&lt;/b&gt;.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div style="color: #3d85c6;"&gt;Below are the Guru Mantra Articles on this same issue ... A Must read for every CS 1.6 Player&lt;/div&gt;&lt;div style="color: #3d85c6;"&gt;&lt;b&gt;&lt;a href="http://counterstriketutes.blogspot.com/2009/04/secrets-of-perfect-counter-strike.html"&gt;Guru Mantra 1&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="color: #3d85c6;"&gt;&lt;b&gt;&lt;u&gt;&lt;a href="http://counterstriketutes.blogspot.com/2009/01/reduce-lag-on-counter-strike16-server.html"&gt;Guru Mantra 2&lt;/a&gt;&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="color: #3d85c6;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="color: #3d85c6;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;b&gt;&lt;span style="color: #339999;"&gt;Counterstriketutes.blogspot.com Team&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;&lt;i&gt;&lt;a href="http://www.blogger.com/%27http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A%27" title="'MyFreeCopyright.com"&gt;&lt;img alt="'MyFreeCopyright.com" border="'0'/" height="'38px'" src="%27http://storage.myfreecopyright.com/mfc_protected.png%27" title="'MyFreeCopyright.com" width="'145px'" /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/center&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-6836163185429674473?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/6836163185429674473/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/01/reduce-lag-on-counter-strike16-server.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/6836163185429674473'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/6836163185429674473'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/01/reduce-lag-on-counter-strike16-server.html' title='How to Reduce Lag on Counter Strike1.6 Server !'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-9190159986733055609</id><published>2011-09-28T00:20:00.000+05:30</published><updated>2011-09-28T00:20:50.692+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tutorials'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tips and Tricks'/><title type='text'>How to Do Bunny Hop in Counter Strike</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div align="center" style="color: #3d85c6;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;u&gt;How to Do Bunny Hop in Counter Strike !&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="color: #0b5394;"&gt;&lt;b&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div style="color: #0b5394;"&gt;&lt;b&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Steps:&lt;/b&gt;&lt;/div&gt;&lt;ul style="color: #3d85c6;"&gt;&lt;li&gt;&lt;b&gt;Move forward by pressing "W" key for initial momentum.&lt;/b&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;now Unpress/RELEASE the 'w' key press the strafe key (D or A) and move your mouse in the direction of the strafe (ie: if 'A' move mouse left in a little arc or if 'D' move mouse right by say 30 degrees) + JUMP (spacebar)&lt;/b&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;This will cause a forward curved jump , in the left or right direction( Now on you must not use W key to move forward).&lt;/b&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;When your just about to land after the first jump, hit the opposite strafe key and curve your mouse in the same direction of your strafe and hit jump EXACTLY when you land after the first jump. Doing this a little too early or little too late will cut the bunny hop&lt;/b&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;IF You got the timing and mouse movement (synchronised)right you will quickly move forward faster, and you will need to repeat Steps 2 to 4 repeatedly.&lt;/b&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Watch the video below to make thing more clear.&lt;/b&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span style="color: #33cc00;"&gt;&lt;object height="344" width="425"&gt;&lt;embed src="http://www.youtube.com/v/aUtxsfuymxc&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center" style="color: #6fa8dc;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;u&gt;Script method&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://sharecash.org/download.php?file=2338951"&gt;Download the Script Pack and find Bunny Hop Script and execute it.&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;script type="text/javascript"&gt;&lt;br /&gt;var AdBrite_Title_Color = 'FF0000';&lt;br /&gt;var AdBrite_Text_Color = '000000';&lt;br /&gt;var AdBrite_Background_Color = '141314';&lt;br /&gt;var AdBrite_Border_Color = 'CCCCCC';&lt;br /&gt;var AdBrite_URL_Color = '33cc00';&lt;br /&gt;try{var AdBrite_Iframe=window.top!=window.self?2:1;var AdBrite_Referrer=document.referrer==''?document.location:document.referrer;AdBrite_Referrer=encodeURIComponent(AdBrite_Referrer);}catch(e){var AdBrite_Iframe='';var AdBrite_Referrer='';}&lt;br /&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"&gt;document.write(String.fromCharCode(60,83,67,82,73,80,84));document.write(' src="http://ads.adbrite.com/mb/text_group.php?sid=1029558&amp;zs=3330305f323530&amp;ifr='+AdBrite_Iframe+'&amp;ref='+AdBrite_Referrer+'" type="text/javascript"&gt;');document.write(String.fromCharCode(60,47,83,67,82,73,80,84,62));&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color: red;"&gt;Alternatively:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;&lt;span style="color: #33cc00;"&gt;&lt;a href="http://sharecash.org/download.php?file=2338951" target="_blank"&gt;&lt;span style="color: red; font-size: 180%;"&gt;Download Bunnyhop.cfg&lt;/span&gt;&lt;/a&gt; &lt;span style="color: #3d85c6;"&gt;and place it inside "cstrike" folder of your conterstrike installtion location.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;&lt;li style="color: #3d85c6;"&gt;&lt;b&gt;run your game , open console window, type "exec hop.cfg"&lt;/b&gt;&lt;/li&gt;&lt;li style="color: #3d85c6;"&gt;&lt;b&gt;use mouse scroll wheel to do bunny hop.&lt;/b&gt;&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;&lt;span style="color: red;"&gt;Manually:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Create a &lt;b&gt;&lt;span style="color: #33cc00;"&gt;new file hop.cfg&lt;/span&gt;&lt;/b&gt; inside HDD:\HLDS\cstrike folder (e.g. D:\cs\cstrike)&lt;/li&gt;&lt;/ul&gt;&lt;span style="color: #33cc00;"&gt;where:&lt;/span&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color: #33cc00;"&gt;HDD&lt;/span&gt;&lt;/b&gt;&lt;span style="color: #33cc00;"&gt; &lt;/span&gt;----&amp;gt; drive in which you have installed counterstrike&lt;br /&gt;&lt;b&gt;&lt;span style="color: #33cc00;"&gt;HLDS&lt;/span&gt;&lt;/b&gt; ----&amp;gt; name of your installation drictory&lt;br /&gt;&lt;b&gt;&lt;span style="color: #33cc00;"&gt;cstrike&lt;/span&gt;&lt;/b&gt; ----&amp;gt; this folder is where your all maps,sounds etc resides.&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Add these lines (shown below) into it&lt;/li&gt;&lt;/ul&gt;&lt;div style="color: #3d85c6;"&gt;&lt;b&gt;bind "mouse3" "+hop"&lt;br /&gt;alias -hop "alias _special"&lt;br /&gt;alias +hop "alias _special @hop;@hop"&lt;br /&gt;alias @hop "special;wait;+jump;wait;-jump"&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color: #ff6600;"&gt;Note:&lt;/span&gt;&lt;/b&gt;&lt;i style="color: #3d85c6;"&gt;generally mouse3 is the scrollwheel (middle button) of your mouse , alternatively you can also use "mouse4" inplace of "mouse3" if you have more buttons on you mouse , like i have Razer Copperhead.&lt;/i&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;open &lt;b&gt;&lt;span style="color: #33cc00;"&gt;config.cfg&lt;/span&gt;&lt;/b&gt; in notepad (located in HDD:\HLDS\cstrike folder) and in the end of file add this line (shown below):&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;&lt;span style="color: #33cc00;"&gt;exec hop.cfg&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Now start your hl.exe i.e counterstrike game, &lt;i style="color: #3d85c6;"&gt;hop.cfg will be executed at every game start&lt;/i&gt;&lt;span style="color: #3d85c6;"&gt;.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;While you play just rotate scrollwheel (middle button) to perform bunny hop , also change your mouse direction at the same time.&lt;/li&gt;&lt;/ul&gt;Happy Bunny Hopping !&lt;br /&gt;&lt;div align="center"&gt;&lt;b&gt;&lt;span style="color: #ffcc33;"&gt;Please comment !&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;CounterStriketutes.blogspot.com Team&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;&lt;i&gt;&lt;a href="http://www.blogger.com/" title="'MyFreeCopyright.com"&gt;&lt;img alt="'MyFreeCopyright.com" border="'0'/" height="'38px'" src="http://www.blogger.com/" title="'MyFreeCopyright.com" width="'145px'" /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/center&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-9190159986733055609?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/9190159986733055609/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/02/how-to-do-bunny-hop-in-counter-strike.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/9190159986733055609'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/9190159986733055609'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/02/how-to-do-bunny-hop-in-counter-strike.html' title='How to Do Bunny Hop in Counter Strike'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-1807742402539273711</id><published>2011-09-25T21:51:00.002+05:30</published><updated>2011-09-25T22:57:57.326+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike 1.6 Server Related'/><category scheme='http://www.blogger.com/atom/ns#' term='CounterStrike 1.6 Plugins/Tools/Config'/><category scheme='http://www.blogger.com/atom/ns#' term='AMX MODX Related Tutorials'/><title type='text'>Counter Strike Plugins 2011  [  AWSOME ]</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div style="text-align: center;"&gt;&lt;u&gt;&lt;b&gt;Counter Strike AMX MODX Plugins Repository:&lt;/b&gt;&lt;/u&gt;&lt;/div&gt;&lt;br /&gt;Instructions: Click the Link to download the file:&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #6fa8dc; font-size: x-large;"&gt;1&lt;/span&gt;&lt;span style="color: #6fa8dc; font-size: x-large;"&gt;)&lt;/span&gt; &lt;u&gt;&lt;span style="color: #9fc5e8; font-size: large;"&gt;&lt;span style="color: #3d85c6;"&gt;AMX MODX MEGA PLUGIN PACK:&lt;/span&gt; &lt;/span&gt;&lt;/u&gt;&lt;span style="color: #3d85c6;"&gt;[ Contains 600+ Plugins]&lt;/span&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br /&gt;Info: Ultra huge List of 600+ Plugins, you name it we have it :P&lt;br /&gt;&lt;br /&gt;&lt;a href="http://adf.ly/2tSb2"&gt;http://adf.ly/2tSb2&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #6fa8dc; font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;2)&lt;/span&gt; &lt;u style="color: #3d85c6;"&gt;Announcements / Message Plugins:&lt;/u&gt;&lt;/span&gt; &lt;span style="color: #3d85c6;"&gt;[ Contains 14+ Plugins ]&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://fileace.com/x0w4e"&gt;http://adf.ly/2tScV&lt;/a&gt;					&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #9fc5e8;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: #6fa8dc; font-size: x-large;"&gt;3&lt;/span&gt;&lt;span style="font-size: x-large;"&gt;)&lt;/span&gt; &lt;u style="color: #3d85c6;"&gt;Commands, Rules , Principles Plugins:&lt;/u&gt;&lt;span style="color: #3d85c6;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="color: #3d85c6;"&gt;[ Contains&amp;nbsp; 20+ Plugins]&lt;/span&gt;&lt;/div&gt;&lt;div style="color: #76a5af;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/div&gt;&lt;br /&gt;&lt;a href="http://fileace.com/k4v5y"&gt;http://adf.ly/2tSdy&lt;/a&gt;					&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #9fc5e8;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: #6fa8dc; font-size: x-large;"&gt;4&lt;/span&gt;&lt;span style="font-size: x-large;"&gt;)&lt;/span&gt; &lt;u style="color: #3d85c6;"&gt;Configurations&amp;nbsp; Files:&lt;/u&gt;&lt;span style="color: #3d85c6; font-size: small;"&gt; [ Contains 3 Files ]&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;a href="http://fileace.com/k4d1x"&gt;http://adf.ly/2tSeg&lt;/a&gt;					&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #9fc5e8; font-size: large;"&gt;&lt;span style="color: #6fa8dc; font-size: x-large;"&gt;5)&lt;/span&gt;&amp;nbsp; &lt;u style="color: #3d85c6;"&gt;Fun Plugins:&lt;/u&gt;&lt;/span&gt;&lt;span style="color: #3d85c6;"&gt; &lt;/span&gt;&lt;span style="color: #6fa8dc;"&gt;[ Contains 200+ Plugins]&lt;/span&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Info: Fun packed plugins , brings new dimentions to your counter strike game play.&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;a href="http://fileace.com/r6x4e"&gt;http://adf.ly/2tSfN&lt;/a&gt;					&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #6fa8dc;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;6)&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;u style="color: #3d85c6;"&gt;&lt;span style="font-size: large;"&gt;AMX MODX MATCH Plugins&lt;/span&gt;&lt;/u&gt;&lt;span style="color: #3d85c6;"&gt;: &lt;/span&gt;&lt;span style="color: #6fa8dc;"&gt;[ Contains 3 Files ]&lt;/span&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;a href="http://fileace.com/o0a3f"&gt;http://adf.ly/2tSg6&lt;/a&gt;					&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #6fa8dc; font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;7)&lt;/span&gt;&amp;nbsp; &lt;u style="color: #3d85c6;"&gt;Counter Strike MODs:&lt;/u&gt;&lt;span style="color: #3d85c6;"&gt; &lt;/span&gt;&lt;span style="color: #3d85c6; font-size: small;"&gt;[ Contains 50+ Files ]&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&amp;nbsp; Info:MODify/Customise the look and feel of your default Counter Strike Setup with these MODs ,&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br /&gt;&lt;a href="http://fileace.com/s5w9l"&gt;http://adf.ly/2tSh3&lt;/a&gt;&lt;br /&gt;&amp;nbsp;					&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-80-fI7NCvYw/Tn9ZgOkEJlI/AAAAAAAAAI4/uFU2ppzv4do/s1600/MODs.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-80-fI7NCvYw/Tn9ZgOkEJlI/AAAAAAAAAI4/uFU2ppzv4do/s1600/MODs.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #6fa8dc;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="color: #6fa8dc;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;8)&lt;/span&gt; &lt;u style="color: #3d85c6;"&gt;MUSIC Plugins:&lt;/u&gt;&lt;span style="color: #3d85c6;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="color: #3d85c6;"&gt;[Contains 15+ Music/Songs related Plugins]&lt;/span&gt;&lt;/div&gt;&amp;nbsp;Info:Everybody Loves Music and its better if you could use it while you play counter strike&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;a href="http://fileace.com/s0m2o"&gt;http://adf.ly/2tShd&lt;/a&gt;					&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #6fa8dc; font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;9)&lt;/span&gt; &lt;u style="color: #3d85c6;"&gt;Pirate Plugins:&lt;/u&gt;&lt;/span&gt;&lt;span style="color: #3d85c6;"&gt; &lt;/span&gt;&lt;span style="color: #6fa8dc;"&gt;[ Contains 15+ Files ]&lt;/span&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Info:Discreet Plugins of Counter Strike )&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &lt;a href="http://fileace.com/i0t5v"&gt;http://adf.ly/2tSiD&lt;/a&gt;					&lt;br /&gt;&lt;br /&gt;&amp;nbsp;					&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #6fa8dc;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;10)&lt;/span&gt; &lt;u style="color: #3d85c6;"&gt;Torture/Punishment Plugins:&lt;/u&gt;&lt;/span&gt;&lt;span style="color: #3d85c6;"&gt; [ Contains 30+ Plugins ]&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://fileace.com/t6w2d"&gt;http://adf.ly/2tSip&lt;/a&gt;					&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: #6fa8dc;"&gt;&lt;span style="font-size: x-large;"&gt;11)&lt;/span&gt; &lt;u style="color: #3d85c6;"&gt;Utility Plugins:&lt;/u&gt;&lt;span style="color: #3d85c6;"&gt;&amp;nbsp; &lt;/span&gt;&lt;span style="color: #3d85c6; font-size: small;"&gt;[ Contains 70+ Plugins ]&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://fileace.com/v2a1l"&gt;http://adf.ly/2tSj8&lt;/a&gt;					&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #6fa8dc;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;12)&lt;/span&gt; &lt;u style="color: #3d85c6;"&gt;Weapon Restriction and Control Plugins:&lt;/u&gt;&lt;span style="color: #3d85c6;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="color: #3d85c6;"&gt;[ Contains&amp;nbsp; 60+ Plugins ]&lt;/span&gt;&lt;/div&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;br /&gt;&lt;a href="http://adf.ly/2tSjX"&gt;http://adf.ly/2tSjX&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-1807742402539273711?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/1807742402539273711/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2011/09/counter-strike-plugins-2011-awsome.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/1807742402539273711'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/1807742402539273711'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2011/09/counter-strike-plugins-2011-awsome.html' title='Counter Strike Plugins 2011  [  AWSOME ]'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-80-fI7NCvYw/Tn9ZgOkEJlI/AAAAAAAAAI4/uFU2ppzv4do/s72-c/MODs.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-1437466940560321532</id><published>2011-09-25T15:12:00.000+05:30</published><updated>2011-10-07T08:45:51.657+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Skins'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tutorials'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Media'/><title type='text'>Counter Strike Skins</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center align="center"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/center&gt;&lt;br /&gt;&lt;div style="color: #3d85c6; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-size: 130%;"&gt;Counter Strike&amp;nbsp; Skins&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size: 130%;"&gt;, &lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 130%;"&gt;Weapons, Players, Models CS 1.6&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://imagetwist.com/orxacnnj4snl/cs.jpg.html"&gt;&lt;img src="http://img5.imagetwist.com/th/00556/orxacnnj4snl.jpg" border=0&gt;&lt;/a&gt;&lt;br/&gt;&lt;span style="font-size: 130%;"&gt;&lt;a href="http://sharecash.org/download.php?file=2338706"&gt;Wine Bottle Skin.zip&lt;/a&gt;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 130%;"&gt;&lt;a href="http://sharecash.org/download.php?file=2338705"&gt;HoT Chick Skin.zip&lt;/a&gt;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 130%;"&gt;&lt;a href="http://sharecash.org/download.php?file=2338703"&gt;BackPack Skin.zip&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 130%;"&gt;&lt;a href="http://sharecash.org/download.php?file=2338704"&gt;BIG Tree.zip&lt;/a&gt;&amp;nbsp; &lt;/span&gt;&lt;/div&gt;&lt;b&gt;&lt;span style="font-size: 100%;"&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;a href="http://3.bp.blogspot.com/_8bhO7oWctns/SdyJ2xxNpfI/AAAAAAAAACE/fCSyV96HwWU/s1600-h/new.jpg"&gt;&lt;img alt="Counter strike skins image" border="0" id="BLOGGER_PHOTO_ID_5322280433810777586" src="http://3.bp.blogspot.com/_8bhO7oWctns/SdyJ2xxNpfI/AAAAAAAAACE/fCSyV96HwWU/s320/new.jpg" style="cursor: pointer; float: right; height: 240px; margin: 0pt 0pt 10px 10px; width: 320px;" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_8bhO7oWctns/SdyJfxzwu8I/AAAAAAAAAB8/nXs2FJccf9g/s1600-h/old.jpg" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="counter strike skins" border="0" id="BLOGGER_PHOTO_ID_5322280038684474306" src="http://2.bp.blogspot.com/_8bhO7oWctns/SdyJfxzwu8I/AAAAAAAAAB8/nXs2FJccf9g/s320/old.jpg" style="float: left; height: 200px; margin: 0pt 10px 10px 0pt; width: 200px;" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Are you bored of default cs 1.6 skins ? Those weapons &amp;amp; players,do you want them to look better &amp;amp; different for better counter strike look?&lt;br /&gt;If yes then you have come at right place.&lt;br /&gt;&lt;br /&gt;Both Pics Looks cool ? Read it on&lt;br /&gt;&lt;br /&gt;So What exactly we are trying to do ....?&lt;br /&gt;&lt;br /&gt;We &amp;nbsp;are changing the default looks of weapon (M4A1 in this case) called as &lt;b&gt;Counter Strike Skins&lt;/b&gt; change.&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Left Corner Pic is by default skin of m4a1.&lt;/li&gt;&lt;li&gt;Right Corner Pic is modified skin of m4a1.&lt;/li&gt;&lt;/ul&gt;This is called &lt;b&gt;Counter strike Skins&lt;/b&gt; change .&lt;br /&gt;Similarly we can change the skin of &amp;nbsp;other Weapons, and player models ....too.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://thearticlebytes.com/CStrike_Skins.zip" target="_blank"&gt;&lt;span style="color: #33cc00;"&gt;&lt;span style="color: red;"&gt;&lt;i&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://fileace.com/a5h4k"&gt;&lt;img border="0" height="133" src="http://2.bp.blogspot.com/-YJmSskVqo5U/Tn9qH5oeEpI/AAAAAAAAAI8/pBS3Rh8EafY/s200/download_button3.jpg" style="margin-left: auto; margin-right: auto;" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="left"&gt;&lt;b&gt;&lt;span style="font-size: 130%;"&gt;&lt;i&gt;&lt;span style="color: #ff9900;"&gt;INSTALLATION:&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color: #ffff66;"&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;span style="color: #3d85c6;"&gt;For WEAPONS SKINS&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;1) When you download &lt;b&gt;Counter strike skins&lt;/b&gt; package ,you will get a .zip or .rar file&lt;br /&gt;2) you need winrar to extract it. get it here &lt;br /&gt;3) After you extract it. If u get a folders like cstrike\models\xxxxx.mdl&lt;br /&gt;&amp;nbsp;  Copy those .mdl files and paste in "C:\Program      Files\Steam\steamapps\steam_username\counter-strike\cstrike\models\"&lt;br /&gt;4) If you just get .mdl files then do same&lt;br /&gt;&amp;nbsp;  where C is partition where steam is installed and 'Steam_username' is your steamID&lt;br /&gt;&amp;nbsp;  Press Yes to All when it ask to replace&lt;br /&gt;5) If u are using non steam&lt;br /&gt;&amp;nbsp;  Then you should paste .mdl files in "C:\Program Files\Valve\cstrike\models\" &amp;amp; replace existing one's&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #ffff66;"&gt;&lt;b&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;span style="color: #3d85c6;"&gt;&amp;nbsp; &lt;/span&gt;&lt;/b&gt;&lt;span style="color: #3d85c6;"&gt;For &lt;/span&gt;&lt;b style="color: #3d85c6;"&gt;Counter Strike skins&lt;/b&gt;&lt;b style="color: #3d85c6;"&gt; &lt;/b&gt;&lt;span style="color: #3d85c6;"&gt;PLAYER SKINS ( MODELS)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;1) Extract the .zip or .rar file&lt;br /&gt;2) Either you will get a folders like cstrike\models\player\leet\leet.mdl&lt;br /&gt;3) Or just leet.mdl (leet.mdl is just example,it can be guerilla.mdl depending on what type    of skin it is)&lt;br /&gt;4) copy/paste that .mdl file as in case of installing weapons skins but paste it in    cstrike\models\player\&lt;category&gt;\&lt;br /&gt;&amp;nbsp;  For eg. if the skins file you get is guerilla.mdl , paste it in    cstrike\models\player\guerilla\&lt;br /&gt;5) There is no step 5 this time :P , start game and enjoy&lt;br /&gt;&lt;br /&gt;Keep on vising for new and&amp;nbsp; better &lt;b&gt;counter strike skins &lt;/b&gt;:)&lt;br /&gt;&lt;/category&gt;&lt;br /&gt;&lt;category&gt;&lt;br /&gt;&lt;/category&gt;&lt;br /&gt;&lt;category&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;b&gt;Counter Strike Skins Weapons&lt;/b&gt;&lt;br /&gt;&lt;/category&gt;&lt;br /&gt;&lt;category&gt;&lt;br /&gt;&lt;/category&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_8bhO7oWctns/SrfELqIncxI/AAAAAAAAAGo/m5JrO9A9cwY/s1600-h/Counter-Strike-MSN-Display-Pictures_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="Counter strike skins pic" border="0" src="http://3.bp.blogspot.com/_8bhO7oWctns/SrfELqIncxI/AAAAAAAAAGo/m5JrO9A9cwY/s400/Counter-Strike-MSN-Display-Pictures_1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;category&gt;&lt;br /&gt;&lt;/category&gt;&lt;/div&gt;&lt;span style="color: #33ff33;"&gt;&lt;b&gt;&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: #33ff33;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;CounterStrikeTutes.blogspot.com Team&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/center&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-1437466940560321532?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/1437466940560321532/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/counter-strike-2009-skins-weapons.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/1437466940560321532'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/1437466940560321532'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/counter-strike-2009-skins-weapons.html' title='Counter Strike Skins'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_8bhO7oWctns/SdyJ2xxNpfI/AAAAAAAAACE/fCSyV96HwWU/s72-c/new.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-3148099228562727444</id><published>2011-09-23T22:01:00.000+05:30</published><updated>2011-10-07T08:53:37.398+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Versions'/><title type='text'>Counter Strike 1.8 2011 Goiceasoft Download Counter Strike baixar</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;a href="http://1.bp.blogspot.com/_8bhO7oWctns/SdzRxqVMqcI/AAAAAAAAACM/VvyW7RNQrC0/s1600-h/cs.jpg"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5322359510752078274" src="http://1.bp.blogspot.com/_8bhO7oWctns/SdzRxqVMqcI/AAAAAAAAACM/VvyW7RNQrC0/s320/cs.jpg" style="cursor: hand; cursor: pointer; float: left; height: 320px; margin: 0 10px 10px 0; width: 214px;" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="color: #3d85c6;"&gt;&lt;u&gt;&lt;span style="font-size: 100%;"&gt;&lt;b&gt;Counter Strike 1.8 2011 Goiceasoft&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/u&gt;&lt;/div&gt;&lt;span style="font-size: 100%;"&gt;Just have a Look at this guys.... Read On..!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 100%;"&gt;Counter-Strike (CS) is one of the most popular games in the world.&lt;br /&gt;Its multiplayer mode offers the entire staff action in a virtual environment. There are two teams (terrorists and anti-terrorist), each with arms and different goals, each of which has specific abilities should be fully to impose any challenge to the enemy team.&lt;br /&gt;&lt;br /&gt;Rescuing hostages or placing bombs in key locations, or only counter-attacking the enemy, Counter-Strike promises hours of entertainment online.&lt;br /&gt;Counter-Strike is one of the major responsible for the popularization of network games and LAN Houses across the planet, coming to be regarded as an electronic sport.&lt;br /&gt;In this new version 1.8 launched by © Goiceasoft Studios, he brings some changes, but continues with the same general features of version 1.6, can add maps, weapons etc.. Besides you can play online on servers available. There are almost 300 maps of much action and adrenaline. In CS 1.8 have been modified weapons and characters, and improved graphics. The whole game is working perfectly. If you’d rather not play online can add boots. The game has a simple interface and quick to install. Have fun!&lt;br /&gt;&lt;br /&gt;Minimum Requirements&lt;br /&gt;&lt;br /&gt;Processor: Pentium III 500 MHz or equivalent Athlon&lt;br /&gt;RAM: 256 MB of memory&lt;br /&gt;Video: 64 MB&lt;br /&gt;DirectX: 9.0c&lt;br /&gt;Disk space: 1 GB free disk&lt;br /&gt;Operating System: XP / Vista&lt;br /&gt;CD-ROM: 24x&lt;br /&gt;&lt;br /&gt;Recommended Requirements&lt;br /&gt;&lt;br /&gt;Processor: Pentium IV, AMD&lt;br /&gt;RAM: 512 MB of memory&lt;br /&gt;Video: 128 MB&lt;br /&gt;DirectX: 9.0c&lt;br /&gt;Other: Sound Card compatible with Windows&lt;br /&gt;Operating System: XP / Vista&lt;br /&gt;CD-ROM: 24x&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 100%;"&gt;&lt;b&gt;Video Watch&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 100%;"&gt;&lt;b&gt;(I dont know if its true.. but just watch ...it)&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 100%;"&gt;&lt;b&gt;&lt;object height="344" width="425"&gt;&lt;embed src="http://www.youtube.com/v/7xlw3y5qjJM&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="color: #0b5394; text-align: center;"&gt;&lt;span style="font-size: 100%;"&gt;&lt;b&gt;&amp;nbsp;Download Counter Strike 1.8&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://imagetwist.com/orxacnnj4snl/cs.jpg.html"&gt;&lt;img border="0" src="http://img5.imagetwist.com/th/00556/orxacnnj4snl.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://fileace.com/x4s9i" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="213" src="http://2.bp.blogspot.com/-1co4CNxdBTg/Tn9rI2sgduI/AAAAAAAAAJA/ZMCLRQnD8Lo/s320/download.jpg" width="320" /&gt;&amp;nbsp;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Part 1&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://uploading.com/files/8bfba2e6/CounterStrikeOnline.exe/"&gt;&lt;img border="0" height="133" src="http://2.bp.blogspot.com/-1co4CNxdBTg/Tn9rI2sgduI/AAAAAAAAAJA/ZMCLRQnD8Lo/s200/download.jpg" width="200" /&gt; Part 2&lt;/a&gt;&lt;/div&gt;&lt;a href="http://fileace.com/x4s9i"&gt;&lt;/a&gt; &lt;br /&gt;&lt;br /&gt;&lt;a href="http://fileace.com/x4s9i"&gt;&lt;br /&gt;&lt;/a&gt;					&lt;br /&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #3366ff;"&gt;CounterStrikeTutes.blogspot.com Team&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;&lt;i&gt;&lt;/i&gt;&lt;/b&gt;&lt;/center&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #3366ff;"&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-3148099228562727444?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/3148099228562727444/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/counter-strike-18-2009-goiceasoft.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/3148099228562727444'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/3148099228562727444'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/counter-strike-18-2009-goiceasoft.html' title='Counter Strike 1.8 2011 Goiceasoft Download Counter Strike baixar'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_8bhO7oWctns/SdzRxqVMqcI/AAAAAAAAACM/VvyW7RNQrC0/s72-c/cs.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-5836434056612417807</id><published>2011-09-21T03:09:00.000+05:30</published><updated>2011-09-26T20:52:41.738+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike 1.6 Server Related'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tutorials'/><title type='text'>How to Add/Install Bots in Counter Strike / CS 1.6 Server</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div style="color: #3d85c6; text-align: center;"&gt;&lt;u&gt;&lt;span class="Apple-style-span" style="font-family: Arial; white-space: pre;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;span class="Apple-style-span"&gt;How to Add/Install Bots in Counter Strike / CS 1.6 Server 2011&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/u&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Arial; font-size: 13px; white-space: pre;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Arial; font-size: 13px; white-space: pre;"&gt;Now that you know how to create Counterstrike Server but also want bots to play with your  mates.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Arial; font-size: 13px; white-space: pre;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="color: #3d85c6;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial; white-space: pre;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span"&gt;Note:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial; font-size: 13px; white-space: pre;"&gt; &lt;span class="Apple-style-span"&gt;You Must have AMX MODX installed in your Counter Strike Server Directory .....&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial; font-size: 13px; white-space: pre;"&gt;&lt;span class="Apple-style-span"&gt; or Read here &lt;/span&gt;&lt;span class="Apple-style-span"&gt;&lt;a href="http://counterstriketutes.blogspot.com/2009/01/how-to-install-amx-modx-for.html" target="_blank"&gt;How to install AMX MODX READ ME&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Arial; font-size: 13px; white-space: pre;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Arial; font-size: 13px; white-space: pre;"&gt;So,&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Arial; font-size: 13px; white-space: pre;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Arial; font-size: 13px; white-space: pre;"&gt;&lt;span class="Apple-style-span" style="color: #3d85c6; font-weight: bold;"&gt;&lt;span class="Apple-style-span"&gt;This is how you should add bots .&lt;/span&gt;&lt;/span&gt;&lt;span style="color: #3d85c6;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;Download the &lt;a href="http://fileace.com/a6s1z" target="_blank"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;PODBOT&lt;/span&gt;&lt;/a&gt; &amp;nbsp;and &lt;a href="http://fileace.com/d1f3f" target="_blank"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;JOEBOT&lt;/span&gt;&lt;/a&gt; files on Desktop&lt;/li&gt;&lt;li&gt;extract them separatly (preferably on desktop)&lt;/li&gt;&lt;li&gt;copy the podbot to your Server\cstrike\addons &amp;nbsp; directory&lt;/li&gt;&lt;li&gt;copy the joebot folder in cstrike folder of your server&lt;/li&gt;&lt;li&gt;Open Server\cstrike\addons\metamod\plugins.ini &amp;nbsp;in notepad &amp;nbsp;and add this line in end&lt;/li&gt;&lt;/ul&gt;&lt;span class="Apple-style-span" style="color: #33cc00;"&gt;Win32 joebot\joebot_mm.dll&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;Now run your Server (i.e. hlds.exe)&lt;/li&gt;&lt;/ul&gt;&lt;div&gt;The above procedure described works specifically for cs 1.6 that is counter strike 1.6 version... though it should work well with other versions too..!&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Was it easy for you ? .. let me know !&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="color: #00cccc;"&gt;CounterStrikeTutes.Blogspot.com&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/center&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="color: #00cccc;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-5836434056612417807?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/5836434056612417807/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/how-to-add-bots-to-counter-strike.html#comment-form' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5836434056612417807'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5836434056612417807'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/how-to-add-bots-to-counter-strike.html' title='How to Add/Install Bots in Counter Strike / CS 1.6 Server'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-8885480041990908384</id><published>2011-09-16T23:41:00.000+05:30</published><updated>2011-09-26T21:27:01.966+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='CS 1.6 Server Related'/><category scheme='http://www.blogger.com/atom/ns#' term='CounterStrike 1.6 Plugins/Tools/Config'/><title type='text'>CounterStrike 1.6 AMX MODX Plugins</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div align="center" style="color: #3d85c6;"&gt;&lt;b&gt;&lt;u&gt;CounterStrike 1.6 AMX MODX Plugins 2011 -2012&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;&lt;div align="left" style="color: #0b5394;"&gt;&lt;b&gt;Here you will get All the AMX MODX Complaint plugins....&lt;/b&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;b&gt;&lt;span style="color: #cccccc;"&gt;&lt;span style="color: #0b5394;"&gt;Link below will show you the thousands of Plugin for CounterStrike 1.6 Server..&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;b&gt;&lt;span style="color: #ffcc66;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;a href="http://razer.hostrator.com/Downloads/index.php?dir=cstrike/pluginsAMX/"&gt;&lt;span style="color: #009900;"&gt;AMX MODX 1007 Plugins LIST [ LATEST ]&lt;/span&gt;&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;or&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #009900;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: #009900;"&gt;&lt;a href="http://counterstriketutes.blogspot.com/2009/01/how-to-install-amx-modx-for.html"&gt;AMX MODX INSTALLATION GUIDE&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;b&gt;&lt;span style="color: #cccccc;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;span style="color: #3d85c6;"&gt;If you like them Please dont forget to comment on it&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;b&gt;&lt;span style="color: #ffcccc;"&gt;:-)&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #6fa8dc; font-size: x-large;"&gt;1&lt;/span&gt;&lt;span style="color: #6fa8dc; font-size: x-large;"&gt;)&lt;/span&gt; &lt;u&gt;&lt;span style="color: #9fc5e8; font-size: large;"&gt;&lt;span style="color: #3d85c6;"&gt;AMX MODX MEGA PLUGIN PACK:&lt;/span&gt; &lt;/span&gt;&lt;/u&gt;&lt;span style="color: #3d85c6;"&gt;[ Contains 600+ Plugins]&lt;/span&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br /&gt;Info: Ultra huge List of 600+ Plugins, you name it we have it :P&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://fileace.com/v7z5r"&gt;&lt;img border="0" height="133" src="http://3.bp.blogspot.com/-RL4iMS8pdUM/Tn9snSEf_yI/AAAAAAAAAJE/fF09PH386O0/s200/download.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://adf.ly/2tSb2"&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #6fa8dc; font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;2)&lt;/span&gt; &lt;u style="color: #3d85c6;"&gt;Announcements / Message Plugins:&lt;/u&gt;&lt;/span&gt; &lt;span style="color: #3d85c6;"&gt;[ Contains 14+ Plugins ]&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://fileace.com/x0w4e"&gt;&lt;br /&gt;&lt;/a&gt;					&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://fileace.com/o4f9d"&gt;&lt;img border="0" height="133" src="http://4.bp.blogspot.com/-kX1EWAWll7M/Tn9tD2QO08I/AAAAAAAAAJI/dPhVyoOW9gY/s200/download.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #9fc5e8;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: #6fa8dc; font-size: x-large;"&gt;3&lt;/span&gt;&lt;span style="font-size: x-large;"&gt;)&lt;/span&gt; &lt;u style="color: #3d85c6;"&gt;Commands, Rules , Principles Plugins:&lt;/u&gt;&lt;span style="color: #3d85c6;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="color: #3d85c6;"&gt;[ Contains&amp;nbsp; 20+ Plugins]&lt;/span&gt;&lt;/div&gt;&lt;div style="color: #76a5af;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://fileace.com/m5w2h"&gt;&lt;img border="0" height="133" src="http://4.bp.blogspot.com/-kX1EWAWll7M/Tn9tD2QO08I/AAAAAAAAAJI/dPhVyoOW9gY/s200/download.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://fileace.com/k4v5y"&gt;&lt;span id="goog_1083653634"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span id="goog_1083653635"&gt;&lt;/span&gt;&lt;/a&gt;					&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #9fc5e8;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: #6fa8dc; font-size: x-large;"&gt;4&lt;/span&gt;&lt;span style="font-size: x-large;"&gt;)&lt;/span&gt; &lt;u style="color: #3d85c6;"&gt;Configurations&amp;nbsp; Files:&lt;/u&gt;&lt;span style="color: #3d85c6; font-size: small;"&gt; [ Contains 3 Files ]&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://fileace.com/b1u5s"&gt;&lt;img border="0" height="133" src="http://4.bp.blogspot.com/-kX1EWAWll7M/Tn9tD2QO08I/AAAAAAAAAJI/dPhVyoOW9gY/s200/download.jpg" width="200" /&gt;&lt;span id="goog_1083653662"&gt;&lt;/span&gt;&lt;/a&gt;&lt;span id="goog_1083653663"&gt;&lt;/span&gt;&lt;/div&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;a href="http://fileace.com/k4d1x"&gt;&lt;br /&gt;&lt;/a&gt;					&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #9fc5e8; font-size: large;"&gt;&lt;span style="color: #6fa8dc; font-size: x-large;"&gt;5)&lt;/span&gt;&amp;nbsp; &lt;u style="color: #3d85c6;"&gt;Fun Plugins:&lt;/u&gt;&lt;/span&gt;&lt;span style="color: #3d85c6;"&gt; &lt;/span&gt;&lt;span style="color: #6fa8dc;"&gt;[ Contains 200+ Plugins]&lt;/span&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Info: Fun packed plugins , brings new dimension to your counter strike game play.&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://fileace.com/w4z8n"&gt;&lt;img border="0" height="133" src="http://4.bp.blogspot.com/-kX1EWAWll7M/Tn9tD2QO08I/AAAAAAAAAJI/dPhVyoOW9gY/s200/download.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://adf.ly/2tSfN"&gt;&lt;br /&gt;&lt;/a&gt;					&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #6fa8dc;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;6)&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;u style="color: #3d85c6;"&gt;&lt;span style="font-size: large;"&gt;AMX MODX MATCH Plugins&lt;/span&gt;&lt;/u&gt;&lt;span style="color: #3d85c6;"&gt;: &lt;/span&gt;&lt;span style="color: #6fa8dc;"&gt;[ Contains 3 Files ]&lt;/span&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://fileace.com/u7v8o"&gt;&lt;img border="0" height="133" src="http://4.bp.blogspot.com/-kX1EWAWll7M/Tn9tD2QO08I/AAAAAAAAAJI/dPhVyoOW9gY/s200/download.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://fileace.com/o0a3f"&gt;&lt;br /&gt;&lt;/a&gt;					&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #6fa8dc; font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;7)&lt;/span&gt;&amp;nbsp; &lt;u style="color: #3d85c6;"&gt;Counter Strike MODs:&lt;/u&gt;&lt;span style="color: #3d85c6;"&gt; &lt;/span&gt;&lt;span style="color: #3d85c6; font-size: small;"&gt;[ Contains 50+ Files ]&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&amp;nbsp; Info:MODify/Customise the look and feel of your default Counter Strike Setup with these MODs ,&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://fileace.com/a0z3k"&gt;&lt;img border="0" height="133" src="http://4.bp.blogspot.com/-kX1EWAWll7M/Tn9tD2QO08I/AAAAAAAAAJI/dPhVyoOW9gY/s200/download.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://fileace.com/s5w9l"&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&amp;nbsp;					&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-80-fI7NCvYw/Tn9ZgOkEJlI/AAAAAAAAAI4/uFU2ppzv4do/s1600/MODs.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-80-fI7NCvYw/Tn9ZgOkEJlI/AAAAAAAAAI4/uFU2ppzv4do/s1600/MODs.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #6fa8dc;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="color: #6fa8dc;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;8)&lt;/span&gt; &lt;u style="color: #3d85c6;"&gt;MUSIC Plugins:&lt;/u&gt;&lt;span style="color: #3d85c6;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="color: #3d85c6;"&gt;[Contains 15+ Music/Songs related Plugins]&lt;/span&gt;&lt;/div&gt;&amp;nbsp;Info:Everybody Loves Music and its better if you could use it while you play counter strike&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://fileace.com/a7k5e"&gt;&lt;img border="0" height="133" src="http://4.bp.blogspot.com/-kX1EWAWll7M/Tn9tD2QO08I/AAAAAAAAAJI/dPhVyoOW9gY/s200/download.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #6fa8dc; font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;9)&lt;/span&gt; &lt;u style="color: #3d85c6;"&gt;Pirate Plugins:&lt;/u&gt;&lt;/span&gt;&lt;span style="color: #3d85c6;"&gt; &lt;/span&gt;&lt;span style="color: #6fa8dc;"&gt;[ Contains 15+ Files ]&lt;/span&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Info:Discreet Plugins of Counter Strike )&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://fileace.com/c8k7n"&gt;&lt;img border="0" height="133" src="http://4.bp.blogspot.com/-kX1EWAWll7M/Tn9tD2QO08I/AAAAAAAAAJI/dPhVyoOW9gY/s200/download.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp; &lt;a href="http://fileace.com/i0t5v"&gt;&lt;br /&gt;&lt;/a&gt;					&lt;br /&gt;&lt;br /&gt;&amp;nbsp;					&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #6fa8dc;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;10)&lt;/span&gt; &lt;u style="color: #3d85c6;"&gt;Torture/Punishment Plugins:&lt;/u&gt;&lt;/span&gt;&lt;span style="color: #3d85c6;"&gt; [ Contains 30+ Plugins ]&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://fileace.com/v7u1f"&gt;&lt;img border="0" height="133" src="http://4.bp.blogspot.com/-kX1EWAWll7M/Tn9tD2QO08I/AAAAAAAAAJI/dPhVyoOW9gY/s200/download.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://fileace.com/t6w2d"&gt;&lt;br /&gt;&lt;/a&gt;					&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: #6fa8dc;"&gt;&lt;span style="font-size: x-large;"&gt;11)&lt;/span&gt; &lt;u style="color: #3d85c6;"&gt;Utility Plugins:&lt;/u&gt;&lt;span style="color: #3d85c6;"&gt;&amp;nbsp; &lt;/span&gt;&lt;span style="color: #3d85c6; font-size: small;"&gt;[ Contains 70+ Plugins ]&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://fileace.com/j1b0j"&gt;&lt;img border="0" height="133" src="http://4.bp.blogspot.com/-kX1EWAWll7M/Tn9tD2QO08I/AAAAAAAAAJI/dPhVyoOW9gY/s200/download.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #6fa8dc;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;12)&lt;/span&gt; &lt;u style="color: #3d85c6;"&gt;Weapon Restriction and Control Plugins:&lt;/u&gt;&lt;span style="color: #3d85c6;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="color: #3d85c6;"&gt;[ Contains&amp;nbsp; 60+ Plugins ]&lt;/span&gt;&lt;/div&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://fileace.com/v5w7b"&gt;&lt;img border="0" height="133" src="http://4.bp.blogspot.com/-kX1EWAWll7M/Tn9tD2QO08I/AAAAAAAAAJI/dPhVyoOW9gY/s200/download.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://adf.ly/2tSjX"&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;CounterStrikeTutes.Blogspot.com Team&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/center&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-8885480041990908384?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/8885480041990908384/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/01/counterstrike-16-amx-modx-plugins.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/8885480041990908384'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/8885480041990908384'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/01/counterstrike-16-amx-modx-plugins.html' title='CounterStrike 1.6 AMX MODX Plugins'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-RL4iMS8pdUM/Tn9snSEf_yI/AAAAAAAAAJE/fF09PH386O0/s72-c/download.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-4446421117830329258</id><published>2011-09-07T19:03:00.000+05:30</published><updated>2011-09-27T23:54:10.820+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tutorials'/><title type='text'>AMX MODX COMMANDS Counter Strike 2011</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;style type="text/css"&gt;.nobrtable br { display: none }&lt;/style&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;b&gt;&lt;span style="color: #ffff66;"&gt;&lt;span style="font-family: arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div align="center" style="color: #3d85c6;"&gt;&lt;span style="font-size: large;"&gt;&lt;u&gt;&lt;b&gt;&lt;span style="font-family: arial;"&gt;AMX MODX COMMANDS 2011&lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;For all you AMX MODDED Server Operators ..... &lt;br /&gt;Here are the Most Complete List of AMX Commands ....nJoy...!&lt;br /&gt;&lt;div class="nobrtable"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;table border="1" cellpadding="2" cellspacing="0" style="color: black;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td bg="" style="color: black;"&gt;&lt;span class="mainfont"&gt;&lt;b&gt;&lt;span style="color: #70b8ab;"&gt;Admin Commands&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td bg="" style="color: black;"&gt;&lt;span class="mainfont"&gt;&lt;b&gt;&lt;span style="color: #70b8ab;"&gt;Description&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_kick &amp;lt;name or #userid&amp;gt; [reason]&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Kicks a player from the server.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span style="color: white;"&gt;amx_ban &amp;lt;name or #userid&amp;gt; [reason]&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style="color: white;"&gt;Bans a player from the server.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_addban &amp;lt;authid or ip&amp;gt; &amp;lt;minutes&amp;gt; [reason]&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Adds a ban to the server ban list.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span style="color: white;"&gt;amx_unban &amp;lt;authid or ip&amp;gt;&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style="color: white;"&gt;Unbans a player from the server.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_slay &amp;lt;name or #userid&amp;gt;&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Slays a player.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span style="color: white;"&gt;amx_slap &amp;lt;name or #userid&amp;gt; [damage]&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style="color: white;"&gt;Slaps a player for variable damage.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_leave &amp;lt;tag&amp;gt; [tag1] [tag2] &lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Kick all players not wearing one of the tags.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span style="color: white;"&gt;amx_pause&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style="color: white;"&gt;Pauses or unpauses the game.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_who&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Displays who is on the server.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span style="color: white;"&gt;amx_cvar &amp;lt;cvar&amp;gt; [value]&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style="color: white;"&gt;Changes or displays a cvar value.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_map &amp;lt;mapname&amp;gt;&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Changes the map.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span style="color: white;"&gt;amx_cfg &amp;lt;filename&amp;gt;&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style="color: white;"&gt;Executes a server side config file.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_rcon &amp;lt;rcon command&amp;gt;&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Executes a command on the server console.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span style="color: white;"&gt;amx_plugins&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style="color: white;"&gt;Lists all loaded plugins.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_modules&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Lists all loaded modules.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;table border="1" cellpadding="2" cellspacing="0" style="color: white;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td bg="" style="color: white;"&gt;&lt;span class="mainfont"&gt;&lt;b&gt;&lt;span style="color: #70b8ab;"&gt;Chat&lt;br /&gt;Commands&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td bg="" style="color: white;"&gt;&lt;span class="mainfont"&gt;&lt;b&gt;&lt;span style="color: #70b8ab;"&gt;Description&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_say &amp;lt;message&amp;gt;&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Sends a message to all players in normal chat.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;amx_chat &amp;lt;message&amp;gt;&lt;/td&gt;&lt;td&gt;Sends a message to all players in normal chat.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_psay &amp;lt;name or #userid&amp;gt; message&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Sends a private message to a player.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;amx_tsay &amp;lt;color&amp;gt; &amp;lt;message&amp;gt;&lt;/td&gt;&lt;td&gt;Sends a left side HUD message to all players in various colors.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_csay &amp;lt;color&amp;gt; &amp;lt;message&amp;gt;&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Sends a center HUD message to all players in various&lt;br /&gt;colors.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;table border="1" cellpadding="2" cellspacing="0" style="color: white;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td bg="" style="color: white;"&gt;&lt;span style="color: #70b8ab;"&gt;&lt;b&gt;Vote&lt;/b&gt;&lt;/span&gt;&lt;span class="mainfont"&gt;&lt;b&gt;&lt;span style="color: #70b8ab;"&gt;&lt;br /&gt;Commands&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td bg="" style="color: black;"&gt;&lt;span class="mainfont"&gt;&lt;b&gt;&lt;span style="color: #70b8ab;"&gt;Description&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_votemap &amp;lt;map&amp;gt; [map] [map] [map]&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Kicks a player from the server.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;amx_votekick &amp;lt;name or #userid&amp;gt;&lt;/td&gt;&lt;td&gt;Starts a vote to kick a player.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_voteban &amp;lt;name or #userid&amp;gt; &lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Starts a vote to ban a player.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;amx_vote &amp;lt;question&amp;gt; &amp;lt;answer1&amp;gt; &amp;lt;answer2&amp;gt;&lt;/td&gt;&lt;td&gt;Starts a custom poll.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_cancelvote&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Cancels the last poll in progress.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;table border="1" cellpadding="2" cellspacing="0" style="color: white;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td bg="" style="color: white;"&gt;&lt;span class="mainfont"&gt;&lt;b&gt;&lt;span style="color: #70b8ab;"&gt;Stats&lt;br /&gt;Commands&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td bg="" style="color: white;"&gt;&lt;span class="mainfont"&gt;&lt;b&gt;&lt;span style="color: #70b8ab;"&gt;Description&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;/hp&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Displays information about the player that killed you.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;/statsme&lt;/td&gt;&lt;td&gt;Displays your stats.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;/stats&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Displays other players stats.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;/top15&lt;/td&gt;&lt;td&gt;Displays the top 15 players on the server.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;/rank&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Displays your rank on the server.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;table border="1" cellpadding="2" cellspacing="0" style="color: white;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td bg="" style="color: white;"&gt;&lt;span class="mainfont"&gt;&lt;b&gt;&lt;span style="color: white;"&gt;Say&lt;br /&gt;Commands&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td bg="" style="color: black;"&gt;&lt;span class="mainfont"&gt;&lt;b&gt;&lt;span style="color: white;"&gt;Description&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;nextmap&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Displays the next map in the maycycle.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;timeleft&lt;/td&gt;&lt;td&gt;Displays the time left on the map.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;thetime&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Displays the current time.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;table border="1" cellpadding="2" cellspacing="0" style="color: white;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td bg="" style="color: white;"&gt;&lt;span class="mainfont"&gt;&lt;b&gt;&lt;span style="color: white;"&gt;Menu&lt;br /&gt;Commands&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td bg="" style="color: white;"&gt;&lt;span class="mainfont"&gt;&lt;b&gt;&lt;span style="color: white;"&gt;Description&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amxmodmenu&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Displays the main AMX Mod X menu.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;amx_cvarmenu&lt;/td&gt;&lt;td&gt;Displays the CVAR menu.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_mapmenu&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Displays the map change menu.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;amx_votemapmenu&lt;/td&gt;&lt;td&gt;Displays the map voting menu.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_kickmenu&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Displays the kick menu.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;amx_banmenu&lt;/td&gt;&lt;td&gt;Displays the ban menu.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_slapmenu&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Displays the slap/slay menu.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;amx_teammenu&lt;/td&gt;&lt;td&gt;Displays the team switch menu.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_clcmdmenu&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Displays the client commands menu.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;amx_restmenu&lt;/td&gt;&lt;td&gt;Displays the weapons restrictions menu.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_teleportmenu&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Displays the teleport menu.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;amx_pausecfgmenu&lt;/td&gt;&lt;td&gt;Pause/Unpause plungins with menu.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td bgcolor="#F6872B"&gt;amx_statscfgmenu&lt;/td&gt;&lt;td bgcolor="#F6872B"&gt;Displays stats configurations menu.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-4446421117830329258?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/4446421117830329258/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/amx-modx-commands-2009.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/4446421117830329258'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/4446421117830329258'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/amx-modx-commands-2009.html' title='AMX MODX COMMANDS Counter Strike 2011'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-8108773637910807115</id><published>2011-09-07T13:25:00.000+05:30</published><updated>2011-09-28T00:25:30.510+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tutorials'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tips and Tricks'/><title type='text'>Background Image ! How to Change Counter Strike 1.6 / Source / CZ</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; color: #3d85c6; text-align: center;"&gt;&lt;u&gt;&lt;span style="font-size: large;"&gt;How to Change Counter Strike 1.6 Background Image&lt;/span&gt;&lt;/u&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-sfJSkow5LVw/Tn9yCN5kb0I/AAAAAAAAAJQ/zt1BVjelI3k/s1600/background.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&amp;nbsp;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/-sfJSkow5LVw/Tn9yCN5kb0I/AAAAAAAAAJQ/zt1BVjelI3k/s1600/background.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt; &lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/-sfJSkow5LVw/Tn9yCN5kb0I/AAAAAAAAAJQ/zt1BVjelI3k/s1600/background.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-sfJSkow5LVw/Tn9yCN5kb0I/AAAAAAAAAJQ/zt1BVjelI3k/s1600/background.jpg" /&gt;&amp;nbsp;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Here i'll show you the procedure to change background/main menu theme of counter strike &lt;br /&gt;&lt;br /&gt;1) Download this &lt;a href="http://fileace.com/q5l2j%20" target="_blank"&gt;&lt;b&gt;TOOL&amp;nbsp;&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://sharecash.org/download.php?file=2338617"&gt;&lt;img border="0" height="133" src="http://4.bp.blogspot.com/-gYoaefweamc/Tn9xmgqW6kI/AAAAAAAAAJM/f1BdVtmcfoo/s200/download.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;2) Install it and run&lt;br /&gt;3) Select your Language &amp;amp; then browse to hl.exe of your game &amp;amp; click Open&lt;br /&gt;4) Select the game ie. Counter Strike 1.6 &amp;amp; click OK&lt;br /&gt;5) Click on load picture &amp;amp; select the picture you want to put as background.&lt;br /&gt;6) Then select the resolution you play cs at.&lt;br /&gt;7) Click Make cs background.It will say that Background has been created.&lt;br /&gt;8) Click Run cs &amp;amp; voila...there is your background.&lt;br /&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;Counterstriketutes.blogspot.com Team&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;&lt;i&gt;&lt;/i&gt;&lt;/b&gt;&lt;/center&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-8108773637910807115?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/8108773637910807115/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/how-to-change-counter-strike-16-source.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/8108773637910807115'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/8108773637910807115'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/how-to-change-counter-strike-16-source.html' title='Background Image ! How to Change Counter Strike 1.6 / Source / CZ'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-sfJSkow5LVw/Tn9yCN5kb0I/AAAAAAAAAJQ/zt1BVjelI3k/s72-c/background.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-7867893340498913845</id><published>2009-09-23T01:16:00.001+05:30</published><updated>2009-09-23T01:22:46.000+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Play Counter Strike Online'/><title type='text'>Play Counter strike online Game</title><content type='html'>&lt;b&gt;Play Counter strike online&lt;/b&gt; with all that Hype and search demand. Below is some information about the Counter strike online version .....&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;These are the Three Videos release named as &lt;b&gt;Counter Strike Online&lt;/b&gt; Play&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://www.blogger.com/post-edit.g?blogID=5995959568844590630&amp;amp;postID=7867893340498913845"&gt;&lt;b&gt;Counter Strike online Game Play&lt;/b&gt; &lt;/a&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/zCntzQ1hhF0&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/zCntzQ1hhF0&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;and&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://www.blogger.com/post-edit.g?blogID=5995959568844590630&amp;amp;postID=7867893340498913845"&gt;&lt;b&gt;Counter Strike online Promo&lt;/b&gt; &lt;/a&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/NPgOWOl5oiA&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/NPgOWOl5oiA&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;I know you would say "I've already watched this one specific video"&lt;br /&gt;Actually its the trailer and The &lt;b&gt;Counter Strike Online&lt;/b&gt; Making video is as follows:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://www.blogger.com/post-edit.g?blogID=5995959568844590630&amp;amp;postID=7867893340498913845"&gt;&lt;b&gt;Counter Strike online in Making&lt;/b&gt; &lt;/a&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Irmf5FOenVg&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Irmf5FOenVg&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" width="425" height="344" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;Dont feel disappointed you'll get the first hand info about any new versions and updates on this blog online .So keep watching and keep &lt;b&gt;Playing Counter Strike Online.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Just in case you wanna know more about Counter Strike Online:&lt;/b&gt;&lt;br /&gt;&lt;b&gt; &lt;br /&gt;&lt;/b&gt;&lt;br /&gt;There are 8 new weapons available in Counter-Strike Online, in addition to the "classic" weapons featured in the original Counter-Strike: Condition Zero.&lt;br /&gt;&lt;br /&gt;* XM1014 - 12 gauge, semi-automatic combat shotgun&lt;br /&gt;* USAS-12 - A Terrorist shotgun capable of full-auto fire and feeds from a 20-round drum magazine.&lt;br /&gt;* K1A - A Counter-Terrorist Sub-Machine Gun. This is actually a compact counterpart of the Daewoo K2 assault rifle. Feeds from a 30-round box magazine.&lt;br /&gt;* MP7A1 - A compact sub-machine gun firing armor-piercing ammunition. Feeds from a 20-round box mag.&lt;br /&gt;* FN SCAR - A Counter-Terrorist assault rifle with a mag size of 30 rounds.&lt;br /&gt;* XM8 - A Terrorist assault rifle with a mag size of 30 rounds.&lt;br /&gt;* VSK-94 - A Counter-Terrorist DMR (Designated Marksman Rifle) with a mag size of 20 rounds.&lt;br /&gt;* SVD Sniper Rifle - A Terrorist DMR with a mag size of 10 rounds.&lt;br /&gt;* QBB-95 - A Counter-Terrorist Machine gun. MG version of the Chinese QBZ-95 assault rifle. Feeds from a 70-round drum mag.&lt;br /&gt;&lt;br /&gt;Some of these rifles also feature a "barrel change" system. When the player carries one of these rifles, it appears that the player is carrying two primary weapons (normally one). When the other configuration is selected, the player is shown that he is changing the barrel, and turn the assault rifle into a semi-automatic DMR and vice versa.&lt;br /&gt;&lt;br /&gt;There are 8 new player models available in Counter-Strike Online.&lt;br /&gt;&lt;br /&gt;* Terrorists&lt;br /&gt;* Phoenix Connexion&lt;br /&gt;* Elite Crew&lt;br /&gt;* Arctic Avengers&lt;br /&gt;* Guerilla Warfare&lt;br /&gt;* Midwest Militia&lt;br /&gt;* Red Beret Condittiere&lt;br /&gt;* Asia Red Army&lt;br /&gt;* National Liberation Campaign&lt;br /&gt;* Vigilante Corps&lt;br /&gt;&lt;br /&gt;* Counter-Terrorists&lt;br /&gt;* SEAL Team 6&lt;br /&gt;* GSG-9&lt;br /&gt;* SAS&lt;br /&gt;* GIGN&lt;br /&gt;* SPETSNAZ&lt;br /&gt;* South Korean 707&lt;br /&gt;* Taiwanese Police special forces(SOZO)&lt;br /&gt;* Chinese Devil Squad(Magui)&lt;br /&gt;* Japaneses SAT               &lt;br /&gt;&lt;br /&gt;&lt;b&gt; &lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt; &lt;/b&gt;&lt;br /&gt;Truth is its justs like Condition Zero but with imporved skins and Play in Counter strike online.&lt;br /&gt;&lt;b&gt; &lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-7867893340498913845?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/7867893340498913845/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/09/play-counter-strike-online-game.html#comment-form' title='36 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/7867893340498913845'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/7867893340498913845'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/09/play-counter-strike-online-game.html' title='Play Counter strike online Game'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>36</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-4345509556878363534</id><published>2009-09-18T02:27:00.009+05:30</published><updated>2009-09-21T23:44:34.303+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='CounterStrike Errors'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tutorials'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tips and Tricks'/><title type='text'>STEAM validation rejected</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_8bhO7oWctns/SrKfuufRUxI/AAAAAAAAAF4/C-a9UkUDqek/s1600-h/steamvalrej.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="steam validation rejected image" border="0" src="http://4.bp.blogspot.com/_8bhO7oWctns/SrKfuufRUxI/AAAAAAAAAF4/C-a9UkUDqek/s200/steamvalrej.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;b&gt;STEAM validation rejected&lt;/b&gt; Counter-Strike: Condition Zero:Counter Strike Source.&lt;br /&gt;&lt;br /&gt;Many Times we happen to encounter this &lt;b&gt;STEAM validation rejected &lt;/b&gt;error message which is very annoying so here i am trying to provide the best possible solutions known to me.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_8bhO7oWctns/SrKkET7fNcI/AAAAAAAAAGA/UtujzpsY7KA/s1600-h/steamrejected.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="steam validation rejected image" border="0" src="http://1.bp.blogspot.com/_8bhO7oWctns/SrKkET7fNcI/AAAAAAAAAGA/UtujzpsY7KA/s320/steamrejected.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Possible Solutions for &lt;b&gt;STEAM validation rejected &lt;/b&gt;Counter-Strike: Source: Condition Zero:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;1.&lt;/b&gt; Something messed up the Steam App ID so change it accordingly.&lt;br /&gt;Change the App ID as the application ID's have changed with the protocol 48 update: &lt;br /&gt;&lt;br /&gt;&lt;div style="color: blue;"&gt;&lt;u&gt;&lt;b&gt;Steps:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;&lt;/div&gt;a)Go to the mod folder within your HLDS installation,&lt;br /&gt;b)Create a text file steam_appid.txt.&lt;br /&gt;c)Inside the text file, punch in the number for the new Steam application ID. Just a number. Nothing else.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;u style="color: blue;"&gt;&lt;b&gt;List of new app ID's&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;&lt;br /&gt;Half-Life Deathmatch and GoldSrc 3rd Party Mods (valve, ns, svencoop, and others): 70&lt;br /&gt;Counter-Strike 1.6 (cstrike): 10&lt;br /&gt;Counter-Strike: Condition Zero (czero): 80&lt;br /&gt;Day of Defeat 1.3 (dod): 30&lt;br /&gt;Deathmatch Classic (dmc): 40&lt;br /&gt;Opposing Force Deathmatch (gearbox): 50&lt;br /&gt;Ricochet (ricochet): 60&lt;br /&gt;Team Fortress Classic (tfc): 20&lt;br /&gt;&lt;br /&gt;&lt;b&gt;2&lt;/b&gt;.IF you are using a patch to correct this error and doesnot own the game legally you must get the Original Game first first and then Update it &lt;b&gt;(&lt;/b&gt;Best legal Solution so far for &lt;b&gt;STEAM validation rejected error&lt;/b&gt;&lt;b&gt;)&lt;/b&gt;. and please dont expect to give you some patch to stop the error as it deals with the login validation details.&lt;br /&gt;&lt;br /&gt;3.IN Mod folder try changing file name ClientRegistry.Blob to ClientRegistryOld.blob.&lt;br /&gt;&lt;br /&gt;4. Have you tried changing the value of " sv_lan 0 " to "sv_lan 1" in console... ? if not try it..&amp;nbsp; :-)&lt;br /&gt;&lt;br /&gt;Hope this should have resolved your problem. Any comments ?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;i style="color: #6aa84f;"&gt;&lt;b&gt;Counterstriketutes.blogspot.com&lt;/b&gt;&lt;/i&gt; &lt;i style="background-color: #93c47d;"&gt;&lt;b&gt;Team&lt;/b&gt;&lt;/i&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-4345509556878363534?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/4345509556878363534/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/09/steam-validation-rejected-fix-now.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/4345509556878363534'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/4345509556878363534'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/09/steam-validation-rejected-fix-now.html' title='STEAM validation rejected'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_8bhO7oWctns/SrKfuufRUxI/AAAAAAAAAF4/C-a9UkUDqek/s72-c/steamvalrej.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-7947181393260491973</id><published>2009-05-02T08:39:00.017+05:30</published><updated>2009-05-06T07:52:43.524+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tips and Tricks'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Media'/><category scheme='http://www.blogger.com/atom/ns#' term='Off Topic'/><title type='text'>Swine Flu Sneeze Game Online and Counter Strike Online</title><content type='html'>&lt;p&gt;As Swine Flu is becoming more n more ... pandemic type...Its time to Play against it ... &lt;/p&gt;&lt;p&gt;Lets see how you do it..&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" width="650" height="450" id="Swine Flu Down" align="middle"&gt;&lt;br /&gt;&lt;br /&gt;&lt;embed src="http://nerdnirvana.org/g4m3s/swf/Sneeze.swf" menu="false" quality="high" bgcolor="#ffffff" width="640" height="480" name="counterstrike" align="middle" allowscriptaccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;/object&gt;&lt;br /&gt;&lt;p&gt;Hope you Enjoy your Stay .... Visit Other parts of the Site ... To dicover new tips and Trick..!&lt;/p&gt;&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;Counterstriketutes.blogspot.com Team&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;/p&gt;&lt;center&gt;&lt;a href="http://www.blogger.com/'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="http://www.blogger.com/'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-7947181393260491973?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/7947181393260491973/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/05/swine-flue-and-counter-strike.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/7947181393260491973'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/7947181393260491973'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/05/swine-flue-and-counter-strike.html' title='Swine Flu Sneeze Game Online and Counter Strike Online'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-5961873635578334517</id><published>2009-05-01T21:03:00.010+05:30</published><updated>2009-05-03T23:02:23.319+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='CounterStrike 1.6 Maps'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike 1.6 Server Related'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Skins'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tutorials'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tips and Tricks'/><title type='text'>counter strike hacks,downloads,aimbot,cd key,cheats</title><content type='html'>&lt;p align="center"&gt;&lt;strong&gt;&lt;u&gt;&lt;span style="color:#ffff66;"&gt;&lt;span style="font-size:130%;"&gt;Counter Strike hacks,downloads,aimbot,cd key,cheats&lt;/span&gt;&lt;/span&gt;&lt;/u&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;HI Guys... &lt;/p&gt;&lt;p&gt;Once again this Guide will give you Latest and Best Counter strike hacks .... in no time..!&lt;/p&gt;&lt;p&gt;So Lets Get Started...!&lt;/p&gt;&lt;p&gt;But before i give you all those important Hacks,Cheats,antic VAC codes, let me tell you my experience.. a very True Experience..!&lt;/p&gt;&lt;p&gt;Today it was a normal day ... like it used to be ... and I opened up my laptop and started playing counter strike but as the day passes by i got fairly angry with my self ... Do you know why ...? Because i was having the lowest score on the score chart....!&lt;/p&gt;&lt;p&gt;So ... to get on top in shortest possible time i started googleing Counters strike latest hacks and Cheats .... Fortunatly i found one.... i was really happy...&lt;/p&gt;&lt;p&gt;Now various thoughts flashed before my eyes...like &lt;/p&gt;&lt;p&gt;I would knife every One in no time&lt;/p&gt;&lt;p&gt;I would get all the headshots....&lt;/p&gt;&lt;p&gt;People will be amazed by my proness ...&lt;/p&gt;&lt;p&gt;&lt;a href="http://anonym.to/?http://counterstrikehackdownloads.us/"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;So I just Downloaded the all those programs from here&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;(Let me tell you one more thing... the PC on which i used to play counter strike contained all my valuable data gathered over several years of hardwork ...)&lt;/p&gt;&lt;p&gt;Now that Hack is being Downloaded ... and i was ready  to frighten ppl on several servers...&lt;/p&gt;&lt;p&gt;I opened the hack file using WinZip and i extracted all the contents on my desktop..&lt;/p&gt;&lt;p&gt;and found some winzix file which is to opened using special software... so i feel thats not a problem ... and i Moved ahead and Opened the webpage on which that winzix software was located..&lt;/p&gt;&lt;p&gt;The Moment i I opened that webpage .... &lt;/p&gt;&lt;p&gt;I WAS &lt;strong&gt;&lt;span style="color:#ff0000;"&gt;SHOCKED&lt;/span&gt;&lt;/strong&gt; TO SEE WHAT WAS BEING DISPLAYED IN FRONT MY EYES..&lt;/p&gt;&lt;center&gt;&lt;p&gt;&lt;a href="http://thearticlebytes.com/bloggercontent/hacksarebad.JPG" height="450px" width="450px"&gt;&lt;br /&gt;&lt;img src="http://thearticlebytes.com/bloggercontent/hacksarebad.JPG" alt="Hackers are Lame creatures" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Thank to NOD32 ... it saved me from such a grave mis happening..&lt;/p&gt;&lt;p&gt;I realised just to make ppl on server Amazed or try to piss them off... we download such sad hacks and &lt;strong&gt;&lt;span style="color:#33cc00;"&gt;every time we execute them&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="color:#ff0000;"&gt;We risk our Valuable data .... &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="color:#ff0000;"&gt;We risk our Credibilty...&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="color:#ff0000;"&gt;We expose our PC to outside bad world ... crackers,hackers,Trojans,virus,hidden malware...&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color:#ff0000;"&gt;We get black listed in Internet Crime Control Authorities ... and they own all sorts of rights to sue you at any time ... They start tracking your Computer too..!&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;and Then We complain that ...&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="color:#ff0000;"&gt;PC is running too slow ...&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="color:#ff0000;"&gt;Game is Laggin...&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;So Hackers get a life and Dont be an animal ... &lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ff6600;"&gt;Q:&lt;/span&gt;&lt;/strong&gt;&lt;span style="color:#ff6666;"&gt;You may ask ... then why do they release such hacks and cheats...?&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Ans: &lt;/span&gt;&lt;/strong&gt;&lt;span style="color:#33cc00;"&gt;For the simple reason that they want your computer to be included in their BOT NET list&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#33cc00;"&gt;BOT NET is nothing but the network of computers which can be controlled by hackers and Other bad  guys ... so that if federal agencies are to caught them ... they will catch you and blame you for all the losses that are being made from your PC to others System...and so on...!&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ff6600;"&gt;Q: I've downloaded the hack ... what should i do now ..?&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Ans:&lt;/strong&gt; You would notice that most of the hacks are in .exe file .... and those .exe file is definate to have viruses and trojans trapped inside ... everytime you run them you invite hackers to gain more easy access to your PC and valuable documents...and pictures... which they may use against you as well..!&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#33cc00;"&gt;If it not .exe file than it is abousolutely something which you have absolutrly no idea about it...So better delete the file straight away ... and dont look back..!&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ff6600;"&gt;I Hope this should have Opened your Eyes... Wide..!&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;But just in case if you are still not convinced ... &lt;/p&gt;&lt;p&gt;&lt;a href="http://anonym.to/?http://counterstrikehackdownloads.us/"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;Download this latest Hack,Cheat for Counter Strike&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;and Get your PC infected with all sorts of Viruses,Trojans,Malwares, ...&lt;/p&gt;&lt;p&gt;Keep trying till your Computer becomes a BOT for the bad world..!&lt;/p&gt;&lt;p&gt;You have to be really noob if you still dont understand the point ....dontsearching&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Remember EveryTime &lt;/span&gt;&lt;/strong&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;You Hack&lt;/span&gt;&lt;/strong&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;... You are Ligible to be called as &lt;/span&gt;&lt;/strong&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;Criminal&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;span style="color:#33cc00;"&gt;&lt;span style="font-size:180%;"&gt;Stop hacking ... Start playing...!&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;An Initiative by CounterStriketutes.blogspot.com Team&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-5961873635578334517?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/5961873635578334517/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/05/counter-strike-hacksdownloadsaimbotcd.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5961873635578334517'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5961873635578334517'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/05/counter-strike-hacksdownloadsaimbotcd.html' title='counter strike hacks,downloads,aimbot,cd key,cheats'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-5036999738053553811</id><published>2009-04-29T01:54:00.012+05:30</published><updated>2009-05-03T23:02:41.897+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tutorials'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tips and Tricks'/><category scheme='http://www.blogger.com/atom/ns#' term='c'/><title type='text'>How to Edit Counter Strike Video/Movie/Clip using Sony Vegas</title><content type='html'>&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;&lt;u&gt;How to Edit Counter Strike Video/Movie/Clip using Sony Vegas&lt;/u&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Tags: Counter Strike 1.6, Videos,Clips,Movies,CS 1.6,Sony Vegas, Sony ,Vegas, Fraps,cs&lt;/p&gt;&lt;p&gt;Hi Guys.... Today we are going to see how we can edit out premade counter strike video which you may have captured by various methods.... and to Give Special effects like in professional videos you see....&lt;/p&gt;&lt;p&gt;&lt;span style="color:#33cc00;"&gt;I wont write the whole procedure here but provide a video ... which you can surely download for later use..!&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;Note: &lt;/span&gt;&lt;/strong&gt;&lt;strong&gt;&lt;span style="color:#ff6666;"&gt;You maynot use Sony Vegas as capturing software for your Counter Strike Movies but it is a tool to edit and put special effects in the premade video itself...&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Assumptions:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;You have already made your Counter Strike 1.6 Video / Clip /Demo&lt;/li&gt;&lt;li&gt;You have good working Computer wit Windows Xp or Vista...&lt;/li&gt;&lt;/ul&gt;&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;&lt;u&gt;The Sony Vegas Basic Video&lt;/u&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;center&gt;               &lt;script type="text/javascript" src="http://blip.tv/scripts/pokkariPlayer.js?ver=2008010901"&gt;&lt;/script&gt;     &lt;script type="text/javascript" src="http://blip.tv/syndication/write_player?skin=js&amp;amp;posts_id=2058405&amp;amp;source=3&amp;amp;autoplay=true&amp;amp;file_type=flv&amp;amp;player_width=&amp;amp;player_height="&gt;&lt;/script&gt;     &lt;div id="blip_movie_content_2058405"&gt;     &lt;a rel="enclosure" href="http://blip.tv/file/get/R4z0r-CounterStrikeVideoEditingUsingSonyVegasVisitCounterStrike845.wmv" onclick="play_blip_movie_2058405(); return false;"&gt;&lt;img title="Click to play" alt="Video thumbnail. Click to play" src="http://blip.tv/file/get/R4z0r-CounterStrikeVideoEditingUsingSonyVegasVisitCounterStrike845.wmv.jpg" border="0" title="Click To Play" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a rel="enclosure" href="http://blip.tv/file/get/R4z0r-CounterStrikeVideoEditingUsingSonyVegasVisitCounterStrike845.wmv" onclick="play_blip_movie_2058405(); return false;"&gt;Click To Play&lt;/a&gt;     &lt;/div&gt;          &lt;/center&gt;&lt;p align="center"&gt;&lt;strong&gt;&lt;a href="http://blip.tv/file/get/R4z0r-CounterStrikeVideoEditingUsingSonyVegasVisitCounterStrike845.wmv" target="_blank"&gt;&lt;span style="color:#ff0000;"&gt;Download this Video (Right Click &amp;amp; Select Save Target As)&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Dont forget to read the link below... Consider it as PART 1&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;a href="http://counterstriketutes.blogspot.com/2009/04/how-to-makerecord-counter-strike-movie.html" target="_blank"&gt;&lt;span style="color:#00cccc;"&gt;How To record CounterStrike Video in Easiest possible way..!&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;any comments ?&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;CounterStriketutes.blogspot.com Team&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-5036999738053553811?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/5036999738053553811/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/how-to-edit-counter-strike.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5036999738053553811'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5036999738053553811'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/how-to-edit-counter-strike.html' title='How to Edit Counter Strike Video/Movie/Clip using Sony Vegas'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-6815686578238429178</id><published>2009-04-22T20:09:00.012+05:30</published><updated>2009-05-03T23:03:01.107+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike 1.6 Server Related'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tutorials'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tips and Tricks'/><title type='text'>Learn How to make Multiple Counter Strike (CS1.6) Servers (more than one server) ?</title><content type='html'>&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#ffff00;"&gt;&lt;u&gt;&lt;span style="font-size:130%;"&gt;How to make more than one server in cs 1.6.?&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Many Cs 1.6 geeks asked me how to host more than one CS1.6 Server on same PC... ?&lt;/p&gt;&lt;p&gt;This is how you should do it&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ffff00;"&gt;Assumptions:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;You have &lt;strong&gt;&lt;span style="color:#33cc00;"&gt;little fast computer&lt;/span&gt;&lt;/strong&gt; (now a days , people normally do have sufficciant configuration to run multiple server running).&lt;/li&gt;&lt;li&gt;You are using &lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Windows XP or Windows 2000&lt;/span&gt;&lt;/strong&gt; (&lt;span style="color:#ff0000;"&gt;9x and NT not recommended&lt;/span&gt;)&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ffff00;"&gt;Steps:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Go to &lt;a href="http://thearticlebytes.com/bloggercontent"&gt;&lt;span style="color:#33cc00;"&gt;http://thearticlebytes.com/bloggercontent&lt;/span&gt;&lt;/a&gt;/    to calculate how many players you can handle at most (so You must know your Upload speed .... to find out go to &lt;a href="http://speedtest.net/"&gt;&lt;span style="color:#3366ff;"&gt;Speedtest.net&lt;/span&gt;&lt;/a&gt; ) &lt;/li&gt;&lt;li&gt;Now &lt;span style="color:#33cc00;"&gt;divide the players in such a way that when all of them added should give you the total player capacity &lt;/span&gt;of your server. (we calculated in step 1)&lt;/li&gt;&lt;li&gt;&lt;span style="color:#ff9900;"&gt;For eg&lt;/span&gt;. If you have total of 24  player capacity then you can have several servers running with different configuration like &lt;/li&gt;&lt;li&gt;a) two Servers of 12 players capacity each so that &lt;strong&gt;12+12 =24&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;b)one 4players capacity , Second 12 player capacity, third 8 player capacity .. so that &lt;strong&gt;&lt;span style="color:#33cc00;"&gt;4+12+8 = 24 Players in total&lt;/span&gt;&lt;/strong&gt;.   ....... I Hope you get the idea..!&lt;/li&gt;&lt;li&gt;Make sure you have made all the settings correct for each server running... else read this!                                   e.g sv_maxrate , sv_maxupdaterate&lt;/li&gt;&lt;li&gt;Now launch you servers one after another (&lt;span style="color:#ff0000;"&gt;Use console mode for each not GUI&lt;/span&gt;) and make required changes for each by manually changing their sv_maxrate,sv_maxupdaterate using this &lt;strong&gt;&lt;a href="http://counterstriketutes.blogspot.com/2009/04/blog-post.html"&gt;&lt;span style="color:#ffff00;"&gt;Server Rate Chart&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt; .&lt;/li&gt;&lt;li&gt;Most Importtant: Donot Forget to change port for every server you create i.e. for 4 servers created should have 4 different ports assingned. Please have a look at images below. you can also download them&lt;/li&gt;&lt;li&gt;&lt;a href="http://cstutes.cs.funpic.org/Downloads/index.php?dir=Multiple_Servers/&amp;amp;file=multiservers.bmp"&gt;&lt;span style="color:#33ffff;"&gt;Image Multiserver (Full Size)&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://cstutes.cs.funpic.org/Downloads/index.php?dir=Multiple_Servers/&amp;amp;file=setport.bmp"&gt;&lt;span style="color:#33ffff;"&gt;Image Portchange (Full Size)&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;&lt;img src="http://thearticlebytes.com/Downloads/index.php?dir=Multiple_Servers/&amp;amp;file=multiservers.JPG" alt="Multi Server" width="424" height="424" hspace="10" vspace="10" align="center" border="0" /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;&lt;img src="http://thearticlebytes.com/Downloads/index.php?dir=Multiple_Servers/&amp;amp;file=setport.JPG" alt="Different Port Set for each Server" width="424" height="424" hspace="10" vspace="10" align="center" border="0" /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;Caution:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="color:#ff6666;"&gt;Never Play on same PC on which you are hosting your servers...... &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;Thanks  ! ..... So have i missed something ?  anything else you wanna share ?&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;CounterStriketutes.blogspot.com Team&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-6815686578238429178?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/6815686578238429178/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/learn-how-to-make-multiple-counter.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/6815686578238429178'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/6815686578238429178'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/learn-how-to-make-multiple-counter.html' title='Learn How to make Multiple Counter Strike (CS1.6) Servers (more than one server) ?'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-3375144792317198987</id><published>2009-04-22T03:23:00.010+05:30</published><updated>2009-05-03T23:03:49.143+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike 1.6 Server Related'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tutorials'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tips and Tricks'/><title type='text'>Counter Strike  (Cs 1.6 ) Server Rate Chart and Calculator..!</title><content type='html'>&lt;style type="text/css"&gt;.nobrtable br { display: none }&lt;/style&gt;&lt;style type="text/css"&gt;.nobrtable br { display: none }&lt;/style&gt;&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#ffff00;"&gt;How to Find Best Counter Strike (CS 1.6) Server Rates .. ?&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;Note:&lt;/span&gt;&lt;/strong&gt; &lt;span style="color:#33cc00;"&gt;You wont find this type of Chart anywhere else so .... please recommend this site to your friends too &lt;/span&gt;...&lt;/p&gt;&lt;p&gt;For All you Server Operators Out there ... I have prepared this Server Rate Chart... For you only.. so that your server should operate @ minimum lag and minimum response time !&lt;/p&gt;&lt;p&gt;&lt;span style="color:#33cc00;"&gt;These are the most important Settings that you must configure properly for your server:&lt;/span&gt;&lt;/p&gt;&lt;p&gt;1.sv_maxrate&lt;/p&gt;&lt;p&gt;2. sv_minrate&lt;/p&gt;&lt;p&gt;3. sv_maxupdaterate&lt;/p&gt;&lt;p&gt;4. maxplayers&lt;/p&gt;&lt;p&gt;5. sv_voicecodec voice_speex&lt;/p&gt;&lt;p&gt;6. sv_voiceenable 0&lt;/p&gt;&lt;p&gt;7. sv_voicequality 2&lt;/p&gt;&lt;p&gt;&lt;span style="color:#ff6666;"&gt;Please not i have done "sv_voiceenable 0" coz just incase if u enable it (sv_voiceenable 1) then the  quality wont cause much of lag and loss...!&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Q:How to Use This Chart?&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Ans:&lt;/span&gt;&lt;/strong&gt;Simple ! Just go to Speedtest.net and check your Upload Speed (Download speed is not so important) and Match it with the Nearest Possible value mentioned in the chart This way you will get the most optimum values for:&lt;/p&gt;&lt;p&gt;&lt;span style="color:#66cccc;"&gt;sv_maxrate&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#66cccc;"&gt;sv_maxupdaterate&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#66cccc;"&gt;maxplayers&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#66cccc;"&gt;sv_minrate 0&lt;/span&gt;  (it is will remain zero in all cases)&lt;/p&gt;&lt;p&gt;then just &lt;span style="color:#00cccc;"&gt;put&lt;/span&gt; these &lt;span style="color:#00cccc;"&gt;values&lt;/span&gt; in your &lt;span style="color:#00cccc;"&gt;server.cfg file&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;Note: &lt;/span&gt;&lt;/strong&gt;If you want the Best values Please use this &lt;strong&gt;&lt;a href="http://thearticlebytes.com/bloggercontent/"&gt;&lt;span style="color:#33cc00;"&gt;Dynamic Server Rate Calculator&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt; ... !&lt;/p&gt;&lt;p&gt;also Note the Chart is for &lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Windows servers Only&lt;/span&gt;&lt;/strong&gt; ... &lt;span style="color:#ff0000;"&gt;not for Linux based&lt;/span&gt;.&lt;/p&gt;&lt;p&gt;Formulae Used in Makin Chart:&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#00cccc;"&gt;For Windows:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#33cc00;"&gt;sv_minrate = 0 (always)&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#33cc00;"&gt;sv_maxupdaterate = sv_maxrate/300&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#33cc00;"&gt;sv_maxrate  =125 x uploadspeed / number_of_players_you_want&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#66cccc;"&gt;When sv_maxrate is constant:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;1.sv_maxrate 8000&lt;br /&gt;&lt;br /&gt;bandwidth in Kbps / 64 = recommended number of slots&lt;br /&gt;&lt;br /&gt;2.sv_maxrate 6000&lt;br /&gt;&lt;br /&gt;bandwidth in Kbps / 48 = recommended number of slots&lt;br /&gt;&lt;br /&gt;3.sv_maxrate 4000&lt;br /&gt;&lt;br /&gt;bandwidth in Kbps / 32 = recommended number of slots&lt;br /&gt;&lt;br /&gt;4.sv_maxrate 3000&lt;br /&gt;&lt;br /&gt;bandwidth in Kbps / 24 = recommended number of slots&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#00cccc;"&gt;For Linux:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;sv_maxupdaterate = sv_maxrate/200&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;In Look Up Chart&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Where:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;1&lt;/span&gt;&lt;span style="color:#009900;"&gt;.sv_maxrate = Maximum Rate of Server&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;2.&lt;/span&gt;&lt;span style="color:#009900;"&gt; sv_minrate = Minimum rate of Server (it should always be Zero)&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;3.&lt;/span&gt;&lt;span style="color:#009900;"&gt; sv_maxupdaterate = How many frames per sec you are allowing for you clients to get.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;4.&lt;/span&gt;&lt;span style="color:#009900;"&gt;Max players = maximum number of players you wish to allow.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;5.&lt;/span&gt;&lt;span style="color:#009900;"&gt; Play Quality = how smooth your play  will be for you and players on your Server (Clients)&lt;/span&gt;&lt;/p&gt;&lt;style type="text/css"&gt;.nobrtable br { display: none }&lt;/style&gt;&lt;div class="nobrtable"&gt;&lt;br /&gt;&lt;table border="1" width="566" cellpadding="1" cellspacing="2"&gt;&lt;br /&gt;&lt;caption align="TOP"&gt;&lt;b&gt;&lt;span style="color:#ffff66;"&gt;Counter Strike Server Rate Calculator Look Up Chart&lt;/span&gt;&lt;/b&gt;&lt;/caption&gt;&lt;br /&gt;&lt;tbody&gt;&lt;tr&gt;&lt;style type="text/css"&gt;.nobrtable br { display: none }&lt;/style&gt;&lt;div&gt;&lt;br /&gt;  &lt;th&gt;Upload Speed&lt;/th&gt;&lt;br /&gt;  &lt;th&gt;Max Players&lt;/th&gt;&lt;br /&gt;  &lt;th&gt;sv_maxrate&lt;/th&gt;&lt;br /&gt;  &lt;th&gt;sv_maxupdaterate&lt;/th&gt;&lt;br /&gt;  &lt;th&gt;PlayQuality&lt;/th&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;100&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;4&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;3000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;10&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Acceptable&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;200&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;6&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;4000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;13&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;200&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;3000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;10&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Acceptable&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;300&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;12&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;3000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;10&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Acceptable&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;300&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;9&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;4000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;13&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;300&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;6&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;6000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;V.Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;300&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;4&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;26&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Excellent&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;400&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;16&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;3000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;10&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Acceptable&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;400&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;12&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;4000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;13&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;400&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;6000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;V.Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;400&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;6&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;26&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Excellent&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;500&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;3000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;10&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Acceptable&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;500&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;15&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;4000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;13&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;500&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;10&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;6000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;V.Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;500&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;26&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Excellent&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;600&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;25&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;3000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;10&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Acceptable&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;600&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;18&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;4000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;13&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;600&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;12&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;6000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;V.Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;600&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;9&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;26&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Excellent&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;700&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;29&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;3000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;10&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Acceptable&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;700&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;21&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;4000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;13&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;700&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;14&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;6000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;V.Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;700&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;10&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;26&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Excellent&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;800&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;32&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;3000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;10&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Acceptable&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;800&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;25&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;4000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;13&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;800&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;16&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;6000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;V.Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;800&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;12&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;26&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Excellent&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;900&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;32&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;3515&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;11&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Acceptable&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;900&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;28&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;4017&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;13&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;900&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;24&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;4687&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;15&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;V.Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;900&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;5625&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;18&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;V.Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;900&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;14&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;26&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Excellent&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;32&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;3906&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;13&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;24&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;5208&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;17&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;V.Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;6000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;V.Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;15&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;26&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Excellent&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1100&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;32&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;4296&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;14&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Acceptable&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1100&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;27&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;5000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;16&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1100&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;22&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;6000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;V.Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1100&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;17&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;26&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Excellent&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1200&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;32&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;4687&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;15&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1200&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;25&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;6000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;V.Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1200&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;18&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;26&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Excellent&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1300&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;32&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;5078&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;17&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1300&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;27&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;6000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;V.Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1300&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;26&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Excellent&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1400&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;29&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;6000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;V.Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1400&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;21&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;26&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Excellent&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1500&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;31&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;6000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;V.Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1500&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;23&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;26&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Excellent&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1600&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;32&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;6000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;V.Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1600&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;25&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;26&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Excellent&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1700&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;32&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;6000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;20&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;V.Good&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;  &lt;td&gt;1700&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;26&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;8000&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;26&lt;/td&gt;&lt;br /&gt;  &lt;td&gt;Excellent&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;br /&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;b&gt;&lt;span style="color:blue;"&gt; Counterstriketutes.blogspot.com Team&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;/span&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-3375144792317198987?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/3375144792317198987/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/blog-post.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/3375144792317198987'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/3375144792317198987'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/blog-post.html' title='Counter Strike  (Cs 1.6 ) Server Rate Chart and Calculator..!'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-5283684610065031951</id><published>2009-04-20T19:14:00.014+05:30</published><updated>2009-05-06T09:10:01.795+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike 1.6 Server Related'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tutorials'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tips and Tricks'/><title type='text'>Learn How to make Counter Strike ( CS ) 1.6 Map  .... !</title><content type='html'>&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;Note:&lt;/span&gt;&lt;/strong&gt; &lt;span style="color:#ff6666;"&gt;This tutorial is an original work of &lt;a href="http://superjer.com/" target="_blank"&gt;&lt;strong&gt;SuperJer.com &lt;/strong&gt;&lt;/a&gt; and All the credits belongs to him only  also the article is mentioned on this site to make people more aware of the process of making CS 1.6 maps without of a much difficulty..! No modifications are being made in the article.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Courtsey:&lt;/strong&gt; All credits to SuperJer.com for making this wonderful tutorial ..!&lt;/span&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color:#ffff66;"&gt;How to make Counter Strike (CS ) 1.6 Map  .... ?&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Get Learned!TUTORIAL&lt;br /&gt;"I want to make CS maps but don't know where to start!"&lt;br /&gt;&lt;br /&gt;I hear this all the time. And instead of kicking people in the face and throwing them in the gutter for trying to talk to me, I thought I'd change my ways and write this little helpy page. Note: this is for people who have ABSOLUTELY no clue about making maps for HL or HL mods. So, if that is you, and you need to be told what to do, read on, little doggy! &lt;br /&gt;&lt;br /&gt;&lt;span style="color:#368F37;"&gt;&lt;b&gt;This guide is NOT for CS:Source or HL2 etc. &lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;If you have less time watch the video&lt;/p&gt;&lt;p&gt;&lt;center&gt;&lt;object width="449" height="449"&gt;&lt;param name="movie" value="http://www.youtube.com/v/RELNA7WdEHA&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/RELNA7WdEHA&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;This guide IS for original Counter-Strike (v1.6 or older). However, it is a good starting point to learn to map for similar games.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#368F37;"&gt;&lt;b&gt;Step 1 - Get the DopeINSTALL&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;You can't make something out of nothing, so grab yourself a shiny new copy of the "Valve Hammer Editor" and also get the "ZHLT Compilers". These are absolutely required to make maps for HL games. &lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.superjer.com/files/hammer_v34.exe" target="_blank"&gt;&lt;b&gt;Direct link to Hammer Editor (v3.4)&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.superjer.com/files/zhlt253-17.zip" target="_blank"&gt;&lt;b&gt;Direct link to ZHLT Compilers (v2.53r17)&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span class="fullpost"&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;The Valve Hammer Editor, henceforth referred to as "Teh Hammre" is what you will use to physically build your map. With it you decide the placement of walls, textures, player starts etc.. ZHLT converts, or compiles your map so that Half-Life can load and play it.&lt;br /&gt;&lt;br /&gt;Install Teh Hammre and start the program. &lt;strong&gt;&lt;span style="color:#ff9900;"&gt;Click NO&lt;/span&gt;&lt;/strong&gt; when it asks you something upon starting up. You should look at the help guide later but for now it has too much information all at once. Then you should see something similar to this:&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.superjer.com/learn/learn01.gif" alt="Window" width="420" height="400" hspace="10" vspace="10" align="center" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;It's time to configure!&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="color:#368F37;"&gt;&lt;b&gt;Get Learned! Step 2 - Plug It InCONFIGURE&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Many new users of Teh Hammre are so scared by the configuring process that they run away, never to come back. There's a TON of stuff to set up! The trick is that you can ignore most of it, so here's all you need to do: &lt;br /&gt;&lt;br /&gt;&lt;span style="color:#ffcc33;"&gt;1)  Click the Game Configurations tab&lt;br /&gt;2)  Click the Edit button&lt;br /&gt;3)  Click the Add button in the dialog that pops up&lt;br /&gt;4)  Type "cstrike" in the textbox&lt;br /&gt;5)  Click the OK button&lt;br /&gt;6)  Click Close&lt;br /&gt;7)  Now click the Add button on the big Configure window&lt;br /&gt;8)  Add the file called "halflife-cs.fgd" ..Locationof fgd file?...  or &lt;/span&gt;&lt;strong&gt;&lt;a href="http://www.google.com/search?hl=en&amp;amp;client=opera&amp;amp;rls=en&amp;amp;hs=P8O&amp;amp;q=%3Fintitle%3Aindex.of%3F+%2Fhalflife-cs.fgd&amp;amp;btnG=Search" target="_blank"&gt;&lt;span style="color:#33cc00;"&gt;Download halflife-cs.fgd here&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt;&lt;span style="color:#ffcc33;"&gt;...Google will get directories listed...open anyne and download .fgd file ....&lt;/span&gt;&lt;a href="http://st.mengrai.ac.th/users/9563/m41/8810/cstrike/halflife-cs.fgd" target="_blank"&gt;&lt;strong&gt;&lt;span style="color:#cc0000;"&gt;Else  get this&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;span style="color:#ffcc33;"&gt; &lt;br /&gt;9)  Click the Textures tab&lt;br /&gt;10)  Click the Add WAD button&lt;br /&gt;11)  Add the file called "cstrike.wad" Location of wad file? or  &lt;/span&gt;&lt;a href="http://www.utopia-clan.com/cstrike/cstrike.wad" target="_blank"&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Download cstrike .wad FILE&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;span style="color:#ffcc33;"&gt;&lt;br /&gt;12)  All done -- click OK to close the big Configure window&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;You can get back to the Configure window by selecting Tools-&gt;Options from the menu bar. You should go there and look around once you are familiar with map design.&lt;br /&gt;&lt;br /&gt;If you completed everything on this page, you're now ready to start building!&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#368F37;"&gt;&lt;b&gt;Get Learned! Step 3 - Buildin' BlocksBRUSHES&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;You should have Teh Hammre open, so now select File-&gt;New from the menu bar. You should now see 4 big black rectangles, or viewports, labelled camera, top, front and side. To the right, you should see a panel that looks like this:&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.superjer.com/learn/learn02.gif" alt="Office Map" width="420" height="400" hspace="10" vspace="10" align="left" border="0" /&gt;&lt;/p&gt;&lt;p&gt;That panel shows what texture is currently selected. A texture is a picture that is plastered onto a wall, floor, ceiling, or surface in a 3d game. You've probably seen them before. You can choose a new texture by clicking the Browse button. It will display a list of all the textures you have loaded right now. (Remember opening the file 'cstrike.wad'? That's where these textures came from.) &lt;br /&gt;&lt;br /&gt;Once you have selected a texture that makes your heart filled with gladness, click the button on the left that looks like this:&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.superjer.com/learn/learn03.gif" alt="Office Map" width="160" height="120" hspace="10" vspace="10" align="left" border="0" /&gt;&lt;/p&gt;&lt;p&gt;This is the brush creation tool. A brush is a 3d chunk of space defined by a few surfaces. For example, a cube is defined by 6 surfaces or planes. Move your mouse pointer over the viewport labelled 'top'. It should look like a plus with a fuzzy rectangle. Now click and drag on the grid in the top viewport to draw a rectangle. When you let go of the drag, the rectangle should turn white and 8 little white handles should appear around it. You can use the handles to resize your rectangle.&lt;br /&gt;&lt;br /&gt;KEY POINT: Look at the other viewpoints. Your rectangle is actually a 3d box! Isn't that rad? What you need to get used to is looking at a 3d object from different 2d views. If you can master that, you'll be able to create just about anything you like!&lt;br /&gt;&lt;br /&gt;Now notice that you can resize your box in all 3 viewports. This may not seem important now, but when you are building a complex shape later, this is super-duper useful. Also try clicking inside your box and dragging it. This is how you move it around. &lt;br /&gt;&lt;br /&gt;Now hit Enter on your keyboard. Your box should have turned blue or green, meaning it actually exists now. Before it was just a plan. You can click on your box, or brush, like I said earlier, and it will turn red. In Hammer, when something is red, that means it is selected. You can resize and move selected brushes just like you did before. &lt;br /&gt;&lt;br /&gt;Now glue on your wings because it's time to get to the next page, Sally!&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#368F37;"&gt;&lt;b&gt;Get Learned! Step 4 - Learn to FlyCAMERAS&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;See that big juicy red button that looks like this?&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.superjer.com/learn/learn04.gif" alt="camera button" width="160" height="120" hspace="10" vspace="10" align="left" border="0" /&gt;&lt;/p&gt;&lt;p&gt;That's the camera button, and we're going to use it to look at stuff! So click it and enter camera mode. In camera mode you can't move brushes around, you can only look around. So, hold shift and click and drag in the top viewport from A to B as shown:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.superjer.com/learn/learn05.gif" alt="Office Map" width="160" height="120" hspace="10" vspace="10" align="left" border="0" /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;That's how you create a new camera. The blue circle is the eye and the red line is the direction of sight. By clicking on either end you can move them around. To delete a camera, just press Delete on your keyboard while it is selected (red). &lt;br /&gt;&lt;br /&gt;If you created your camera correctly, you should see a 3d box in the upper left viewport like this:&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.superjer.com/learn/learn06.gif" alt="Office Map" width="160" height="120" hspace="10" vspace="10" align="left" border="0" /&gt;&lt;/p&gt;&lt;p&gt;If you don't see it, look in your top, front and side viewports to make sure that the line of sight is pointing from the eye to your brush. If you STILL can't see it, make sure your camera isn't too close to your brush. Don't read further until you can see your brush in 3d! &lt;br /&gt;&lt;br /&gt;If you can see your brush in 3d, left click and hold in the 3d viewport and move the mouse around A LITTLE BIT. This is how you turn the camera view, or look around. &lt;br /&gt;&lt;br /&gt;Now RIGHT click and hold in the 3d view and move the mouse A LITTLE BIT. This is how you move the camera in it's plane of vision -- any direction but forward. Get used to this and then continue reading. &lt;br /&gt;&lt;br /&gt;Ok, now here's where it gets wild, LEFT AND RIGHT click at the SAME TIME and hold in the 3d view and move the mouse. This is how you move forward. &lt;br /&gt;&lt;br /&gt;These controls may seem odd but once you get used to them you'll be able to fly around your map with the greatest of ease. The reason why I told you to move the mouse A LITTLE BIT is because if you move too much you can get lost in the scary blackness. If this happens to you, just create a new camera in the top viewport that is pointing at something to look at. &lt;br /&gt;&lt;br /&gt;Now that you can fly, let's build a room...&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#368F37;"&gt;&lt;b&gt;Get Learned! Step 5 - PlumbingLEAK PROTECTION&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Before I explain what a leak is, why don't you click where it says camera in the 3d view and select 3D textured: &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.superjer.com/learn/learn07.gif" alt="Office Map" width="160" height="120" hspace="10" vspace="10" align="left" border="0" /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;You should now see that your brush is wall-papered with that texture you picked earlier. You can click any of the viewport labels to change what each view is, but don't worry about that now. Back to the main subject, here's the most important point of all this:&lt;br /&gt;&lt;br /&gt;Your job as a mapper is to build a 3d container that holds water (or beer). &lt;br /&gt;&lt;br /&gt;Stunned? Let me explain. Think of brushes as solid blocks of wood you can glue together and build stuff with in real life. Now whatever you build, we're going to magically fill it with precious, precious beer. Then we're going to turn it upside down and shake it around A LOT. If any of the beer comes out, you have a leak. LEAKS ARE BAD. The biggest problem beginners have is leaks. &lt;br /&gt;&lt;br /&gt;Take a look at this box, maybe it's going to be a room in a Counter-Strike map: &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.superjer.com/learn/learn08.gif" alt="Office Map" width="160" height="120" hspace="10" vspace="10" align="left" border="0" /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;It's got an open top, and that's not good. You know why? The beer! We're going to lose the beer! All we need to do is slide a brush on top to seal up the room:&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.superjer.com/learn/learn09.gif" alt="Office Map" width="160" height="120" hspace="10" vspace="10" align="left" border="0" /&gt;&lt;/p&gt;&lt;p&gt;Only in picture 3 is the beer going to be safe. No matter what shape map you make it has to be all sealed up with NO leaks. Example: &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.superjer.com/learn/learn10.gif" alt="Office Map" width="160" height="120" hspace="10" vspace="10" align="left" border="0" /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Check it out! This complicated system of rooms and hallways is just a bunch of brushes sitting in the right places. I made it by positioning each one where you see it: &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.superjer.com/learn/learn11.gif" alt="Office Map" width="160" height="120" hspace="10" vspace="10" align="left" border="0" /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Now I want you to just build a single squarish room. So first, click on this button:&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.superjer.com/learn/learn12.gif" alt="Office Map" width="160" height="120" hspace="10" vspace="10" align="left" border="0" /&gt;&lt;/p&gt;&lt;p&gt;That's the selection tool -- it's what you were using after you created your brush, when you moved it and stretched it. Now click on your brush to select it (in 3d or 2d view). It should turn red. Use the white handles in the 2d views to make it square and flat. It's going to be your floor. &lt;br /&gt;&lt;br /&gt;It might be helpful to know that you can use the + and - keys on the FAR RIGHT EDGE of your keyboard to zoom in and out in the 2d views. Just put your mouse pointer over a 2d viewport and press keypad + or -. &lt;br /&gt;&lt;br /&gt;Remember how you could move your brush by clicking on it (not the handles) and dragging it around? Try this: hold shift, click on your brush and move it to a different spot, then let go. You have to be holding shift when you let go on the mouse. If you do it right, you will have made a copy of your brush. Take this copy, and using the white handles, resize and move it to make a wall like this:&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.superjer.com/learn/learn13.gif" alt="Office Map" width="160" height="120" hspace="10" vspace="10" align="left" border="0" /&gt;&lt;/p&gt;&lt;p&gt;Once you have done that, keep copying the wall to make the 3 other walls. Then copy the floor, and make a ceiling out of it. Be careful that you don't just move the originals! You need to COPY them -- it's easy to mess up. &lt;br /&gt;&lt;br /&gt;When you're done, you should have something similar to the closed beer-box above. Try to move your camera into your room and look around. Then get ready for Step 6!&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#368F37;"&gt;&lt;b&gt;Get Learned! Step 6 - SprinklesENTITIES&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Before we sprinkle some entities onto your map, let me show you one more thing about textures. Click the Browse button in the upper right by the little picture of the texture you picked earlier. Select a different looking texture. Then (in selection mode, not camera mode), click on your floor brush. Once it's turned red, click this button:&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.superjer.com/learn/learn14.gif" alt="Office Map" width="160" height="120" hspace="10" vspace="10" align="left" border="0" /&gt;&lt;/p&gt;&lt;p&gt;As you hopefully noticed, this button applies the current texture to the selected brush(es). By the way, you can select more than one brush by holding Ctrl while clicking on brushes. Also, if you click in a 2d view, but not on a brush, and drag, you can make a selection box. When you hit enter, any brushes inside the box will turn red (selected). You should try this out a bit. &lt;br /&gt;&lt;br /&gt;Back to business: we need to create a start point or two. Preferably one for CT and one for T. This is going to be pretty easy so just click the ugly light bulb of justice:&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.superjer.com/learn/learn15.gif" alt="Office Map" width="160" height="120" hspace="10" vspace="10" align="left" border="0" /&gt;&lt;/p&gt;&lt;p&gt;This is the entity creation tool. Now, if you look to the right, you should see a panel like this:&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.superjer.com/learn/learn16.gif" alt="Office Map" width="160" height="120" hspace="10" vspace="10" align="left" border="0" /&gt;&lt;/p&gt;&lt;p&gt;In the listbox titled Objects, or where it says 'ambient_generic' in the picture, choose 'info_player_start'. info_player_start is the CT start point entity. An entity is an object you can place in your map that has some special meaning to the game. Wherever you place info_player_start's is where each CT will start at the beginning of a round of Counter-Strike. &lt;br /&gt;&lt;br /&gt;Now move your mouse pointer over the top 2d viewport. Your pointer should look like a creepy plus with an axe. Click inside your room and this will make a little green square with lines sticking out of it -- a locator. Make sure the locator is inside your room in ALL THREE 2D VIEWS. Then hit Enter on your keyboard. Now you should have a tall green box -- about the size of a Counter-Terrorist. As long as it is completely inside the room, you are ok. You can move it around with the selection tool (red arrow). Make sure it is not touching the floor or walls or ceiling because then the player will be stuck! It's ok if it's floating in the air. It's not ok if it's outside the room in invalid space because that is another way to get a LEAK error. &lt;br /&gt;&lt;br /&gt;Now create another entity, but this time make an info_player_deathmatch. This is the Terrorist start point entity. In a real map you'd want 16 or so of each kind, but for this map 1 each is ok. &lt;br /&gt;&lt;br /&gt;Now for the last addition to your map: a light source. It's another entity so choose 'light' from the Objects listbox. Put this inside your room as well, maybe near the ceiling. A light entity is just an invisible dot that radiates a little sunshine. You won't see a light fixture or anything inside the game -- you'd have to build that out of brushes. &lt;br /&gt;&lt;br /&gt;Your light should look like a little pink box, and you know what we do to little pink boxes, right? We click on them! And they turn red! Once you have done this, press Alt-Enter. Alt-Enter is keyboard speak for "show me the properties!" This works all over the place, not just Hammer. Try clicking on a file in windows and pressing Alt-Enter. &lt;br /&gt;&lt;br /&gt;Anyway, you should see this now:&lt;br /&gt;&lt;img src="http://www.superjer.com/learn/learn17.gif" alt="Office Map" width="160" height="120" hspace="10" vspace="10" align="left" border="0" /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Notice the list of attributes. All entities have some attributes and some entities have lots. Click on Brightness. The value should be 255 255 128 200. The first three numbers are the color (yellow in this case) and the fourth number is the brightness. Leave the brightness alone but use the Pick color button to pick some god-awful color for your light to shine. When your're done, close the Object Properties window and save your map with File-&gt;Save. &lt;br /&gt;&lt;br /&gt;I don't care where you save your map but don't close Hammer, just minimize it. (Don't use spaces in your map name.) Then continue:&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#368F37;"&gt;&lt;b&gt;Get Learned! Step 7 - Finish LineCOMPILE &amp;amp; PLAY&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;In Step 1 I told you to download the ZHLT Windows executables. That file should be a ZIP file so go ahead and extract all the files in it to a new folder on your hard drive. A good place for this is:&lt;br /&gt;&lt;br /&gt;c:\zhlt\ &lt;br /&gt;&lt;br /&gt;Open that folder so you are looking at the contents:&lt;br /&gt;&lt;img src="http://www.superjer.com/learn/learn18.gif" alt="Office Map" width="160" height="120" hspace="10" vspace="10" align="left" border="0" /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;If you do not see file extensions on your files, like the '.exe', '.txt' above, then &lt;strong&gt;&lt;a href="http://www.superjer.com/fileext.php" target="_blank"&gt;&lt;span style="color:#ffcc33;"&gt;click here it's very important!&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;As shown in the picture, create a new text document by right clicking in the white-space and then using the pop-up menu. Name the file 'mapname.bat' where mapname is what you decided to call your map. &lt;br /&gt;&lt;br /&gt;Go back into Hammer and click File-&gt;Export to .MAP. Save you map as 'mapname.map' in the folder where you just created 'mapname.bat'. Then close Hammer and go back to the folder where 'mapname.bat' is. &lt;br /&gt;&lt;br /&gt;Now right click on 'mapname.bat' and choose Edit. This should cause Notepad to open with nothing in it. Type the following stuff into the document exactly as shown, replacing 'mapname' with whatever name you are actually using:&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#ff6666;"&gt;Without Steam&lt;br /&gt;@echo off&lt;br /&gt;hlcsg -nowadtextures mapname&lt;br /&gt;hlbsp mapname&lt;br /&gt;hlvis mapname&lt;br /&gt;hlrad mapname&lt;br /&gt;copy mapname.bsp "C:\half-life\cstrike\maps"&lt;br /&gt;cd C:\half-life&lt;br /&gt;pause&lt;br /&gt;hl -dev -console -game cstrike +sv_cheats 1 +map mapname&lt;br /&gt;&lt;br /&gt;"C:\half-life" may not be the correct location of Half-Life on your computer. Make sure you type the correct location on both the lines where it says that. &lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color:#ffcc66;"&gt;With Steam&lt;br /&gt;@echo off&lt;br /&gt;hlcsg -nowadtextures mapname&lt;br /&gt;hlbsp mapname&lt;br /&gt;hlvis mapname&lt;br /&gt;hlrad mapname&lt;br /&gt;copy mapname.bsp "C:\Steam\SteamApps\EMAIL\counter-strike\cstrike\maps"&lt;br /&gt;pause&lt;br /&gt;"C:\Steam\Steam.exe" -applaunch 10 -dev +sv_cheats 1 +map mapname&lt;br /&gt;&lt;br /&gt;"C:\Steam" may not be the correct location of Steam on your computer. Make sure you type the correct location on both the lines where it says that. Also replace "EMAIL" with your account name. And if you do not have a "maps" folder, create one. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;When you're sure you have it right, save the file and close Notepad. Then double click on the file 'mapname.bat' to run it. Lot's of confusing stuff will show up in a command window as ZHLT compiles your map. When it is done you will see (at the bottom): &lt;br /&gt;&lt;br /&gt;Press any key to continue . . . &lt;br /&gt;&lt;br /&gt;Now do NOT press a key! First make sure nothing went wrong. Look in the folder where 'mapname.bat' is and if you see a new file called 'mapname.err' then your map FAILED to compile. If it failed, click here. Otherwise you can continue. &lt;br /&gt;&lt;br /&gt;Go back to the command window and press any key. Counter-Strike will start and load your map in singleplayer mode. You will be able to use cheats like noclip and god and impulse 101 for testing. Try them! (You won't have a gun or anything until you type impulse 101 in the console.) &lt;br /&gt;&lt;br /&gt;That's it! You've made your first map. Ain't you one special duckling! &lt;br /&gt;&lt;br /&gt;Read the Appendix for guidance on where to go next!&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Get Learned! AppendixSUGGESTIONS &amp;amp; WARNINGS&lt;br /&gt;Tons of tutorials and useful information can be found by googling these sites: &lt;br /&gt;&lt;br /&gt;The Valve ERC&lt;br /&gt;The VERC Collective&lt;br /&gt;EditLife&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;If you are having a problem, believe me that thousands of people have had it before and discussed it on the following forums. Use the search feature to find old discussions that may answer your questions. Only post a new question if you can't find an answer through searching. Then other forum-goers will be glad to help you! &lt;br /&gt;&lt;br /&gt;VERC Forums&lt;br /&gt;EditLife Forums&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Read the Help inside Hammer! It's surprisingly helpful. Don't forget to use the Index and Search tabs. &lt;br /&gt;&lt;br /&gt;Using search engines like Google and Yahoo is a good idea, too, especially if you know basically what you are looking for. If you want to know how to make a sky in your map, try searching for "worldcraft half-life sky" (remember that Hammer is aka Worldcraft). &lt;br /&gt;&lt;br /&gt;Finally, here is a list of miscellaneous things I think you should know. &lt;br /&gt;Remember to save your map as a .map file in your compile folder before compiling each time. &lt;br /&gt;Periodically save backups of your map in case you mess it up. You'll be glad you did. &lt;br /&gt;In Hammer, press the [ and ] keys to change the fineness of the 2d grid. Use a big grid size to make walls and floors etc.. Use a fine grid to make detailed objects. &lt;br /&gt;ALWAYS USE THE BIGGEST REASONABLE GRID SIZE for what you are building. This has many advantages: &lt;br /&gt;Less likely to get leaks. &lt;br /&gt;Map stays clean and easy to edit. &lt;br /&gt;Faster compile times. &lt;br /&gt;Don't use flashing lights much ever. They are very annoying even if you think they're cool when you first try them. &lt;br /&gt;Lights in the real world are almost always white/offwhite/a little yellowy. Use colored lights carefully and only where they make sense. Newbies use too many colored lights. &lt;br /&gt;Sunlight is ALWAYS white. Solid bright white light. The only exception is when sunlight enters the atmosphere at such a low angle that there is some slight pink or orange distortion. &lt;br /&gt;Moonlight is NOT blue. Ever. It is low intensity white light. &lt;br /&gt;Learn about the ZHLT compilers. They have lots of sweet options. &lt;br /&gt;And learn to use texture lights instead of light entities! &lt;br /&gt;&lt;br /&gt;Thanks for playing and good luck! &lt;br /&gt;&lt;br /&gt;Update!   Learn how to make ladders and more here!&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#00cccc;"&gt;Note:&lt;/span&gt;&lt;/strong&gt; &lt;span style="color:#cccccc;"&gt;The article is published for CS 1.6 Geeks interest and  If You have any Problem with this publication , let me know and i will remove it on priority basis.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Thanks to Superjer.com&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;from&lt;/p&gt;&lt;p&gt;&lt;span style="color:#00cccc;"&gt;&lt;strong&gt;&lt;em&gt;CounterStriketutes.blogspot.com Team&lt;/em&gt;&lt;/strong&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-5283684610065031951?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/5283684610065031951/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/how-to-make-counter-strike-16-map.html#comment-form' title='12 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5283684610065031951'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5283684610065031951'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/how-to-make-counter-strike-16-map.html' title='Learn How to make Counter Strike ( CS ) 1.6 Map  .... !'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>12</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-807050651576166057</id><published>2009-04-18T19:27:00.011+05:30</published><updated>2009-05-03T23:04:10.943+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike 1.6 Server Related'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tutorials'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tips and Tricks'/><category scheme='http://www.blogger.com/atom/ns#' term='CounterStrike 1.6 Plugins/Tools/Config'/><title type='text'>Secrets of Perfect Counter Strike Server in 16 Steps</title><content type='html'>&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#ffff00;"&gt;How to Creater Secrets of Perfect Counter Strike Server in 16 Steps .?&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Hi Guys ...!&lt;/p&gt;&lt;p&gt;Today i trying my heart out to make you learn the same way i made my lagless server ...!&lt;/p&gt;&lt;p&gt;Guess what .... It is Absolutly possible and easy to make 20  People server under 512Kbps (kilo bits per second) without any noticible lag ..!&lt;/p&gt;&lt;p&gt;Looks.. interesting ... Read on...!&lt;/p&gt;&lt;p&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;16 Steps to perfect Counter Strike Server:&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;&lt;/p&gt;&lt;center&gt;&lt;p&gt;Get ready with Pen and paper to jot down important values.&lt;/p&gt;&lt;/center&gt;&lt;/strong&gt;&lt;/span&gt;&lt;ol&gt;&lt;li&gt;Power on your computer and close /kill all un-necessary processes in task manager.&lt;/li&gt;&lt;li&gt;Open your favorite browser and Go to &lt;a href="http://www.speedtest.net/" target="_blank"&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Speedtest.net &lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;to check your &lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Upload speed&lt;/span&gt;&lt;/strong&gt; (Download speed doesnt matter much here). Note down the Upload speed value in the piece of paper.&lt;/li&gt;&lt;li&gt;Now install the CS 1.6  Server to root of any partition you like (e.g D:\HLDS)  .... .........&lt;strong&gt;&lt;a href="http://counterstriketutes.blogspot.com/2009/02/how-to-create-counter-strike-server.html" target="_blank"&gt;&lt;span style="color:#33cc00;"&gt;(Teach me this Step 4)&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;Install AMX MODX in the same directory   .... &lt;strong&gt;&lt;a href="http://counterstriketutes.blogspot.com/2009/01/how-to-install-amx-modx-for.html" target="_blank"&gt;&lt;span style="color:#33cc00;"&gt;(Teach me this Step)&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;Install only Necessary AMX MODX plugins in the server  ... &lt;strong&gt;&lt;a href="http://counterstriketutes.blogspot.com/2009/04/amx-modx-plugin-install-counter-strike.html" target="_blank"&gt;&lt;span style="color:#33cc00;"&gt;(Teach me this step)&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;Create a RAM DISK of atleast 600 MB  .... (&lt;a href="http://counterstriketutes.blogspot.com/2009/04/how-to-create-fastest-counterstrike.html" target="_blank"&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Teach me this step&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;)&lt;/li&gt;&lt;li&gt;Copy server folder (e.g. HLDS) to root of RAMDISK  (e.g E:\HLDS)&lt;/li&gt;&lt;li&gt;Swap drive letters RAMDISK (E:) and Original Server drive letter (i.e. D:) such that Now RAMDISK has D: drive letter and Original Server drive letter is E:   ...&lt;strong&gt;&lt;a href="http://support.microsoft.com/kb/61848" target="_blank"&gt;&lt;span style="color:#33cc00;"&gt;(Teach Me this Step)&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://thearticlebytes.com/bloggercontent/" target="_blank"&gt;&lt;span style="color:#ff0000;"&gt;&lt;u&gt;Click here and Calculate important Server Settings&lt;/u&gt;&lt;/span&gt;&lt;/a&gt; ... Note Down in that piece of paper.&lt;/li&gt;&lt;li&gt;Paste those setting in server.cfg file ( server.cfg file located in D:\HLDS\cstrike\   folder)&lt;/li&gt;&lt;li&gt;Save RAMDISK  image  (i dont mean any picture here) ... so that it can used as backup.&lt;/li&gt;&lt;li&gt;Now Go to CS Server folder and Launch the hlds.exe in console mode ... so just Go to cstrike folder and right click oh hlds.exe and select Send to desktop to create Shortcut icon on Desktop, On Desktop right click on "Shortcut to hlds" and select properties and In Target enter " &lt;span style="color:#33cc00;"&gt;D:\HLDS\hlds.exe -console -game cstrike +maxplayers 16 +port 27015 +sys_ticrate 250 +heapsize  262144 +map de_dust2 +mp_timelimit 0  +fps_max 100  +sv_unlag 1 +sv_maxunlag  0  +mp_freezetime 2  +clientport 27055 -insecure &lt;/span&gt;" &lt;/li&gt;&lt;li&gt;Copy the  Shortcut to HLDS  icon from desktop to D:\HLDS folder to make backup of it..!&lt;/li&gt;&lt;li&gt;Make sure you have applied all the Server Optimisation Tips and Tricks Descripbed in this site.&lt;/li&gt;&lt;li&gt;Start your Server (hlds.exe) using Short to hlds icon created in step 13.&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;So Howz you r server running noW ?&lt;/p&gt;&lt;p&gt;Any thing else you wanna know ..?&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#33ccff;"&gt;Counterstriketutes.blogspot.com Team&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#33ccff;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-807050651576166057?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/807050651576166057/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/secrets-of-perfect-counter-strike.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/807050651576166057'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/807050651576166057'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/secrets-of-perfect-counter-strike.html' title='Secrets of Perfect Counter Strike Server in 16 Steps'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-4506692980687866008</id><published>2009-04-16T16:23:00.009+05:30</published><updated>2009-05-03T23:04:34.106+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tutorials'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tips and Tricks'/><title type='text'>Spray/Logo/Tag Creation Tutorial for Counter Strike 1.6 2009</title><content type='html'>&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#ffff66;"&gt;How to Create Custom Spray Logos for Counter Strike 1.6&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;This is pretty simple to do ....&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ffff00;"&gt;Procedure:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Download the &lt;strong&gt;&lt;span style="color:#009900;"&gt;&lt;a href="http://thearticlebytes.com/Downloads/index.php?dir=&amp;amp;file=HlTagConverter.zip"&gt;Hltagconverter Here&lt;/a&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;Run it and load any image you want to make spray logo for.&lt;/li&gt;&lt;li&gt;Click on adjust image button (choose the sizes available , multiple of 16) and the press button "Convert into 256 colors"&lt;/li&gt;&lt;li&gt;Click on Save  button&lt;/li&gt;&lt;/ul&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Select export to WAD , button and give any name to file and locate where you want to save the file.&lt;/li&gt;&lt;li&gt;Remember where you 've saved the file&lt;/li&gt;&lt;li&gt;Click Close button&lt;/li&gt;&lt;li&gt;move that .WAD file so created into your server/cstrike/ Directory.  &lt;/li&gt;&lt;/ul&gt;&lt;p&gt;Still finding it Difficult ........&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Then watch this HLtagconverter Video&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;object width="425" height="344"&gt;&lt;embed src="http://www.youtube.com/v/-WaAbaYmVEw&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;&lt;strong&gt;&lt;span style="color:#00cccc;"&gt;CounterStriketutes.blogspot.com team&lt;/span&gt;&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;&lt;/span&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;em&gt;&lt;strong&gt;&lt;span style="color:#00cccc;"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-4506692980687866008?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/4506692980687866008/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/spray-creation-tutorial-in-counter.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/4506692980687866008'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/4506692980687866008'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/spray-creation-tutorial-in-counter.html' title='Spray/Logo/Tag Creation Tutorial for Counter Strike 1.6 2009'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-4477519638491840254</id><published>2009-04-16T15:13:00.010+05:30</published><updated>2009-05-03T23:04:57.651+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike 1.6 Server Related'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tips and Tricks'/><title type='text'>Download Maps Faster sv_downloadurl Trick Counter Strike 1.6 Source CZ</title><content type='html'>&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#ffff66;"&gt;How to make your Counter Strike Clients (Players) to&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#ffff66;"&gt;Download maps and sounds blazingly fast&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Now that you have your Server installed but you notice that new maps are getting downloaded at slow speed  fot your clients (i.e. server players)&lt;/p&gt;&lt;p&gt;So here is the Trick to make maps and other media Download super fast than you ever wanted..!&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Assumptions:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;You are the Server&lt;/li&gt;&lt;li&gt;You know execution of commands in command window&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Procedure:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Run your server (hlds.exe) and in command window type sv_downloadurl  and hit return (enter key on keyboard)&lt;/li&gt;&lt;li&gt;note down the default value sv_downloadurl as backup .... just incase if something goes wrong ..!&lt;/li&gt;&lt;li&gt;Now below is the list of urls which you can use it for sv_downloadurl command.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;span class="fullpost"&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Urls:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;Note :&lt;/span&gt;&lt;/strong&gt; You &lt;span style="color:#ff0000;"&gt;DONOT have to use all&lt;/span&gt; but &lt;span style="color:#33cc00;"&gt;select only one&lt;/span&gt; from this list &lt;/p&gt;&lt;p&gt;( &lt;strong&gt;&lt;span style="color:#66cccc;"&gt;Tip: select the one which opens faster for you &lt;/span&gt;&lt;/strong&gt;)&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;&lt;strong&gt;1) &lt;/strong&gt;&lt;/span&gt;&lt;span style="color:#cccccc;"&gt;&lt;strong&gt;http://www.prace-ve-vyskach.eu/cstrike/&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;&lt;strong&gt;2)&lt;/strong&gt;&lt;/span&gt;&lt;span style="color:#cccccc;"&gt;&lt;strong&gt;http://download.extream.ro/cstrike/&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;&lt;strong&gt;3)http://www.cscasualties.us/cstrike/&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;&lt;strong&gt;4)http://www.zvdk.nl/maps/rot/cstrike/&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;&lt;strong&gt;5)http://www.team-blackout.net/cstrike/&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;&lt;strong&gt;6)http://www.sexiegaming.com/cstrike/&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;&lt;strong&gt;7)http://resonate-rx.co.uk/yukspace/cstrike/&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;&lt;strong&gt;8)http://chroma-network.com/cstrike/&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;&lt;strong&gt;9)http://ftk.artofwarcentral.com/cstrike/&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;&lt;strong&gt;10)http://nugssmokinglounge.com/cstrike/&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;If you find any of these links not working then let me know i will update as soon as possible..!&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Now go to command window and put&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;span style="color:#66cccc;"&gt;sv_downloadurl http://resonate-rx.co.uk/yukspace/cstrike/&lt;/span&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;again to confirm type in command window of server sv_downloadurl , it should show the value  as  "http://resonate-rx.co.uk/yukspace/cstrike/"&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;img src="http://thearticlebytes.com/sxe/sv.JPG" href="http://thearticlebytes.com/sxe/sv.JPG" width="426" height="450" alt="The sv_downloadurl screen" /&gt;&lt;/p&gt;&lt;p&gt;****&lt;strong&gt;&lt;span style="color:#ff9900;"&gt;IF  U WANT ADD OTHER MAPS and Media Follow the steps below&lt;/span&gt;&lt;/strong&gt;****&lt;/p&gt;&lt;p&gt;If you Dont find anyof above urls reliable or wanted to add other maps to cstrike/map folder than you have make an aacount in some free file storing serice on net&lt;/p&gt;&lt;p&gt;The best service so far i have found is www.funpic.org  , so just register an account there and upload your whole cstrike folder there ...&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ffff00;"&gt;Explaination:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;When u add custom sounds,maps &amp;amp; skins, players have to download it before connecting to your server.The HLDS ( Half-Life Dedicated server ) is designed not to transfer files more than 8kB/s.Hence it takes lot of time for players to download.&lt;br /&gt;As a result you will lose players.using this sv_downloadurl , clients will download all files at their maximum download speed possible not a 8kB/s&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ffff00;"&gt;Procedure:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;1) First of all, you need a webhosting. All free webhosting will not work and are difficult    to find but funpic.org worth experimenting .&lt;br /&gt;2) When you make a account at webhosting,you will get a sub-domain like    1234.funpic.org, where 1234 is your username &amp;amp;  funpic.org is that webhosting provider.&lt;br /&gt;3) Make a folder 'cstrike' on webhosting using webFTP or with Filezilla and make    sub-folders maps,sound,models too&lt;br /&gt;   So URL of your folders will be this&lt;br /&gt;   http://1234.funpic.org/cstrike/maps&lt;br /&gt;   http://1234.funpic.org/cstrike/sound&lt;br /&gt;   http://1234.funpic.org/cstrike/models&lt;br /&gt;4) Put your custom things in appropriate folders on webhosting  &lt;br /&gt;5) Now open your cstrike\server.cfg of your server&lt;br /&gt;   add these lines and remove if they already exist&lt;br /&gt;   sv_allowdownload 1&lt;br /&gt;   sv_allowupload 1&lt;br /&gt;   sv_downloadurl "http://1234.funpic.org/cstrike/"&lt;br /&gt;   &lt;br /&gt;   Change sv_downloadurl value to your webhosting's URL and dont forget that /cstrike/ at  the end. Restart server &amp;amp; enjoy  !&lt;/p&gt;&lt;p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;CounterStrikeTutes.blogspot.com Team&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-4477519638491840254?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/4477519638491840254/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/download-maps-faster-svdownloadurl.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/4477519638491840254'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/4477519638491840254'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/download-maps-faster-svdownloadurl.html' title='Download Maps Faster sv_downloadurl Trick Counter Strike 1.6 Source CZ'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-7748774967297950619</id><published>2009-04-16T15:08:00.005+05:30</published><updated>2009-05-03T23:05:45.384+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike 1.6 Server Related'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tutorials'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tips and Tricks'/><title type='text'>AMX MODX Plugins Installation How To ? A General way !</title><content type='html'>&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#ffff33;"&gt;How to Install AMX MODX Plugins ..&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#ffff33;"&gt;A  General Way !&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Here I am discussing you the very general way of&lt;br /&gt;&lt;br /&gt;installing any AMX MODX plugin !&lt;/p&gt;&lt;p&gt;in your  counter strike Directory&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Assumptions:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;You have already installed AMX MODX &lt;/li&gt;&lt;li&gt;You are the Server&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;AMX MODX Plugin Installation Procedure :&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;1) Download the plugin (.zip or .rar file) you want to Install.Open it using &lt;strong&gt;&lt;a href="http://www.rarlab.com/download.htm"&gt;&lt;span style="color:#ffcc33;"&gt;Winrar&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt; or Winzip .When opened it should contain &lt;strong&gt;&lt;span style="color:#00cccc;"&gt;.amxx&lt;/span&gt;&lt;/strong&gt; files and &lt;strong&gt;.&lt;span style="color:#66cccc;"&gt;sma&lt;/span&gt;&lt;/strong&gt; files .&lt;/p&gt;&lt;p&gt;&lt;span class="fullpost"&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;2) Paste all the &lt;span style="color:#33cc00;"&gt;.amxx  files in cstrike/addons/amxmodx/plugins/folder&lt;/span&gt; of your server and Similarly Paste all the &lt;span style="color:#33cc00;"&gt;.sma  files in cstrike/addons/amxmodx/scripting/ folder&lt;/span&gt; of your server&lt;br /&gt;3) Copy the plugin name (with .amxx extention too,e.g.  &lt;strong&gt;rm.amxx&lt;/strong&gt;) &amp;amp; paste the plugin name in the end of &lt;span style="color:#ffcc66;"&gt;plugins.ini&lt;/span&gt; file (&lt;span style="color:#ffcc66;"&gt;located in    cstrike/addons/amxmodx/config/&lt;/span&gt;   folder)&lt;br /&gt;4) Some plugins also come with a &lt;span style="color:#3366ff;"&gt;.txt file&lt;/span&gt; with same name as your plugins,paste it at&lt;br /&gt;   &lt;span style="color:#3366ff;"&gt;cstrike/addons/amxmodx/data/lang/&lt;/span&gt; folder&lt;br /&gt;5) You may have to set additional commands, check plugin's readme file for more info.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;I Hope this should solve your plugin installtion problem...!&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Thanks &lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;Counterstriketutes.blogspot.com Team&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-7748774967297950619?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/7748774967297950619/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/amx-modx-plugin-install-counter-strike.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/7748774967297950619'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/7748774967297950619'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/amx-modx-plugin-install-counter-strike.html' title='AMX MODX Plugins Installation How To ? A General way !'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-5748062579963016344</id><published>2009-04-16T13:36:00.011+05:30</published><updated>2009-05-09T08:04:06.727+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tutorials'/><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tips and Tricks'/><title type='text'>sXe Injected 7.7, 7.6, 7.5, 7.4 version 2009 How to install it !</title><content type='html'>&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#ffff33;"&gt;Install sXe Injected 7.7, 7.6, 7.5, 7.4 Counter Strike Anti-cheat System&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt; The procedure explained below will make you able to play on sXe injected Server...&lt;/p&gt;&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#ffff00;"&gt;sXe Injected For Clients&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;a href="http://thearticlebytes.com/sxe/sXeInjectedClient7.7Fix2.0.rar" target="_blank"&gt;Download the Client Version&lt;/a&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#ffff00;"&gt;sXe injected on Server&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;a href="http://thearticlebytes.com/sxe/sXeInjectedServer6.0.2.7forWindows.rar" target="_blank"&gt;Download sXe injected for Server&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;&lt;a href="http://www.sxe-anticheat.com/downloads" target="_blank"&gt;The Original download Page is here&lt;/a&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Procedure for Clients:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Download the sXe inJected latest version HERE&lt;/li&gt;&lt;li&gt;Install it like any Other normal .exe file&lt;/li&gt;&lt;li&gt;or Follow the pictures (in order from top to bottom) shown below&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;span class="fullpost"&gt;&lt;/p&gt;&lt;p&gt; &lt;img src="http://thearticlebytes.com/sxe/1.png" width="426" height="450" /&gt;&lt;/p&gt;&lt;p&gt; &lt;img src="http://thearticlebytes.com/sxe/2.png" width="426" height="450" /&gt;&lt;/p&gt;&lt;p&gt; &lt;img src="http://thearticlebytes.com/sxe/3.png" width="426" height="450" /&gt;&lt;/p&gt;&lt;p&gt; &lt;img src="http://thearticlebytes.com/sxe/4.png" width="426" height="450" /&gt;&lt;/p&gt;&lt;p&gt; &lt;img src="http://thearticlebytes.com/sxe/5.png" width="426" height="450" /&gt;&lt;/p&gt;&lt;p&gt; &lt;img src="http://thearticlebytes.com/sxe/6.png" width="426" height="450" /&gt;&lt;/p&gt;&lt;p&gt;Now that you have installed it correctly &lt;/p&gt;&lt;p&gt;Here is How to use sXe Anti Cheat System 2009 in Counter Strike&lt;/p&gt;&lt;p&gt;Close or Kill any counter strike or server that may be running (in tak manager kill hl.exe or hlds.exe , if found)&lt;/p&gt;&lt;p&gt;Launch seX injected and Click on update button&lt;/p&gt;&lt;p&gt;now you may launch your Counter Strike it will automatically trigger the hl.exe&lt;/p&gt;&lt;p&gt;For your convenience below is the image in order of their execution..&lt;/p&gt;&lt;p&gt; &lt;img src="http://thearticlebytes.com/sxe/7.png" width="426" height="450" /&gt;&lt;/p&gt;&lt;p&gt;I Hope it will be clear for you ....&lt;/p&gt;&lt;p&gt;Let me know if you need more...!&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ffff00;"&gt;Update:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#ff0000;"&gt;All those PPL who are  experiencing problem in installation or execution of sXe injected (any version) ... I will only be able to correct them after 22 May 2009... As i am busy with my projects... So Please have some patience till i post the same article in detailed format..!&lt;br /&gt;&lt;br /&gt;Also dont forget to leave your email address so that the solution will reach stright into your inbox.&lt;br /&gt;&lt;br /&gt;Thanks for Understanding..&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span class="fullpost"&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#00cccc;"&gt;&lt;em&gt;CounterstrikeTutes.blogspot.com&lt;/em&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;/p&gt;&lt;center&gt;&lt;a href="http://www.blogger.com/'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="http://www.blogger.com/'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-5748062579963016344?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/5748062579963016344/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/sxe-injected-77-76-75-74-how-to-install.html#comment-form' title='17 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5748062579963016344'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5748062579963016344'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/sxe-injected-77-76-75-74-how-to-install.html' title='sXe Injected 7.7, 7.6, 7.5, 7.4 version 2009 How to install it !'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>17</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-3527298070417450220</id><published>2009-04-16T12:57:00.008+05:30</published><updated>2009-05-03T23:07:15.743+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike 1.6 Server Related'/><title type='text'>Counter Strike Server Remote Administration</title><content type='html'>&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#ffff00;"&gt;Counter Strike Server Remote Administration&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Yes you can have a greater Control of your &lt;/p&gt;&lt;ul&gt;&lt;li&gt;Counter Strike 1.6 Server&lt;/li&gt;&lt;li&gt;Counter Strike Source&lt;/li&gt;&lt;li&gt;Counter Strike Condition Zero&lt;/li&gt;&lt;li&gt;and list goes on....&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;How ?&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Ever wondered how you can admin. your server without going in-game&lt;br /&gt;You can,change each and every setting,kick/ban any player&lt;br /&gt;chat to any player personally,disable some/all AMX plugins and much more&lt;br /&gt;Sounds good ? Read it on&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Download HLSW ( Half-Life Server Watch )&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;a href="http://www.hlsw.org/index.php?page=download&amp;amp;category=hlsw&amp;amp;move=showmirrors&amp;amp;id=latest" target="_blank"&gt;Here you Go&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;What is HLSW?&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;HLSW is a powerful gaming and administration (rcon), remote control tool, useful for ambitious gamers and also for professional server administrators. From easy connecting to game servers to live reporting of a match into an Internet Relay Chat, everything is possible with HLSW. Because HLSW was made by gamers for gamers, the main focus was to develop an ergonomic design.&lt;br /&gt;With its modular structure and the design of sections it gives you all the necessary information on every part of your game server with a single click. Just toggle the rcon section and you are able to administrate your server in a comfortable way within seconds.&lt;br /&gt;But HLSW supports even more: Let your friends know where are you playing and show server data in messenger applications like ICQ and IRC, so they know where you are playing.&lt;br /&gt;HLSW supports about 40 games overall with all their mods, and every update covers the newest games and changes. &lt;br /&gt;&lt;br /&gt;Install it. When it says to login click Offline.&lt;br /&gt;It will launch, click on administrate tab &lt;/p&gt;&lt;p&gt;It will look like the image below&lt;/p&gt;&lt;p&gt;&lt;img src="http://thearticlebytes.com/hlsw.jpg" alt="HLSW RCON TOOL" width="424" height="600" /&gt;&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Now your hlsw is ready to use, feel free to modify settings,take look at tabs at bottom.&lt;br /&gt;It has too many options which cannot be explained in any guide.&lt;br /&gt;Try yourself you will find it pretty easy rather than going in-game &amp;amp; typing commands&lt;br /&gt;You can also view chats of players, open 'Chat' Tab at bottom and Click "Get Log (Internet)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;CounterStriketutes.blogspot.com&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-3527298070417450220?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/3527298070417450220/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/counter-strike-server-remote.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/3527298070417450220'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/3527298070417450220'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/counter-strike-server-remote.html' title='Counter Strike Server Remote Administration'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-8673371546986256073</id><published>2009-04-10T17:17:00.003+05:30</published><updated>2009-05-03T23:08:14.098+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike 1.6 Server Related'/><title type='text'>How to Install Counter Strike Server on Linux ! (Non Steam)</title><content type='html'>&lt;p&gt;This guide will explain you how to run Counter strike server on linux&lt;br /&gt;&lt;/p&gt;Linux can reduce lag,handle high rates &amp;amp; pingboost the server.&lt;br /&gt;I assume you have some knowledge of linux &amp;amp; have uncompress installed&lt;br /&gt;Open console&lt;br /&gt;Type following&lt;br /&gt;-----------------&lt;br /&gt;&lt;br /&gt;mkdir HLDS&lt;br /&gt;&lt;br /&gt;cd HLDS&lt;br /&gt;&lt;br /&gt;wget http://storefront.steampowered.com/download/hldsupdatetool.bin&lt;br /&gt;&lt;br /&gt;chmod +x hldsupdatetool.bin&lt;br /&gt;&lt;br /&gt;./hldsupdatetool.bin&lt;br /&gt;&lt;br /&gt;-----------------------&lt;br /&gt;After we launch hldsupdatetool.bin ,it will ask to agree with terms &amp;amp; conditions,just type YES &amp;amp; press ENTER&lt;br /&gt;&lt;br /&gt;then type this&lt;br /&gt;---------------------&lt;br /&gt;&lt;br /&gt;chmod +x steam&lt;br /&gt;&lt;br /&gt;./steam -command update -game cstrike -dir .&lt;br /&gt;&lt;br /&gt;------------------------&lt;br /&gt;Counter strike server is being installed&lt;br /&gt;http://www.cstrike-planet.com/images/tutorial/t1-13.jpg&lt;br /&gt;&lt;br /&gt;It will take sometime depending on your connection as it has to download ~300mb&lt;br /&gt;&lt;br /&gt;When is server downloaded.you should launch it with these parameters&lt;br /&gt;&lt;br /&gt;-console&lt;br /&gt;Starts server in console mode&lt;br /&gt;&lt;br /&gt;-autoupdate&lt;br /&gt;Automatically update the server when Steam updates are released&lt;br /&gt;&lt;br /&gt;-game &lt;game&gt;&lt;br /&gt;The HLDS mod you want to run&lt;br /&gt;&lt;br /&gt;+maxplayers &lt;number&gt;&lt;br /&gt;Amount of players to allow&lt;br /&gt;&lt;br /&gt;+map &lt;map&gt;&lt;br /&gt;The map to start the server with&lt;br /&gt;&lt;br /&gt;-port &lt;port&gt;&lt;br /&gt;Port on which server will run. Default is 27015&lt;br /&gt;&lt;br /&gt;Type this in console to run server in background&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;./hlds_run -game cstrike -autoupdate +maxplayers 20 +map de_aztec &gt; /dev/null 2&gt;&amp;amp;1 &amp;amp;&lt;br /&gt;&lt;br /&gt;You can change the appropriate parameter like players &amp;amp; map&lt;br /&gt;&lt;br /&gt;"&gt; /dev/null is" at the end will send no output&lt;br /&gt;"&amp;amp;" at the will run server in background&lt;br /&gt;&lt;br /&gt;NOTE: To boost server performance,you can pingboost server. Add -pingboost 1 or 2 or 3 in command line.&lt;br /&gt;&lt;/port&gt;&lt;/map&gt;&lt;/number&gt;&lt;/game&gt;&lt;p&gt;&lt;game&gt;&lt;number&gt;&lt;map&gt;&lt;port&gt;3 will consume more CPU&lt;/port&gt;&lt;/map&gt;&lt;/number&gt;&lt;/game&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-8673371546986256073?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/8673371546986256073/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/how-to-install-counter-strike-server-on.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/8673371546986256073'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/8673371546986256073'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/how-to-install-counter-strike-server-on.html' title='How to Install Counter Strike Server on Linux ! (Non Steam)'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-5309860399313933876</id><published>2009-04-08T22:37:00.006+05:30</published><updated>2009-05-03T23:08:36.752+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tutorials'/><title type='text'>How to Make/Record Counter Strike Movie. ...2009</title><content type='html'>&lt;p align="center"&gt;&lt;strong&gt;&lt;u&gt;&lt;span style="color:#ffff66;"&gt;How to Make/Record Counter Strike Video/Movie. ...2009&lt;/span&gt;&lt;/u&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;This tutorial will tell you how to make a counter strike movie / video&lt;br /&gt;&lt;/p&gt;First of all let me tell you that we are not going to use fraps.&lt;br /&gt;All videos made by fraps are encoded with fraps codec which is not open source.&lt;br /&gt;hence you cannot put them on web&lt;br /&gt;&lt;br /&gt;&lt;p&gt;So here we goRequirements:&lt;br /&gt;A PC that can give 100fps constant at a resolution on which u want to make ur cs movie&lt;br /&gt;&lt;br /&gt;Download These softwares:&lt;br /&gt;1)KL Mega Codec pack  &lt;br /&gt;2)VirtualDubMod   &lt;br /&gt;&lt;br /&gt;Install them ( Virtual dub doesnt need to be installed ,just extract &amp;amp; keep in some folder).&lt;br /&gt;&lt;br /&gt;Procedure:&lt;/p&gt;&lt;p&gt;&lt;br /&gt;1) You must know how to record demo's of counter strike.If you dont know goto End of this post &amp;amp; see Demo Recording section.&lt;br /&gt;2) Play the demo by typing "viewdemo demoname" in console&lt;br /&gt;3) Watch demo, from where you want to record your movie.&lt;br /&gt;4) Type this in console "startmovie demo 90"&lt;br /&gt;5) Game will go really slow as it is capturing all bmp ( dont minimize game)&lt;br /&gt;6) when you want to stop recording type endmovie in console&lt;br /&gt;7) Now you need to start Virtualdubmod.&lt;br /&gt;8) Click on File&gt;Open Video File&lt;br /&gt;9) Browse to cstrike folder of your cs installation&lt;br /&gt;10) you will see many .bmp's in that folder, that are the pictures of what we recorded&lt;br /&gt;11) we will join those bmp's to make a video&lt;br /&gt;12) select the first .bmp &amp;amp; click Open&lt;br /&gt;13) Open Video menu &amp;amp; click Fast Recompress&lt;br /&gt;14) Again Video menu &amp;amp; select compression&lt;br /&gt;15) Select Uncompressed RGB on left side &amp;amp; click OK&lt;br /&gt;16) Open video menu &amp;amp; select Frame rate.&lt;br /&gt;17) Under Source Rate adjustment, select 'Change to' and type 90 there.&lt;br /&gt;18) Then File&gt;Save As , then save it with any name&lt;br /&gt;19) The size of this avi file will be extremely large as it is uncompressed.&lt;br /&gt;20) Now you have 1 clip of your movie, record as much as u want, but delete all bmp's from cstrike folder&lt;br /&gt;    Before you make another clip&lt;br /&gt;21) After you have several clips, Edit them in Sony Vegas or Adobe After Effects or any other video editing software u want.&lt;br /&gt;22) Then Select File&gt;Render As.&lt;br /&gt;23) Under Save as type, select "Video for Windows (*.avi) , then click custom on right side&lt;br /&gt;24) A new window will open,select Default Template ( UNCOMPRESSED) on top menu &amp;amp; Select Best in "Video Rendering Quality"&lt;br /&gt;25) Click ok,and then click Save&lt;br /&gt;26) Now our movie is ready but it still has huge size,isnt it ?&lt;br /&gt;27) Now we will compress it with Xvid Codec.&lt;br /&gt;28) Run VirualDubmod,File&gt;Open video File. Open the file we just saved from sony vegas&lt;br /&gt;29) Repeat steps 13 to 17 but this time,on compression window, select "Xvid MPEG-4 Codec"&lt;br /&gt;30) Click Configure on right side, a new window will open, Click on Load Defaults.&lt;br /&gt;31) Now click on 'Target Quantizer' so it will change to 'Target Bitrate'.&lt;br /&gt;32) There is box in front of it, Type 4000 in it .... Click OK...Click ok Again &amp;amp; do step 18&lt;br /&gt;&lt;br /&gt;OUR MOVIE IS READY NOW .........Watch the CS 1.6 Movie / Video...!&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ff9966;"&gt;Dont Forget to Comment...&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;CounterStriketutes.blogspot.com Team&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-5309860399313933876?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/5309860399313933876/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/how-to-makerecord-counter-strike-movie.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5309860399313933876'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5309860399313933876'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/how-to-makerecord-counter-strike-movie.html' title='How to Make/Record Counter Strike Movie. ...2009'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-3980292482106860319</id><published>2009-04-08T20:34:00.004+05:30</published><updated>2009-05-03T23:09:24.323+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike 1.6 Server Related'/><title type='text'>Static IP for your Counter Strike 2009 Server</title><content type='html'>&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#ffff66;"&gt;&lt;u&gt;Static IP (Hostname) for your Counter Strike 2009 Server&lt;/u&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Tired of giving IP to your friends all the time.If yes there is a thing that can be done&lt;br /&gt;&lt;/p&gt;&lt;p&gt;If u ask static IP from your ISP,it will costyou&lt;/p&gt;&lt;p&gt;but the trick explained here gives you free hostname (subdoamin name) is free&lt;br /&gt;&lt;/p&gt;&lt;p&gt;and it is easy to remember it than static IP.&lt;/p&gt;&lt;p&gt;What are we trying to do .. ?&lt;/p&gt;&lt;p&gt;We are trying you to make your server's ip 122.167.21.77 into BESTSERVER.noip.com domain name.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Note: &lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;122.167.21.77 can be any ip (taken here as an example) &lt;/li&gt;&lt;li&gt;BESTSERVER.noip.com is hostname (this is sub domain name....&lt;a href="http://en.wikipedia.org/wiki/Domain_name"&gt;What is Domain name?&lt;/a&gt;)&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;you must have seen server's to which you can connect throught a hostname like noobserver.servegame.com&lt;br /&gt;&lt;/p&gt;&lt;p&gt;We can use any free sub domain ip service like&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;u&gt;&lt;strong&gt;&lt;a href="http://www.no-ip.com/"&gt;http://www.no-ip.com/   (preferred)&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="https://www.dyndns.com/"&gt;&lt;strong&gt;https://www.dyndns.com&lt;/strong&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;&lt;span style="color:#ffff66;"&gt;Procedure.:&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;&lt;p&gt;1) Go to &lt;a href="https://www.dyndns.com/"&gt;&lt;strong&gt;https://www.dyndns.com&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;2) Make an account there &amp;amp; login using that.&lt;br /&gt;&lt;/p&gt;3) After you have logged in go to this link    https://www.dyndns.com/account/services/hosts/add.html&lt;br /&gt;&lt;br /&gt;4) Type the hostname you want &amp;amp; then select domain from drop-down menu&lt;br /&gt;5) Tick on "Create Wildcard alias.."&lt;br /&gt;6) Select Service type as "Host with IP address"&lt;br /&gt;7) In IP Address dont type thing but click on "Use auto detected...."&lt;br /&gt;8) Your current IP will be filled automatically.&lt;br /&gt;9) Then click Create Host&lt;br /&gt;10) It will show you bill but dont worry :P , that is $0 so its free &amp;amp; safe, CLICK NEXT&lt;br /&gt;11) Then Click Activate Services and your hostname is ready to use&lt;br /&gt;12) Now you have to download a software which will update that hostname to your IP each      time your IP changes&lt;br /&gt;13) If you use windows go here https://www.dyndns.com/support/clients/windows.html&lt;br /&gt;14) Download it and install, Just keep on clicking next, when it ask whether to install it &lt;br /&gt;    as Service, tick mark "Install the Dyndns...."&lt;br /&gt;15) After installing it will launch and ask your username/password&lt;br /&gt;16) Type the username\password &amp;amp; click OK&lt;br /&gt;17) You will see your hostname in that list, tick mark it and click Apply &amp;amp; OK&lt;br /&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ff6666;"&gt;NOTE :&lt;/span&gt;&lt;/strong&gt; &lt;span style="color:#cccccc;"&gt;It should keep running in background else u server &lt;/span&gt;&lt;span style="color:#cccccc;"&gt;hostname will not work.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#cccccc;"&gt;make it as system service (should start on each PC boot)&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ffff66;"&gt;Suggestions:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;ever tried &lt;u&gt; &lt;strong&gt;&lt;a href="http://www.no-ip.com/"&gt;http://www.no-ip.com/&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;I've found it better than Dynhost..!&lt;/p&gt;&lt;p&gt;Any problems ??? post it here ...........  Your Comments are Most valuable ...!&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#ccffff;"&gt;Improvized by Brain&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;Counterstriketutes.Blogspot.com&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-3980292482106860319?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/3980292482106860319/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/static-ip-for-your-counter-strike-2009.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/3980292482106860319'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/3980292482106860319'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/static-ip-for-your-counter-strike-2009.html' title='Static IP for your Counter Strike 2009 Server'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-7563872277374605744</id><published>2009-04-08T19:48:00.009+05:30</published><updated>2009-05-03T23:09:49.892+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Tips and Tricks'/><title type='text'>Jumps Counter Strike 2009 Bunnyhop,de_cbble,de_nuke,awp guide,long jump,bug</title><content type='html'>&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#ffff66;"&gt;&lt;u&gt;JUMPING TIPS and TRICKS&lt;/u&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Here are the Best of All Jumps that you can learn ..&lt;/p&gt;&lt;p&gt;Read on...&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ffff66;"&gt;BUNNYHOP GUIDE&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;Strafing in a series is called bunnyhop.&lt;br /&gt;It is good to escape from some situations.&lt;br /&gt;Here you go, It is all about good timing and practise&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span"   style="  white-space: pre; font-family:Arial;font-size:10px;"&gt;&lt;object width="425" height="344"&gt;&lt;embed src="http://www.youtube.com/v/aUtxsfuymxc&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;De_cbble JUMP GUIDE&lt;br /&gt;&lt;/p&gt;&lt;p&gt;This jump is done on de_cbble and will have good advantage.&lt;/p&gt;&lt;p&gt;&lt;span class="Apple-style-span" style="color: rgb(85, 26, 139); text-decoration: underline;"&gt;&lt;span class="Apple-style-span"   style="color: rgb(0, 0, 0);   white-space: pre; font-family:Arial;font-size:10px;"&gt;&lt;object width="425" height="344"&gt;&lt;embed src="http://www.youtube.com/v/8xnEqdl3ZuY&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ffff66;"&gt;JUMP BUG&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;with this thing you can jump from any height without loosing any health ;)&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span"   style="  white-space: pre; font-family:Arial;font-size:10px;"&gt;&lt;object width="425" height="344"&gt;&lt;embed src="http://www.youtube.com/v/czKu2Tt98mY&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ffff66;"&gt;LONG JUMP&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;With this you can jump much far than normal jump&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span"   style="  white-space: pre; font-family:Arial;font-size:10px;"&gt;&lt;object width="425" height="344"&gt;&lt;embed src="http://www.youtube.com/v/JIVm0J7qnRM&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ffff66;"&gt;de_NUKE JUMP&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;This jump has a good advantage if you are on T side&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span"   style="  white-space: pre; font-family:Arial;font-size:10px;"&gt;&lt;object width="425" height="344"&gt;&lt;embed src="http://www.youtube.com/v/yhIGnvWW244&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ffff66;"&gt;RED ROCK JUMP de_NUKE&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;This jump is very usefull, a single player can clear all outer of de_nuke&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span"   style="  white-space: pre; font-family:Arial;font-size:10px;"&gt;&lt;object width="425" height="344"&gt;&lt;embed src="http://www.youtube.com/v/w70Fi0HmJ5k&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ffff66;"&gt;AWP GUIDE&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;This is the best guide for AWP by SK | Vilden&lt;br /&gt;&lt;/p&gt;&lt;p&gt;He is best AWPer in world&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span"   style="  white-space: pre; font-family:Arial;font-size:10px;"&gt;&lt;object width="425" height="344"&gt;&lt;embed src="http://www.youtube.com/v/J6O7cI9xf00&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;br /&gt; &lt;br /&gt;And for your HP's sake...if u respect the weapons say it AWP not mag&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Thanks .... Now you see..... u've lot to learn ...!&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;CounterStriketutes.Blogspot.com&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-7563872277374605744?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/7563872277374605744/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/counter-strike-2009-jumps.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/7563872277374605744'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/7563872277374605744'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/counter-strike-2009-jumps.html' title='Jumps Counter Strike 2009 Bunnyhop,de_cbble,de_nuke,awp guide,long jump,bug'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-4232171820737307126</id><published>2009-04-08T18:31:00.007+05:30</published><updated>2009-05-03T23:10:09.105+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='CS 1.6 Server Related'/><category scheme='http://www.blogger.com/atom/ns#' term='CounterStrike Errors'/><title type='text'>Counter Strike 2009  Lag,LOSS,Choke Problems Solved</title><content type='html'>&lt;div align="left"&gt;&lt;span style="color:#ffff00;"&gt;&lt;strong&gt;Counter Strike 2009  Lag,LOSS,Choke Problems Solved !&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;What is Tickrate?&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Valve explains Tickrate as: "During each tick, the server processes incoming user commands, runs a physical simulation step, checks the game rules, and updates all object states. After simulating a tick, the server decides if any client needs a world update and takes a snapshot of the current world state if necessary. A higher tickrate increases the simulation precision, but also requires more CPU power and available bandwidth on both server and client." DONT CONFUSE IT WITH sys_ticrate &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;What is use of good tickrate ?&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Sometimes you may have heard players saying that their bullets dont register or they are framing.Sometimes you may shoot some players behind a player &amp;amp; still able to hit him a headshot.This all happens if u have low ticrate server.&lt;br /&gt;&lt;br /&gt;What is tickrate of my server ?&lt;br /&gt;When your server is running, type "sv_maxupdaterate" in console, it will tell you the tickrate of your server.&lt;br /&gt;Commonly used tickrates are 30 or 60 or 101 but it can lie anywhere between 20-100&lt;br /&gt;&lt;br /&gt;You must be thinking that if 101 ticrate server gives better performance why doont everyone run 101 tickrate server&lt;br /&gt;Answer is running server on high tickrate costs more resources &amp;amp; bandwidth on both server &amp;amp; client sides&lt;br /&gt;&lt;br /&gt;When play on a 30 tickrate server, type 'net_graph 3' in console.&lt;br /&gt;Click Here &lt;br /&gt;As you can see that 6.50 k/s is the bandwidth being used&lt;br /&gt;on a 101 tickrate server bandwidth usage will be much more&lt;br /&gt;Dont waste your time running a server if you dont have adequate bandwidth&lt;br /&gt;To run a good server with 101 tickrate you need 1Mbits/s upload and download bandwidth&lt;br /&gt;&lt;br /&gt;How to set tickrate of your server  ?&lt;br /&gt;Open you server's cstrike\server.cfg&lt;br /&gt;&lt;br /&gt;For 101 Tickrate---&lt;br /&gt;Change these values&lt;br /&gt;sv_minupdaterate 10&lt;br /&gt;sv_minupdaterate 101&lt;br /&gt;sv_minrate 0&lt;br /&gt;sv_maxrate 25000&lt;br /&gt;fps_max 101&lt;br /&gt;sys_ticrate 250&lt;br /&gt;&lt;br /&gt;For 60 Tickrate---&lt;br /&gt;Change these values&lt;br /&gt;sv_minupdaterate 10&lt;br /&gt;sv_minupdaterate 60&lt;br /&gt;sv_minrate 0&lt;br /&gt;sv_maxrate 12000&lt;br /&gt;fps_max 101&lt;br /&gt;sys_ticrate 250&lt;br /&gt;&lt;br /&gt;For 30 Tickrate---&lt;br /&gt;Change these values&lt;br /&gt;sv_minupdaterate 10&lt;br /&gt;sv_minupdaterate 30&lt;br /&gt;sv_minrate 0&lt;br /&gt;sv_maxrate 7000&lt;br /&gt;fps_max 101&lt;br /&gt;sys_ticrate 250&lt;br /&gt;&lt;br /&gt;A simple advice is that you must not install HL Booster.It just screws up server.&lt;br /&gt;&lt;br /&gt;We did some research on it and found that it only controls sys_ticrate value in realtime&lt;br /&gt;so if u put sys_ticrate 250 your server will run very fine&lt;br /&gt;If you increase this value above 250 you wont see any effect on Internet but on LAN it will.&lt;br /&gt;&lt;br /&gt;NOTE:Achieving 101 tickrate on a server is not  possible without Pingboosting. Ping boosting is done on server side&lt;br /&gt;But it can be done only on Linux not on windows.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Where can i change tickrate of server?&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Server's Tickrate cant be changed via RCON or any other tool&lt;br /&gt;You need to have access to server console&lt;br /&gt;&lt;br /&gt;That was a explanation for Host or Server&lt;br /&gt;&lt;br /&gt;Now comes Client or Player&lt;br /&gt;&lt;br /&gt;If u play on a 101 tickrate server with settings those of 30 tickrate you wont see any difference&lt;br /&gt;You should always play on these settings...these should be put in config.cfg of your game&lt;br /&gt;cl_cmdrate 101&lt;br /&gt;cl_updaterate 101&lt;br /&gt;rate 25000&lt;br /&gt;cl_interp 0.1&lt;br /&gt;fps_max 101&lt;br /&gt;&lt;br /&gt;If u get choke even if you are using these settings, then it is possible that server is running on low tickrate&lt;br /&gt;Try lowering your cl_updaterate to 60 &amp;amp; see if choke is decreased&lt;br /&gt;Do same untill you have 0 choke&lt;br /&gt;That was how to solve choke problem&lt;br /&gt;&lt;br /&gt;If u have loss problem,that means there is some packet loss between you and server&lt;br /&gt;This indicate some network connection problem either with your connection or server's&lt;br /&gt;&lt;br /&gt;If you are only one who gets loss, it is problem with your connection&lt;br /&gt;&lt;br /&gt;I Hope it solves your lag problem to certain extent.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;CounterStriketutes.blogspot.com&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-4232171820737307126?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/4232171820737307126/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/counter-strike-2009-laglosschoke.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/4232171820737307126'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/4232171820737307126'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/counter-strike-2009-laglosschoke.html' title='Counter Strike 2009  Lag,LOSS,Choke Problems Solved'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-8535887871011941664</id><published>2009-04-07T02:17:00.015+05:30</published><updated>2009-04-17T01:57:55.596+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike 1.6 Server Related'/><title type='text'>Counter Strike Commands ... ALL of Them</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span"  style="font-size:large;"&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 102);"&gt;Here are the Most Comprehensive List of Commands for your CounterStrike Clients/Server&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 204, 102); font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="color: rgb(51, 255, 255);"&gt;Info:&lt;/span&gt;&lt;/span&gt; You can either bind these Counter  Strike 1.6 commands to your keyboard keys for fast execution.&lt;/li&gt;&lt;li&gt;You need to &lt;span class="Apple-style-span"  style="font-size:large;"&gt;press&lt;/span&gt;&lt;span class="Apple-style-span" style="color: rgb(51, 255, 255);"&gt;&lt;span class="Apple-style-span"  style="font-size:large;"&gt; ~&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:large;"&gt; key&lt;/span&gt; for console and then enter the command to execute or change its value. Use your common sense to execute these counter strike 1.6 commands.&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="color: rgb(153, 255, 255);"&gt;Note:&lt;/span&gt;&lt;/span&gt; &lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 102, 102);"&gt;Player is a called Client&lt;/span&gt;&lt;/span&gt;  and &lt;span class="Apple-style-span" style="color: rgb(51, 204, 0);"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Server Admin is the Host&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 204, 102); font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;table width="40%" border="1" align="left" cellpadding="3" cellspacing="0" bordercolor="#213442" class="text"&gt;&lt;tbody&gt;&lt;tr bgcolor="#213442"&gt;&lt;td width="32%" align="center"&gt;&lt;div align="left" style="text-align: center;"&gt;&lt;strong&gt;Commands&lt;/strong&gt;&lt;/div&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;User&lt;/span&gt;&lt;/td&gt;&lt;td width="12%" align="center"&gt;&lt;strong&gt;Category&lt;/strong&gt;&lt;/td&gt;&lt;td width="40%" align="center"&gt;&lt;strong&gt;Description&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;_snd_mixahead 0.100&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;sets sound mixahead value - similar to s_mixahead in Quake2  - can fix stuttering issues with some sound cards&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;_vid_default_mode 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets default video mode (screen resolution)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;_vid_default_mode_win 3&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets default windowed video mode (screen resolutoin)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;_vid_wait_override 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets video wait override&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;_windowed_mouse 0 &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;enables mouse in windowed mode&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+alt1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+alt2&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+attack&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;fire&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+attack2&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;secondary fire - *see special&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+back&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;move backwards &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+camdistance&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;moves chase cam perspective away from player - *works only &lt;div&gt;        if thirdperson is activated&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+camin&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;moves chase cam forward - *works only if thirdperson is &lt;div&gt;        activated&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+cammousemove&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;moves chase with mouse - *works only if thirdperson is activated&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+camout&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;moves chase cam backward - *works only if thirdperson is &lt;div&gt;        activated&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+campitchdown&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;decreases chase cam pitch to look down - *works only if &lt;div&gt;        thirdperson is activated&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+campitchup&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;increases chase cam pitch to look up - *works only if thirdperson &lt;div&gt;        is activated&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+camyawleft &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;tilts chase cam left - *works only if thirdperson is activated&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+camyawright&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;tilts chase cam right - *works only if thirdperson is activated&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+det20&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets detpack with 20 second timer - *demo class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+det5&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets detpack with 5 second timer - *demo class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+det50&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets detpack with 50 second timer - *demo class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+duck &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;crouches &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+forward&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;moves forward &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+gren1 &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;launches grenade type 1 - *see primegrenX, throwgren&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+ip xxx.xxx.xxx.xxx&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;sets ip address&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+gren2&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;launches grenade type 2 - *see primegrenX, throwgren&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+jlook &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;td width="57%"&gt;enables joystick to look around &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+jump&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;jumps &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+klook &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;enables the keyboard to look around &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+left &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;strafes left &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+lookdown &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;looks down&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+lookup &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;looks up &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+mlook &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;mouse&lt;/td&gt;&lt;td width="57%"&gt;enables mouse to look around &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+movedown&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;moves player down - *climbing down a ladder, swimming down&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+moveleft &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;strafes left &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+moveright&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;strafes right &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+moveup &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;moves player up - *climbing up a ladder, swimming up&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+reload &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client &lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;reloads current weapon &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+right &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;strafes right &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+showscores &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;shows player scores and pings &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+speed &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;forces player to walk if 'always run' is enabled, and forces player to run if 'always run' is disabled&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+strafe &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;strafe modifier - while this is held down, use direction keys to strafe in different directions&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;+use &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;uses an item- such as a button, machine gun, etc.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;adm_ban &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;tfc admin &lt;/td&gt;&lt;td width="57%"&gt;&lt;div style="text-align: left;"&gt;bans the current player in the player's list from the server - must have admin status of server by using the "admin &amp;lt;password&amp;gt;" &lt;/div&gt;&lt;div style="text-align: left;"&gt;        command&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;adm_ceasefire &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;tfc admin &lt;/td&gt;&lt;td width="57%"&gt;pauses or unpauses the game - must have admin status of &lt;div&gt;        server by using the "admin &amp;lt;password&amp;gt;" command&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;adm_countplayers &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;tfc admin &lt;/td&gt;&lt;td width="57%"&gt;shows the number of players on a server and their teams &lt;div&gt;        - must have admin status of server by using the "admin &amp;lt;password&amp;gt;" &lt;/div&gt;&lt;div&gt;        command&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;adm_deal &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;tfc admin &lt;/td&gt;&lt;td width="57%"&gt;begins a cycle in the player's list that asks to kick, ban, &lt;div&gt;        or next for each player - must have admin status of server by using the &lt;/div&gt;&lt;div&gt;        "admin &amp;lt;password&amp;gt;" command&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;adm_kick &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;tfc admin &lt;/td&gt;&lt;td width="57%"&gt;kicks the current player in the player's list from the server &lt;div&gt;        - must have admin status of server by using the "admin &amp;lt;password&amp;gt;" &lt;/div&gt;&lt;div&gt;        command&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;adm_listplayers &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;tfc admin&lt;/td&gt;&lt;td width="57%"&gt;lists all players and their ip addresses - must have admin &lt;div&gt;        status of server by using the "admin &amp;lt;password&amp;gt;" command&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;adm_next &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;tfc admin &lt;/td&gt;&lt;td width="57%"&gt;advances to the next player in the player's list - must &lt;div&gt;        have admin status of server by using the "admin &amp;lt;password&amp;gt;" &lt;/div&gt;&lt;div&gt;        command&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;admin &amp;lt;password&amp;gt; &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;tfc admin &lt;/td&gt;&lt;td width="57%"&gt;after server has set "tfc_adminpwd", use this &lt;div&gt;        in the in-game console to gain admin status of the server and can use &lt;/div&gt;&lt;div&gt;        any of the "adm_*" commands&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;alias &amp;lt;name&amp;gt; "cmd1; cmd2"&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;binds commands together in an alias to perform mutiple tasks &lt;div&gt;        at the hit of one button&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;allowupload&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;uploading/ downloading&lt;/td&gt;&lt;td width="57%"&gt;toggles the uploading of local decals and models to the &lt;div&gt;        server on/off&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;ambient_fade 100&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;sets the distance at which ambient sounds fade away&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;ambient_level 0.300&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;sets the sound level for ambient sounds&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;appenddemo &amp;lt;demoname&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;demo&lt;/td&gt;&lt;td width="57%"&gt;records a demo and appends it to the demo file in existence &lt;div&gt;        at Half-Life/Valve/demo.dem&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;autosave&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;enables autosave feature&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;begin&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;bgetmod&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;requests batch mod status&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;bgetsv&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;requests batch server list&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;bgmbuffer 4096&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;sets the CD audio buffer size&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;bgmvolume 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;toggles CD audio on/off- * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;bind &amp;lt;key&amp;gt; &amp;lt;command&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;combines a &amp;lt;key&amp;gt; with a command or alias&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;bottomcolor 6&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the bottom color of the player model&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;brightness 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;enables glare reduction - *the higher the value, the brighter &lt;div&gt;        it gets&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;build&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;displays the build menu to choose from sentry or dispenser &lt;div&gt;        - *engineer class only&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;c_maxdistance 200&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum distance of the chase cam&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;c_maxpitch 90&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum pitch of the chase cam&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;c_maxyaw 135&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum yaw of the chase cam&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;c_minidistance 30&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;sets the minimum distance of the chase cam&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;c_minpitch 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;sets the minimum pitch of the chase cam&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;c_minyaw -135&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;sets the minimum yaw of the chase cam&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cam_command 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;toggles chase cam commands on/off - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cam_contain 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;toggles chase cam auto-contain in current room on/off - &lt;div&gt;        * 1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cam_idealdist 64&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;sets the preferred distance from the player model to the &lt;div&gt;        chase cam - *works only if thirdperson is activated&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cam_idealpitch 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;sets the preferred pitch for the chase cam - *works only &lt;div&gt;        if thirdperson is activated&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cam_idealyaw 90&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;sets the preferred yaw for the chase cam - *works only if &lt;div&gt;        thirdperson is activated&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cam_snapto 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;sets the preferred snap interval for the chase cam - *works &lt;div&gt;        only if thirdperson is activated&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cancelselect&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;cancels selection&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cd&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;controls CD audio - * i.e., 'cd stop' stops the cd play, &lt;div&gt;        'cd loop X' plays track X using tracks 1-16&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;centerview&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;centers the players view&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;changeclass&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;displays the change class menu&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;changeteam&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;displays the team change menu&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;chase_back 100&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;sets the preferred chase cam distance from the player when &lt;div&gt;        backing up&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;chase_right 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;sets the preferred offset to the side for the chase cam&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;chase_up 16&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;chase cam&lt;/td&gt;&lt;td width="57%"&gt;sets the preferred offset up for the chase cam&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_adaptive&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;displays time, dropped packet %, average latency, up/down &lt;div&gt;        rates, and frames per second (FPS)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_allow_download 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;uploading/ downloading&lt;/td&gt;&lt;td width="57%"&gt;toggles download of maps, models and decals when joining &lt;div&gt;        a server - * 1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_allow_upload 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;uploading/ downloading&lt;/td&gt;&lt;td width="57%"&gt;toggles upload of maps, models and decals when joining a &lt;div&gt;        server - * 1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_allowdownload 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;uploading/ downloading&lt;/td&gt;&lt;td width="57%"&gt;toggles download of maps, models and decals when joining &lt;div&gt;        a server - * 1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_allowupload 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;uploading/ downloading&lt;/td&gt;&lt;td width="57%"&gt;toggles upload of maps, models and decals when joining a &lt;div&gt;        server - * 1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_anglespeedkey 0.670&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the speed that the direction keys change the view angle&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_appendmixed 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;toggles the forcing the playing of mixed sounds as sequential &lt;div&gt;        sounds instead - * 1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_backspeed 400&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the backup speed of a player - number can only go as &lt;div&gt;        fast as a particular server allows&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_bitcounts&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;shows list of bits received for each player, with delta &lt;div&gt;        values&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_bob 0.010&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the amount that the view bobs while the player is running&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_bobcycle 0.800&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets how frequently the view of a player bobs while running&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_bobup 0.500&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the amount that the view of a player bobs while running&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_download_ingame 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;uploading/ downloading&lt;/td&gt;&lt;td width="57%"&gt;toggles downloads of models and decals during a game - * &lt;div&gt;        1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_download_max 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;uploading/ downloading&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum number of files downloaded from a server&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_downloadinterval 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;uploading/ downloading&lt;/td&gt;&lt;td width="57%"&gt;sets the minimum time in between downloads from a server&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_forwardspeed 400&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the forward speed of a player - *can only go as fast &lt;div&gt;        as the server allows&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_gaitestimation 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;enables estimated player stepping motion&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_gg 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles game gauge mode - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_himodels&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles higer quality player models - * 1 is 'on', 0 is &lt;div&gt;        'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_messages&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;shows server messages&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_movespeedkey 0.300&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets movement speed for keyboard use&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_nodelta&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles delta compression - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_nopred 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles client-side prediction - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_pitchdown &amp;lt;angle&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum angle to look down - *default is 89&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_pitchspeed 225&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the speed at which the pitch changes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_pitchup &amp;lt;angle&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum angle to look up - *default is 89&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_pred_fraction 0.5&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the client-side prediction faction - *closer to 1.0 &lt;div&gt;        is more prediction&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_pred_link 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the client-side prediction link value&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_pred_maxtime 255&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum client-side prediction time&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_predict_players 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles prediction of other players - * 1 is 'on', 0 is &lt;div&gt;        'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_print_custom&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;displays loaded custom .wad files or decals&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_resend 3&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the resend count&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_rollangle 2&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the view tilt angle for roll motion&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_rollspeed 200&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the view tilt speed&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_shownet 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles the display of network packet numbers - * 1 is 'on', &lt;div&gt;        0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_showsizes 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles the display of network packet size graph - * 1 is &lt;div&gt;        'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_sidespeed 400&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the strafing speed of a player&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_skycolor_b 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the blue component of the sky color&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_skycolor_g 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the green component of the sky color&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_skycolor_r 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the red component of the sky color&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_skyname &amp;lt;name&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the sky pattern - * such as 'cl_skyname desert'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_skyvec_x 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the sky pattern position x-coordinate&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_skyvec_y 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the sky pattern position y-coordinate&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_skyvec_z 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the sky pattern position z-coordinate&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_slist 10&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the number of servers in the serverlist&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_solid_players 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles solid player models - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_timeout 305&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;sets the inactivity time brfore a client times out&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_upload_max 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;sets the maximum number of files a client can upload to &lt;div&gt;        a server&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_upspeed 320&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the speed of a player when he climbs up&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_usr&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;displays user HUD information&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_view&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;displays list of current on-screen entities&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_waterdist 4&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the underwater distance&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cl_yawspeed 210&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the turning speed - * only will go as fast as a server &lt;div&gt;        allows&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;clear&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;clears the console screen&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;clearlist&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;clears the server list&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;clientport 27005&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the port that the client will use to connect to a server&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cmd&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;can use this in conjunction with a command&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;con_notifytime 4&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;sets client notification time&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;connect &amp;lt;ip address&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;connects to a server with the used ip address&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;contimes &amp;lt;n&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;shows n overlay lines - * n = 4 to 64&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;coop 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;toggles cooperatice play mode - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;crc &amp;lt;mapname&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;displays the crc value for the map at maps\&amp;lt;mapname&amp;gt;.bsp&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;crosshair 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles the crosshair on/off - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;customrsrclist &amp;lt;arg&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;issues a resource request&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;d_spriteskip&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;dc 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles the display of the class briefings - * 1 is 'on', &lt;div&gt;        0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;deathmatch 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;toggles deathmatch mode - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;default_fov 90&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the default field of view in degrees - * smaller number &lt;div&gt;        is a smaller angle of view, while a larger number is a larger field of &lt;/div&gt;&lt;div&gt;        view&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;demos&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;demo&lt;/td&gt;&lt;td width="57%"&gt;runs a loop of demos set with startdemos&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;detdispenser&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;remotely detonates ammo dispenser - * engineer class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;discard&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;drops unusable ammo&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;disconnect&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;disconnects a player from a server&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;displaysoundlist 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;toggles on/off a list of all loaded sounds - * 1 is 'on', &lt;div&gt;        0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;download&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;uploading/ downloading&lt;/td&gt;&lt;td width="57%"&gt;begins downloading files from a server - * only if 'cl_download_ingame' &lt;div&gt;        is set to 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;echo "message"&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;echos text to the console - * useful for letting a player &lt;div&gt;        know that a script or .cfg file was loaded successfully&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;edgefriction 2&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;sets the amount of friction between players and objects&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;enableconsole&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;enables the console screen&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;endmovie&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;ends a currently ongoing movie&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;envmap&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;creates the 6 .bmp images for sky boxes from the player's &lt;div&gt;        current position&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;escape&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;acts as &amp;lt;ESCAPE&amp;gt; key by hiding the console and cancelling &lt;div&gt;        selections&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;fakelag 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;simulates lag - * the higher the number, the more simulated &lt;div&gt;        lag&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;fakeloss 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;simulates packet loss - * the higher the value, the more &lt;div&gt;        simulated packet loss&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;feign&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;fake death - * spy class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;firstperson&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;enables first person viewing of the game&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;flaginfo&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;displays flag status&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;flush&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;flushes the memory and reloads the map&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;fly&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;force_centerview&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;forces the player's view to look straight ahead&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;fps_lan 31&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum framerate on a LAN game&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;fps_modem 31&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum framerate in an internet game&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;fps_single 80&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum framerate in a single playergame&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;fullinfo &amp;lt;complete info string&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;displays user information&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;fullserverinfo&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;displays server information&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gamma 3&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the gamma level&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;getcertificate&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;gets certificate from WON&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;getsv&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;lists each server's ip address and the total number of servers&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gg &amp;lt;demoname&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;demo&lt;/td&gt;&lt;td width="57%"&gt;runs the game gauge benchmark using &amp;lt;demoname&amp;gt; - * &lt;div&gt;        'cl_gg' must be set to 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_affinemodels 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_alphamin 0.250&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the minimum alpha blending level&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_clear 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles visual quality - * cracks between textures show &lt;div&gt;        when set to 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_cull 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles rendering of visible objects only - * 1 is 'on', &lt;div&gt;        0 is 'off', and 0 will lower fps&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_d3dflip 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles reversed rendering order for D3D&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_dither 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles dithering - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_dump&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;lists the data for the video card: vendor, renderer, version, &lt;div&gt;        and extensions used&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_flipmatrix 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles special crosshair fix when using the 3DNow! 3Dfx &lt;div&gt;        MiniGL - * 1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_keeptjunctions 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles showing of cracks between textures - * 1 is 'on', &lt;div&gt;        0 is 'off', with 1 being the better quality and slower fps&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_lightholes 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles light holes - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_log &amp;lt;logfilename&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;writes graphic debug messages to &amp;lt;logfilename&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_max_size 256&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum texture size&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_monolights 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles a uniform light source with no shadows - * 1 is &lt;div&gt;        'on', 0 is 'off', and works in OpenGL only&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_nobind 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles the replacement of textures with alphanumeric characters &lt;div&gt;        - * 1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_overbright 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles maximum brightness mode - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_palette_tex 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles paletted textures - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_picmip 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the rendering quality - * higher the number is faster &lt;div&gt;        but lower quality&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_playermip 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the player rendering quality - * higher the number &lt;div&gt;        is faster but lower quality&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_polyoffset 4&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the polygon offset - try out different values for texture &lt;div&gt;        flickering problems&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_reporttjunctions 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles writing T-junction reporting to the console&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_round_down 3&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the texture rounding down value - * higher the number &lt;div&gt;        faster but lower quality&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_smoothmodels 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles model smoothing - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_spriteblend 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles blending sprite graphics - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_texels&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;reports the number of texels uploaded to the video card&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_texsort 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles a texel sort - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_texturemode [type]&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the rendering mode in order from the lowest quality &lt;div&gt;        but fastest to highest quality which is slower - * [type] options are: &lt;/div&gt;&lt;div&gt;        gl_nearest_mipmap_nearest, gl_linear_mipmap_nearest (these two deal with &lt;/div&gt;&lt;div&gt;        bilinear filtering) and gl_nearest_mipmap_linear, gl_linear_mipmap_linear &lt;/div&gt;&lt;div&gt;        (which deals with trilinear filtering)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_wateramp 0.300&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_zmax 4096&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum size for the Z-Buffer&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;gl_ztrick 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles the speeding up of 3Dfx rendering - * 1 is 'on', &lt;div&gt;        0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;god&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;god mode makes player invincible - * 'sv_cheats' must be &lt;div&gt;        set to 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;graphheight 64&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the height of the r_netgraph display&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;graphhigh 512&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum value of the r_netgraph display&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;graphmean 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the mean value of the r_netgraph display&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;graphmedian 128&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the median value of the r_netgraph display&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;hideconsole&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;hides the console&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;hisound 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;toggles high-quality sound - * 1=22kHz, 0=11kHz&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;hud_centerid 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles player ID display - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;hud_deathnotice_time 6&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets how long death messages remain onscreen&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;hud_drawhistory_time 5&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets how long HUD item icons remain onscreen&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;hud_fastswitch 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles fast weapon switching - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;hud_saytext_time 5&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets how long chat messages remain onscreen&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;impulse 100&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;enables flashlight&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;impulse 101&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;gives all weapons and ammo - * 'sv_cheats' must be set to &lt;div&gt;        1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;impulse 201&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sprays logo decal&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;interp&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;enables frame interpolation&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;invlast&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects previous item in inventory&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;invnext&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects next item in inventory&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;invprev&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects previous item in inventory&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;ip xxx.xxx.xxx.xxx&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;sets ip address&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;ip_clientport 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the client port for a TCP/IP game&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;ipx_clientport 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the client port for an IPX game&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joyadvanced 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;td width="57%" rowspan="19"&gt;These do joystick things - who the hell uses &lt;div&gt;        joysticks for FPSes anyway?!? :)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joyadvancedupdate&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joyadvaxisr 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joyadvaxisv 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joyadvaxisx 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joyadvaxisy 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joyadvaxisz 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joyforwardsensitivity -1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joyforwardthreshold 0.150&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joyname 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joypitchsensitivity 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joypitchthreshold 0.150&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joysidesensitivity -1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joysidethreshold 0.150&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joystick 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joywwhack1 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joywwhack2 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joyyawsensitivity -1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;joyyawthreshold 0.150&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;joystick&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;kill&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;player suicides to respawn again&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;lambert 1.500&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;lcd_x 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;may have something to do with lcd display monitors&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;lcd_yaw 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;may have something to do with lcd display monitors&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;lightgamma 2.500&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets the lighting gamma value&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;list&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;lists local servers found after using the 'slist' commands&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;listdemo &amp;lt;demoname&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;demo&lt;/td&gt;&lt;td width="57%"&gt;lists information about &amp;lt;demoname&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;load &amp;lt;name&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;loads a saved game&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;loadas8bit 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;toggles the forcing of 8-bit (lower quality) sounds - * &lt;div&gt;        1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;localinfo&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;shows local settings&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;logos&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;lists decals&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;lookspring 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;mouse&lt;/td&gt;&lt;td width="57%"&gt;toggles automatic view centering when 'mlook' is deactivated &lt;div&gt;        - * 1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;lookstrafe 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;mouse&lt;/td&gt;&lt;td width="57%"&gt;toggles mouse strafing when 'mlook' is active - * 1 is 'on', &lt;div&gt;        0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;m_filter 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;mouse&lt;/td&gt;&lt;td width="57%"&gt;toggles mouse filtering (smoothing) - * 1 is 'on', 0 is &lt;div&gt;        'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;m_forward&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;mouse&lt;/td&gt;&lt;td width="57%"&gt;sets the mouse forward speed sensitivity multiplier&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;m_pitch 0.022&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;mouse&lt;/td&gt;&lt;td width="57%"&gt;sets the mouse pitch (up and down motion) speed sensitivity &lt;div&gt;        multiplier - * negative numbers result in an inverted mouselook&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;m_side 0.800&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;mouse&lt;/td&gt;&lt;td width="57%"&gt;sets the mouse strafing speed sensitivity multiplier&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;m_yaw 0.022&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;mouse&lt;/td&gt;&lt;td width="57%"&gt;sets the yaw speed sensitivity multiplier&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;mcache&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;lists modem cache contents&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;menuselect &amp;lt;x&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects item &amp;lt;x&amp;gt; from a menu&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;messagemode &amp;lt;text&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;displays &amp;lt;text&amp;gt; to all other players on a server&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;messagemode2 &amp;lt;text&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;displays &amp;lt;text&amp;gt; to only other players on same team&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;model &amp;lt;modelname&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;changes current player model to &amp;lt;modelname&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;motd&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;displays the Message Of The Day from the server's motd.txt &lt;div&gt;        file &lt;a href="http://www.blogger.com/howto.html#configs" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;name &amp;lt;playername&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;used to change a player's name&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;netbad&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;simulates a bad network connection&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;netchokeloop 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;netmax&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;displays maximum packets and game packets&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;netusage 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles a network usage graph - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;new&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;begins a new singleplayer game&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;nextdl&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;downloads next file&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;noclip 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;if turned on, players can walk through walls - * 1 is 'on', &lt;div&gt;        0 is 'off', and 'sv_cheats' must be set to 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;nosound 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;toggles sound - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;notarget 0 &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;makes players ignore you - * 'sv_cheats' must be set to &lt;div&gt;        1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;notify&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;pause&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;pauses a game&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;pingservers&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;displays pings of servers in the serverlist&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;pingsv &amp;lt;ip:port&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;pings a server at &amp;lt;ip:port&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;play &amp;lt;filename&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;plays a .wav designated by &amp;lt;filename&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;playdemo &amp;lt;filename&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;demo&lt;/td&gt;&lt;td width="57%"&gt;plays &amp;lt;filename&amp;gt;.dem at normal speed&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;playvol 9&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;demo&lt;/td&gt;&lt;td width="57%"&gt;sets demo playback volume&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;pm_nostucktouch 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;pm_nostudio 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;pm_pushfix 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;pm_worldonly 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;pointfile &amp;lt;filename&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;loads maps\&amp;lt;filename&amp;gt;.pts&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;precache 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles preloading of all needed files at map start - * &lt;div&gt;        1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;prespawn&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;primegren1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;primes grenade type 1&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;primegren2&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;primes grenade type 2&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;protocol&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;ptrack&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;pushlatency -100&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;set this number to the inverse of your ping to help latency&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;quit&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;all&lt;/td&gt;&lt;td width="57%"&gt;exits to windows without confirmation&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_decals 250&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum number of decals&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_drawadaptive 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_drawentities 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles drawing player models and sprites - * 1 is 'on', &lt;div&gt;        0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_drawviewmodel 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles drawing player weapon model - * 1 is 'on', 0 is &lt;div&gt;        'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_dynamic 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles dynamic lighting - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_fullbright&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles maximum brightness in local games only - * 1 is &lt;div&gt;        'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_glowshellfreq 2.2&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_lightmap &amp;lt;map#&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;developers&lt;/td&gt;&lt;td width="57%"&gt;software rendering mode only - * displays one of four (0,1,2,3) &lt;div&gt;        possible lightmaps to view range of switched lights&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_lightstyle &amp;lt;style#&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;developers&lt;/td&gt;&lt;td width="57%"&gt;software rendering mode only - * displays only specified &lt;div&gt;        lighting style for viewing full range of pulsing, blinking, etc. lighting &lt;/div&gt;&lt;div&gt;        effects&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_mirroralpha 0 &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles reflective textures - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_mmx 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles MMX xalculations for MMX cpu's - * 1 is 'on', 0 &lt;div&gt;        is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_netgraph 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles graph of network conditions - *0 is 'off', 1 shows &lt;div&gt;        green = good, yellow = bad, red = horrible, 2 shows packetsize&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_norefresh 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;toggles clearing HUD and console before redrawing - * 1 &lt;div&gt;        is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_novis 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;toggles drawing underwater polygons - * 1 is 'on', 0 is &lt;div&gt;        'off', 'r_wateralpha' must be set to 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_shadows 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles players' shadows - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_speeds 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;developers&lt;/td&gt;&lt;td width="57%"&gt;toggles average fps, draw speed and polygon info - * 1 is &lt;div&gt;        'on', 0 is 'off', very useful when making maps&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_traceglow 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;toggles inclusion of monsters in glow sprite occlusion checking &lt;div&gt;        - * 1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_wadtextures 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;r_wateralpha 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles alpha blending underwater - * 1 is 'on', 0 is 'off', &lt;div&gt;        'r_novis' must be set to 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;rate 5000&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets client data rate - * 1000 - 5000 for modems, and 10000+ &lt;div&gt;        for LAN&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;reconnect&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;reconnects to the current server&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;record &amp;lt;filename&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;demo&lt;/td&gt;&lt;td width="57%"&gt;begins to record a demo and saves it to Half-Life\Valve\&amp;lt;filename&amp;gt;.dem&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;removedemo &amp;lt;demo&amp;gt; &amp;lt;sgmt&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt;demo&lt;/td&gt;&lt;td width="57%"&gt;removes a segment &amp;lt;sgmt&amp;gt; from &amp;lt;demo&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;resourcelist&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;lists all loaded resources&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;resources&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;lists loaded decals&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;retry&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;tries four more times to connect to a server that has already &lt;div&gt;        failed four connect attempts&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;room_delay 0.3&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;3D sound setting&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;room_dlylp 2&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;3D sound setting&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;room_feedback 0.42&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;3D sound setting&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;room_left 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;3D sound setting&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;room_lp 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;3D sound setting&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;room_mod 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;3D sound setting&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;room_off 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;3D sound setting&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;room_refl 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;3D sound setting&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;room_refl 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;3D sound setting&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;room_rvblp 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;3D sound setting&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;room_size 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;3D sound setting&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;room_type 20&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;3D sound setting&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_2dvolume 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;maximum volume at which 2D sounds are played - * range from &lt;div&gt;        0 to 1.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_a3d 0.000000&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;toggles A3D support - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_automax_distance 30&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;sets the distance for maximum sound volume&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_automin_distance 2&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;sets the distance for minimum sound volume&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_blipdir 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_bloat 2.0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;bloat factor for polygons in A3D 2.0 only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_buffersize 65536&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;sets the buffer size&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_disable_a3d 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;toggles disabling a3D - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_distance 60&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;adjust the ratio of game units to meters, affecting velocity, &lt;div&gt;        positioning and distance - * higher the number, the closer everything &lt;/div&gt;&lt;div&gt;        gets in audio terms - range from 0 to infinity&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_doppler 0.0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;adjusts the doppler - * 1 is 'on', 0 is 'off', range from &lt;div&gt;        0 to 10, and is very sensitive&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_eax 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;toggles EAX support - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_enable_a3d&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;enables A3D support&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_geometry 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;toggles geometry rendering in A3D 2.0 only - * 1 is 'on', &lt;div&gt;        0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_leafnum 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_materials 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_max_distance 1000&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;maximum distance from the listener before rolloff is no &lt;div&gt;        longer applied - * valid range from 's_min_distance' to infinity&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_min_distance 5&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;minimum distance a source will be from the listener before &lt;div&gt;        rolloff is applied - * range from 0 to 's_max_distance'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_numpolys 200&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;maximum polygons to be rendered in A3D 2.0 only - setting &lt;div&gt;        this to 0 is the same as turning off 's_geometry' - * range from 0 to &lt;/div&gt;&lt;div&gt;        infinity&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_occfactor 0.250&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;transmission value of material - the smaller the number, &lt;div&gt;        the less sound passes through material - * range from 0 to 1.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_occlude 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;toggles sound passing throug material (occlusions) in A3D &lt;div&gt;        2.0 only - * 1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_polykeep 1000000000&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_polysize 10000000&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_refdelay 4&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;delays between a source and its closest reflection in A3D &lt;div&gt;        2.0 only - higher the delay, the more time it takes between when the source &lt;/div&gt;&lt;div&gt;        and its first reflection is played - * range from 0 to 100&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_refgain 0.4&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;adjusts the gain on each reflection in A3D 2.0 only, where &lt;div&gt;        the effects of distance are increased: high frequencies are filtered and &lt;/div&gt;&lt;div&gt;        volume lowered - * range from 0 to 10&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_rolloff 1.0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_showtossed 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_usepvs 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;s_verbwet 0.25&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;controls the wet/dry mix of reverb for A3D only - higher &lt;div&gt;        the number, the more wet the sounds - * range from 0 to 1.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;save&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;save current game in single player only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;saveme&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;calls for a medic&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;say "message"&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;chat with all other players on a server&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;say_team "message"&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;players&lt;/td&gt;&lt;td width="57%"&gt;relay a message to only your teammates&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;scr_centertime 2&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;sets how long server messages remain on the screen&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;scr_connectmsg "msg"&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;displays "msg" in screen's lower left&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;scr_connectmsg1 "msg"&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;displays "msg" 1 in screen's lower left&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;scr_connectmsg2 "msg"&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt;displays "msg" 2 in screen's lower left&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;scr_conspeed 600&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the console scroll speed&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;scr_ofsx 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the screen message offset&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;scr_ofsy 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the screen message offset&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;scr_ofsz 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the screen message offset&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;scr_printspeed 7&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the screen message print speed&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;scr_transparentui 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;screenshot&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;captures the screen and saves it in the Half-Life/Valve &lt;div&gt;        directory&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sensitivity 9&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;mouse&lt;/td&gt;&lt;td width="57%"&gt;sets the sensitivity of the mouse&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;servercfgfile&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the sercer config file - * default is server.cfg&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;serverinfo&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;displays the server infromation&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;serverprofile &amp;lt;profile string&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the server profile&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;setdemoinfo &amp;lt;demo&amp;gt; &amp;lt;sgmt&amp;gt; info&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;demo&lt;/td&gt;&lt;td width="57%"&gt;adds information to a demo, such as a text title, play 'tracknum', &lt;div&gt;        fade &amp;lt;in/out&amp;gt; or &amp;lt;fast/slow&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;setinfo&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;- * i.e., 'setinfo "ts" "0"' or 'setinfo &lt;div&gt;        "dc" "0"'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;setinfo tf_id &amp;lt;Battle ID&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the tfc clan battle id &lt;a href="http://www.blogger.com/howto.html#clanmode" class="more"&gt;[more]&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sfeign&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;fakes death - * spy class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;shortname&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;displays client's name&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;showdrop 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles the display of dropped packets - * 1 is 'on', 0 &lt;div&gt;        is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;showinfo 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles display of all packets - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;showpackets 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles network packet info display - * 1 is 'on', 0 is &lt;div&gt;        'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;showpause 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles pause of graphic display - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;showram 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles display of available ram - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;showtriggers 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;developers&lt;/td&gt;&lt;td width="57%"&gt;toggles display of map trigger entities - * 1 is 'on', 0 &lt;div&gt;        is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sizedown&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;decreases screen size and increases fps&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sizeup&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;increases screen size and decreases fps&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;skill 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the skill level in singleplayer and coop mode&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;skin 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the model skin&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;skipdl&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;skips the current download and moves on to the next, if &lt;div&gt;        any exist&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;skipul&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;skips the current upload and moves to the next, if any exist&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;slist&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;searches for local servers - * use 'list' to display this &lt;div&gt;        list&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;slot1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;select weapon group 1 (or menu item 1) see 'use'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;slot2&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;select weapon group 2 (or menu item 2) see 'use'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;slot3&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;select weapon group 3 (or menu item 3) see 'use'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;slot4&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;select weapon group 4 (or menu item 4) see 'use'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;slot5&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;select weapon group 5 (or menu item 5) see 'use'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;slot6&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;select weapon group 6 (or menu item 6) see 'use'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;slot7&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;select weapon group 7 (or menu item 7) see 'use'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;slot8&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;select weapon group 8 (or menu item 8) see 'use'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;slot9&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;select weapon group 9 (or menu item 9) see 'use'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;slot10&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;select weapon group 10 (or menu item 10) see 'use'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;snapshot&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;takes a screenshot&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;snapto&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;snd_noextraupdate 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;toggles extra sound system updates - * 1 is 'on' and only &lt;div&gt;        use if having problems, 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;snd_show 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;toggles the display of which sounds are being played - * &lt;div&gt;        1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;soundfade &amp;lt;parameter&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;sets the soundfade parameters - *&amp;lt;param&amp;gt; = &amp;lt;%&amp;gt;&amp;lt;hold&amp;gt;[&amp;lt;out&amp;gt;&amp;lt;in&amp;gt;]&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;soundinfo&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;displays the number of stereo channels, samples, samplebits, &lt;div&gt;        speed DMA, and sound channels&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;soundlist&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;displays a list of all loaded sounds&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;spawn&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;spawns a player back into the game&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;speak &amp;lt;message&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;to say something over the intercom - * try: hello, #000000, &lt;div&gt;        mesa, you, go alert&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;special&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;displays the special menu for each class&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;spectator 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles entering a game as a spectator - * 1 is 'on', 0 &lt;div&gt;        is 'off' - spectator mode does not currently work&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;startdemos&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;demo&lt;/td&gt;&lt;td width="57%"&gt;begins playing demos in a loop&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;startmovie &amp;lt;filename&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;demo&lt;/td&gt;&lt;td width="57%"&gt;plays a movie&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;stop&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;demo&lt;/td&gt;&lt;td width="57%"&gt;stops the recording of a demo&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;stopdemo&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;demo&lt;/td&gt;&lt;td width="57%"&gt;stop the playing of a demo&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;stopsound&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;stops playing the current sound&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;suitvolume 0.220000&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;sets the volume of the HEV suit&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;swapdemo &amp;lt;demo&amp;gt; &amp;lt;seg&amp;gt; &amp;lt;seg&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;demo&lt;/td&gt;&lt;td width="57%"&gt;swaps two segments' positions inside a demo&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tell &amp;lt;message&amp;gt; &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;speks a message&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;texgamma 2&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;possibly sets the gamma of the text?&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_ac&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects assault cannon weapon - * hw class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_autorifle&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects autorifle weapon - * sniper class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_axe&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects crowbar - *sniper, soldier, demoman, hw, and pyro &lt;div&gt;        classes only&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_flamethrower&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects flamethrower - * pyro class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_gl&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects grenade launcher - * demo class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_ic&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects incendiary cannon - * pyro class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_knife&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects knife - * spy class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_medikit&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects medkit - * medic class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_ng&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects nailgun - * sniper and scout classes only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_pl&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects pipe launcher - * demo class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_railgun&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects railgun - * engineer class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_rpg&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects rocket launcher - * soldier class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_shotgun&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects single-barrel shotgun - * scout, soldier, demoman, &lt;div&gt;        medic, hw, and pyro classes only&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_sniperrifle&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects sniper rifle - * sniper class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_spanner&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects the spanner/wrench - * engineer class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_superng&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects the super nailgun - * medic class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_supershotgun&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects double-barrel shotgun - * soldier, medic, hw, spy, &lt;div&gt;        and engineer classes only&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tf_weapon_tranq&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects the tranquilizer gun - * spy class only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;thirdperson&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;enables third-person view&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;throwgren&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;throws the grenade type last primed with 'primegren1' or &lt;div&gt;        'primegren2'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;timedemo &amp;lt;demoname&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;demo&lt;/td&gt;&lt;td width="57%"&gt;plays &amp;lt;demoname&amp;gt;.dem at max fps and reports average &lt;div&gt;        fps&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;timerefresh&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;player spins in plave and reports average fps for the spinning &lt;div&gt;        view&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;toggleconsole&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles the console screen - * usually bound to '~'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;topcolor 30&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the model top color&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;traceralpha 0.500&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets tracer bullet alpha component&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tracerblue 0.400&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets tracer bullet blue component&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tracergreen 0.800&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets tracer bullet green component&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tracerlength 0.800&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the tracer bullet length&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;traceroffset 30&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the tracer bullet offset&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tracerred 0.800&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the tracer bullet red component&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tracerspeed 6000&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the tracer bullet speed&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;unbind &amp;lt;key&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;removes binding to key &amp;lt;key&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;unbindall&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;removes all key bindings&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;upload&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;uploads files to a server&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;uprate&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;displays the transmission rate to a server&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;use &amp;lt;item&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;uses an item or weapon, such as 'use weapon_crowbar'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;user &amp;lt;name/id#&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;lists model color, name, rate, and model for specified user &lt;div&gt;        &lt;a href="http://www.blogger.com/howto.html#kicking" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;v_centermove 0.150&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;c_centerspeed 500&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;v_dark 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;v_kickpitch 0.600&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the amount player view pitch changes when player is &lt;div&gt;        hit&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;v_kickroll 0.600&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the amount player view roll changes when player is &lt;div&gt;        hit&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;v_kicktime 0.500&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets the duration of player view pitch and roll when player &lt;div&gt;        is hit&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;version&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;gives build version and date it was installed&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;vid_config_x 800&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets horizontal screen resolution&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;vid_config_y 600&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets vertical screen resolution&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;vid_d3d 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles Direct3D support - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;vid_describemode&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;displays video mode settings&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;vid_mode 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;sets video mode&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;vid_nopageflip 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles disabling video page flipping - * 1 is 'on', 0 is &lt;div&gt;        'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;vid_stretch_by_2&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;enables video stretching (for interlaced display)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;vid_wait 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;toggles video sync - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;viewframe&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;video&lt;/td&gt;&lt;td width="57%"&gt;enables wire-frame display - * OpenGL only&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;viewmodel&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;enables model display&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;viewnext&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects next model&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;viewprev&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;selects previous model&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;viewsize 120&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets view size&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;violence_ablood 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles blood - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;violence_agibs 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles gibs - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;violence_hgibs 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;toggles gibs - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;volume 1.0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;audio&lt;/td&gt;&lt;td width="57%"&gt;sets game volume&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;wait&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;pauses for 1 tick during running an alias or script&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;waterroom_type 14&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;wc&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt; &lt;/td&gt;&lt;td width="12%" align="center"&gt; &lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;weapon_357&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;weapon name for .357 magnum - * for example, 'use weapon_357'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;weapon_9mmAR&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;weapon name for .9mm assault rifle - * i.e., 'use weapon_9mmAR'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;weapon_9mmhandgun&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;weapon name for .9mm pistol - * i.e., 'use weapon_9mmhandgun'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;weapon_crossbow&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;weapon name for crossbow - * i.e., 'use weapon_crossbow'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;weapon_crowbar&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;weapon name for crowbar - * i.e., 'use weapon_crowbar'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;weapon_egon&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;weapon name for egon gun - * i.e., 'use weapon_egon'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;weapon_gauss&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;weapon name for gauss gun - * i.e., 'use weapon_gauss'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;weapon_handgrenade&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;weapon name for handgrenade - * i.e., 'use weapon_handgrenade'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;weapon_hornetgun&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;weapon name for hornet gun - * i.e., 'use weapon_hornetgun'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;weapon_rpg&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;weapon name for rocket launcher - * i.e., 'use weapon_rpg'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;weapon_satchel&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;weapon name for satchel charge - * i.e., 'use weapon_satchel'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;weapon_shotgun&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;weapon name for shotgun - * i.e., 'use weapon_shotgun'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;weapon_snark&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;weapon name for snarks - * i.e., 'use weapon_snark'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;weapon_tripmine&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;weapon name for tripwire mines - * i.e., 'use weapon_tripmine'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;zoom_sensitivity_ratio 1.200&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client&lt;/td&gt;&lt;td width="12%" align="center"&gt;player&lt;/td&gt;&lt;td width="57%"&gt;sets mouse sensitivity while using weapon zoom&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;developer 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;mod authors&lt;/td&gt;&lt;td width="12%" align="center"&gt;developers&lt;/td&gt;&lt;td width="57%"&gt;toggles on/off special developer debug console messages &lt;div&gt;        - * 1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;entities&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;mod authors&lt;/td&gt;&lt;td width="12%" align="center"&gt;developers&lt;/td&gt;&lt;td width="57%"&gt;lists currently loaded entities&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;hpkextract &amp;lt;filename&amp;gt; [all|1 idx]&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;mod authors&lt;/td&gt;&lt;td width="12%" align="center"&gt;developers&lt;/td&gt;&lt;td width="57%"&gt;extracts files from hpk file - * opts = &amp;lt;hpkname&amp;gt; &lt;div&gt;        [all | single index]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;hpklist &amp;lt;hpkfilename&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;mod authors&lt;/td&gt;&lt;td width="12%" align="center"&gt;developers&lt;/td&gt;&lt;td width="57%"&gt;lists the files in &amp;lt;hpkfilename&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;hpkremove &amp;lt;name&amp;gt; &amp;lt;index&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;mod authors&lt;/td&gt;&lt;td width="12%" align="center"&gt;developers&lt;/td&gt;&lt;td width="57%"&gt;removes files from &amp;lt;hpkfilename&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;hpkval &amp;lt;filename&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;mod authors&lt;/td&gt;&lt;td width="12%" align="center"&gt;developers&lt;/td&gt;&lt;td width="57%"&gt;displays the checksum value for &amp;lt;hpkfilename&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;addip &amp;lt;min&amp;gt; &amp;lt;ipaddress&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;adds an ip address to the filterban list - * use 0 minutes &lt;div&gt;        to make the addition permanent &lt;a href="http://www.blogger.com/howto.html#kicking" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;banid &amp;lt;minutes&amp;gt; &amp;lt;uniqueid&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin &lt;/td&gt;&lt;td width="57%"&gt;bans a player from a server using their uniqueid - get this &lt;div&gt;        unique id from the "users" command - 0 minutes is a permanent &lt;/div&gt;&lt;div&gt;        ban - **Version 4.0.1.3+ only &lt;a href="http://www.blogger.com/howto.html#kicking" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;banid &amp;lt;minutes&amp;gt; &amp;lt;uniqueid&amp;gt; kick&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin &lt;/td&gt;&lt;td width="57%"&gt;bans AND kicks a player from a server using their uniqueid &lt;div&gt;        - get this unique id from the "users" command - 0 minutes is &lt;/div&gt;&lt;div&gt;        a permanent ban - **Version 4.0.1.3+ only &lt;a href="http://www.blogger.com/howto.html#kicking" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;changelevel &amp;lt;mapname&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;changes the map and maintains client connections&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;changelevel2 &amp;lt;mapname&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;continues the current game on a new map&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cmdlist&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;lists all of the console commands - * if you type 'cmdlist &lt;div&gt;        a', it will only list those commands that begin with the letter a, and &lt;/div&gt;&lt;div&gt;        so on - also, 'cmdlist log logfile writes the list to C:\logfile&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cr_demoman #&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin &lt;/td&gt;&lt;td width="57%"&gt;sets the number of demomen allowed on a team&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cr_engineer #&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin &lt;/td&gt;&lt;td width="57%"&gt;sets the number of engineers allowed on a team&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cr_hw #&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin &lt;/td&gt;&lt;td width="57%"&gt;sets the number of hw's allowed on a team&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cr_medic #&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin &lt;/td&gt;&lt;td width="57%"&gt;sets the number of medics allowed on a team&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cr_pyro #&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin &lt;/td&gt;&lt;td width="57%"&gt;sets the number of pyros allowed on a team&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cr_sniper #&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin &lt;/td&gt;&lt;td width="57%"&gt;sets the number of snipers allowed on a team&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cr_soldier #&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin &lt;/td&gt;&lt;td width="57%"&gt;sets the number of soldiers allowed on a team&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cr_spy #&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin &lt;/td&gt;&lt;td width="57%"&gt;sets the number of spies allowed on a team&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;cvarlist&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;lists all the console variables in the console - * 'cvar &lt;div&gt;        log filename' will write this list to the file C:\filename&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;decalfrequency &amp;lt;seconds&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets how frequently players can display their logo - * default &lt;div&gt;        is 30&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;dropclient&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;disconnects a client from a server&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;exec &amp;lt;filename&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;executes a script of .cfg file&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;exit&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;closes a game or dedicated server program to windows without &lt;div&gt;        confirmation&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;filterban 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles ip banning - * 1 is 'on', 0 is 'off' &lt;a href="http://www.blogger.com/howto.html#kicking" class="more"&gt;[more]&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;heartbeat&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sends a heartbeat signal to the master server to "remind" &lt;div&gt;        the master server that your server is still online and available&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;host_framerate 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the speed that the host/server interacts with the game&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;host_killtime 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets a time delay before killing the server&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;hostname &amp;lt;name&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the server hostname &lt;a href="http://www.blogger.com/howto.html#configs" class="more"&gt;[more]&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;hostport 27015&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets connection port for the server&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;info &amp;lt;userid&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;lists info on a player&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;ip_hostport 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the server port for a TCP/IP game&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;ipx_serverport 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the server port for an IPX game&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;keys&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;shows the CD key info &lt;a href="http://www.blogger.com/howto.html#kicking" class="more"&gt;[more]&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;kick &amp;lt;player&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;kicks a player from a server using their name &lt;a href="http://www.blogger.com/howto.html#kicking" class="more"&gt;[more]&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;kick # &amp;lt;keys#&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;kicks a player from a server using their id keys # - get &lt;div&gt;        this # from using the "keys" command &lt;a href="http://www.blogger.com/howto.html#kicking" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;kick # &amp;lt;userid&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;kicks a player from a server using their userid - get the &lt;div&gt;        userid from using the "users" command - **Version 4.0.1.3+ only &lt;/div&gt;&lt;div&gt;        &lt;a href="http://www.blogger.com/howto.html#kicking" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;killserver&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;shuts down the server&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;listid&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;lists the uniqueid's in the banlist&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;listip&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;lists the ip addresses in the filterban list&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;log on&lt;br /&gt;&lt;/strong&gt;&lt;div&gt;&lt;strong&gt;        log off&lt;/strong&gt;&lt;/div&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles logging &lt;a href="http://www.blogger.com/howto.html#configs" class="more"&gt;[more]&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;logaddress &amp;lt;ip&amp;gt; &amp;lt;port&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the address for logfile when logging to a remote machine&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;lservercfgfile&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the listen server config file - default is listenserver.cfg&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;map &amp;lt;mapname&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;changes the map running on server  and disconnects &lt;div&gt;        currently connected players &lt;a href="http://www.blogger.com/howto.html#configs" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;mapcyclefile 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;specifies the name of the list of maps to cycle through &lt;div&gt;        on a server - * default is 'mapcycle.txt'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;maps &amp;lt;substring&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;lists maps containing &amp;lt;substring&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;maxplayers 16&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets maximum number of clients allowed on a server &lt;a href="http://www.blogger.com/howto.html#configs" class="more"&gt;[more]&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;motd_display_time 8&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the amount of time that the motd will remain displayed &lt;div&gt;        on players' screens&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;mp_autocrosshair 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles the use of autoaim crosshairs - * 1 is 'on', 0 is &lt;div&gt;        'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;mp_decals 300&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum number of decals to be displayed at a time &lt;div&gt;        &lt;a href="http://www.blogger.com/howto.html#beyondbasics" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;mp_falldamage 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server &lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles realistic fall damage - * 1 is 'on', 0 is 'off' &lt;div&gt;        &lt;a href="http://www.blogger.com/howto.html#beyondbasics" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;mp_flashlight 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles use of flashlight for clients - * 1 is 'on', 0 is &lt;div&gt;        'off' &lt;a href="http://www.blogger.com/howto.html#beyondbasics" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;mp_footsteps 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles footstep sounds - * 1 is 'on', 0 is 'off' &lt;a href="http://www.blogger.com/howto.html#beyondbasics" class="more"&gt;[more]&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;mp_forcerespawn 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles forcing clients to immediately respawn when killed &lt;div&gt;        - * 1 is 'on', 0 is 'off' &lt;a href="http://www.blogger.com/howto.html#beyondbasics" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;mp_fraglimit 40&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets number of frags that changes maps when reached &lt;a href="http://www.blogger.com/howto.html#beyondbasics" class="more"&gt;[more]&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;mp_friendlyfire 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles friendly fire damage from teammates - * 1 is 'on', &lt;div&gt;        0 is 'off' &lt;a href="http://www.blogger.com/howto.html#teamplay" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;mp_logecho 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles logging of echo commands - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;mp_logfile 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles logging during multiplayer games - * 1 is 'on', &lt;div&gt;        0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt; &lt;p&gt;&lt;strong&gt;mp_teamlist &amp;lt;teamname/modelname;&lt;br /&gt;&lt;/p&gt;&lt;div&gt;          teamname/modelname&amp;gt;&lt;p&gt;&lt;/p&gt;&lt;/div&gt;&lt;/strong&gt;&lt;p&gt;&lt;/p&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the teamnames and models used for the teams in teamplay &lt;div&gt;        mode &lt;a href="http://www.blogger.com/howto.html#teamplay" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;mp_teamplay 21&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;set the flag number (such as 21 listed here) to enable teamplay &lt;div&gt;        with that flag number's corresponding actions &lt;a href="http://www.blogger.com/howto.html#teamplay" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;mp_timelimit 25&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the time in minutes between map changes &lt;a href="http://www.blogger.com/howto.html#beyondbasics" class="more"&gt;[more]&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;mp_weaponstay 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles whether weapons remain after a player picks them &lt;div&gt;        up - * 1 is 'on', 0 is 'off' &lt;a href="http://www.blogger.com/howto.html#beyondbasics" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;password &amp;lt;pass&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets private server password&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;path&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;displays current search path&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;pausable 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles whether or not clients can pause a server game - &lt;div&gt;        * 1 is 'on', 0 is 'off' &lt;a href="http://www.blogger.com/howto.html#beyondbasics" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;ping&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;displays pings of all clients&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;port 27015&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the defualt server connection port&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;quit&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;exits to windows without confirmation&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;rcon &amp;lt;password&amp;gt;&lt;br /&gt;&lt;/strong&gt;&lt;div&gt;&lt;strong&gt;        rcon &amp;lt;command&amp;gt;&lt;/strong&gt;&lt;/div&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;remote console command of a server - * &amp;lt;password&amp;gt; &lt;div&gt;        must be given first by rcon client before any commands will be accepted &lt;/div&gt;&lt;div&gt;        by the server &lt;a href="http://www.blogger.com/howto.html#rcon" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;rcon_address &amp;lt;ip addy&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the rcon ip address &lt;a href="http://www.blogger.com/howto.html#rcon" class="more"&gt;[more]&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;rcon_password &amp;lt;pass&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the rcon password &lt;a href="http://www.blogger.com/howto.html#rcon" class="more"&gt;[more]&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;rcon_port 27015&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the rcon console port &lt;a href="http://www.blogger.com/howto.html#rcon" class="more"&gt;[more]&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;registered 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;reload&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;reloads current map&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;removeid &amp;lt;uniqueid&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;removes uniqueid from being banned on a server - **Version &lt;div&gt;        3.0.1.3 / 4.0.1.3+ only &lt;a href="http://www.blogger.com/howto.html#kicking" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;removeip &amp;lt;ip addy&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;removes ip address from the filterban list &lt;a href="http://www.blogger.com/howto.html#kicking" class="more"&gt;[more]&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;restart&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;client/ server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;restarts the current map and cleans the slate&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;setmaster &amp;lt;ip or hostname&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the master server - * use either an ip addy or a hostname &lt;div&gt;        &lt;a href="http://www.blogger.com/howto.html#configs" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;stuffcmds&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;used to initialize client console commands from server and &lt;div&gt;        restarts server and then does some funky thing to the server display&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_accelerate 10&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the player acceleration for a server&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_aim 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles auto-aim for clients - * 1 is 'on', 0 is 'off' &lt;a href="http://www.blogger.com/howto.html#beyondbasics" class="more"&gt;[more]&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_airaccelerate 10&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the movement speed while player is in the air&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_airmove 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles clients ability to move in the air&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_allow_download&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;enables ability of clients to download maps and decals&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_allow_upload&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;enables ability of clients to upload models and decals&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_allowdownload 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles the ability of clients to download maps and decals &lt;div&gt;        - * 1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_allowupload 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles the ability of clients to upload models and decals &lt;div&gt;        - * 1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_bounce 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles bounce pads - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_challengetime 15&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the time allowed for clients to connect to a game&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_cheats 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles cheats - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_clienttrace 3.5&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the client bounding box for collisions&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_clipmode 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles client clipping mode - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_friction 4&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets friction&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_gravity 800&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets level of in-game gravity&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_idealpitchscale 0.800&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the pitch preference&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_lan 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles LAN server mode - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_language 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets language&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_logrelay&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_maxrate 5000 &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum data rate allowed on a server - good for &lt;div&gt;        HPB only servers - **Version 3.0.1.3/4.0.1.3+ only &lt;a href="http://www.blogger.com/howto.html#rates" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_maxspectators 8&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum number of spectators - spectator mode does &lt;div&gt;        not currently work&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_maxspeed 500&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum player speed for all clients &lt;a href="http://www.blogger.com/howto.html#beyondbasics" class="more"&gt;[more]&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_maxvelocity 2000&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum velocity&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_minrate 8000 &lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the minimum data rate allowed on a server - good for &lt;div&gt;        LPB only servers - **Version 3.0.1.3/4.0.1.3+ only &lt;a href="http://www.blogger.com/howto.html#rates" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_netsize 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum network packet size - * 0 = auto&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_newunit 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_password 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets a password for clients to enter a server&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_print_custom&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;gives me SZ_Overflow error and then exits server&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_sendvelocity 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_showcmd 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_skyname 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the sky texture&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_smartdelta 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_spectalk 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles allowing spectator clients to chat - * 1 is 'on', &lt;div&gt;        0 is 'off' - spectator mode does not currently work&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_spectator_password 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets a password for clients to enter spectator mode - spectator &lt;div&gt;        mode does not currently work&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_spectatormaxspeed 500&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum movement speed of spectators - spectator &lt;div&gt;        mode does not currently work&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_stepsize 18&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets monster and player auto step-up size - * larger values &lt;div&gt;        allows auto-climbing of steeper slopes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_stopspeed 100&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;speed at which the player stops when running forward, back, &lt;div&gt;        left or right&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_timeout 65&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the timeout inactivity limit&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_type&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;enables server cpu and os type to be given out on server &lt;div&gt;        queries&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_upload_maxsize 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum upload file size&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_wateraccelerate 10&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the in-water acceleration of clients&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_wateramp 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_waterfriction 1&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets friction underwater&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;sv_zmax 4096&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the maximum zbuffer size&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;status&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;lists each client and the following info for each client: &lt;div&gt;        user#, frags, name, framerate, latency, ping, packet drop %&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;team 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles team mode - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;team1_color &amp;lt;color&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets team1 color&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;team1_model &amp;lt;model&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets team1 model&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;team1_name &amp;lt;name&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets team1 name&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;team1_skin &amp;lt;skin&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets team1 skin&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;team2_color &amp;lt;color&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets team2 color&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;team2_model &amp;lt;model&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets team2 model&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;team2_name &amp;lt;name&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets team2 name&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;team2_skin &amp;lt;skin&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets team2 skin&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tfc_adminpwd &amp;lt;password&amp;gt;&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets the tfc admin password - *use "admin &amp;lt;password" &lt;div&gt;        in the in-game console to take rcon of server&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tfc_autoteam 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles auto-team selection - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tfc_balance_scores 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles team balancing by score - * 1 is 'on', 0 is 'off'&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tfc_balance_teams 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles team balancing by number of players - * 1 is 'on', &lt;div&gt;        0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tfc_birthday&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles birthday mode (explosives appear as presents) - &lt;div&gt;        * 1 is 'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tfc_clanbattle 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles tfc clan battle (tournament) mode - * 1 is 'on', &lt;div&gt;        0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tfc_clanbattle_ceasefire 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles ceasefire mode - * 1 is 'on', 0 is 'off', 'tfc_clanbattle' &lt;div&gt;        must be set to 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tfc_clanbattle_locked 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles locked (play) mode - * 1 is 'on', 0 is 'off', 'tfc_clanbattle' &lt;div&gt;        must be set to 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tfc_clanbattle_prematch 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles prematch (practice) mode - * 1 is 'on', 0 is 'off', &lt;div&gt;        'tfc_clanbattle' must be set to 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tfc_fragscoring 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;toggles inclusion of frags in team score total - * 1 is &lt;div&gt;        'on', 0 is 'off'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tfc_respawndelay 0&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets respawn delay in tfc games&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tfc_spam_limit 20&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets number of messages per time period that will cause &lt;div&gt;        spamming penalty&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tfc_spam_penalty1 8&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets spam penalty level 1&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;tfc_spam_penalty2 2&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;sets spam penalty level2&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;users&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin &lt;/td&gt;&lt;td width="57%"&gt;lists all players with their corresponding userid's (#'s &lt;div&gt;        generated by server) and uniqueid's (id # unique per cd key and assigned &lt;/div&gt;&lt;div&gt;        by WON) - **Version 3.0.1.3/4.0.1.3+ only &lt;a href="http://www.blogger.com/howto.html#kicking" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;writeid&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;writes unique id's to banned.cfg - **Version 3.0.1.3/4.0.1.3+ &lt;div&gt;        only &lt;a href="http://www.blogger.com/howto.html#kicking" class="more"&gt;[more]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width="32%"&gt;&lt;strong&gt;writeip&lt;/strong&gt;&lt;/td&gt;&lt;td width="8%" align="center"&gt;server&lt;/td&gt;&lt;td width="12%" align="center"&gt;server admin&lt;/td&gt;&lt;td width="57%"&gt;writes ip addresses to listip.cfg &lt;a href="http://www.blogger.com/howto.html#kicking" class="more"&gt;[more]&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;              &lt;p&gt; &lt;/p&gt;&lt;/div&gt;&lt;div&gt;            &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-8535887871011941664?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/8535887871011941664/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/counter-strike-commands.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/8535887871011941664'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/8535887871011941664'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/counter-strike-commands.html' title='Counter Strike Commands ... ALL of Them'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-8972668617462245848</id><published>2009-04-02T00:19:00.012+05:30</published><updated>2009-05-03T23:11:21.854+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='CounterStrike Errors'/><title type='text'>Couldn't Allocate Dedicated Server Ip Port 27015 error !</title><content type='html'>Many People get this error&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 102); font-weight: bold;"&gt;Couldn't Allocate Dedicated Server Ip Port 27015&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This is how it should be resolved Successfully&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(255, 255, 102);font-size:130%;"&gt;Solution:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Download this Very Useful &lt;strong&gt;&lt;a href="http://download.sysinternals.com/Files/TcpView.zip" target="_blank"&gt;&lt;span style="color:#ff9900;"&gt;TCPVIEW utility&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt; and Run it to see what ports are open in your PC ...... locate the port for which you get the error...when you have located the process using that specific opened port (which generally 27015)  then right click on it and select End process option to kill the same .... Now you may start your server then you should launch your game (hl.exe)&lt;/li&gt;&lt;li&gt;open your server.cfg file and enter these seting too...&lt;/li&gt;&lt;li&gt;hostport 27017&lt;br /&gt;clientport 27008&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;If above doesnt solve error then there is definatly wrong &lt;a href="http://counterstriketutes.blogspot.com/2009/01/how-to-configure-your-modemrouter-for.html" target="_blank"&gt;&lt;span style="color:#ffff66;"&gt;configuration of port forwarding in your modem/router&lt;/span&gt;&lt;/a&gt;. ..... read it or  you should contact me at rgodfan [at] gmail.com.&lt;/li&gt;&lt;li&gt;Quit Everything related to CounterStrike in task manager (Ctrl+Shift+Esc to bring up task manager) ...and .. &lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;kill hlds.exe or hl.exe&lt;/span&gt; if found....in  Processes list.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Make Sure your &lt;span style="font-weight: bold; color: rgb(51, 204, 0);"&gt;Modem/Router's is configured to Port Forward ... Port 27015&lt;/span&gt; otherwise read this guide &lt;a href="http://counterstriketutes.blogspot.com/2009/01/how-to-configure-your-modemrouter-for.html"&gt;&lt;b&gt; Here is the Link&lt;/b&gt;&lt;/a&gt; ... also note that you should configure your modem accordingly using common sense because the PortForwarding Article posted above is for that model of modem.... so make the changes in accordance of your modem..!&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-style: italic; font-weight: bold; color: rgb(51, 255, 51);"&gt;Launch hlds.exe&lt;/span&gt;  &lt;span style="font-weight: bold; font-style: italic;"&gt;donot launch hl.exe or cstrike.exe&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Donot play on the same computer on which Server is Hosted&lt;/span&gt; ..... otherwize you and u r freinds may encounter heavy lag or Crash issues..!&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;If &lt;span style="color: rgb(255, 0, 0);"&gt;nothing else works&lt;/span&gt;... then try to &lt;span style="color: rgb(255, 0, 0);"&gt;change your Modem brand&lt;/span&gt; ...otherwise &lt;span style="color: rgb(51, 255, 51);"&gt;&lt;a href="http://www.blogger.com/rgodfan@gmail.com" target="_blank"&gt;invite me to configure your modem.&lt;/a&gt;.. free of cost..!&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;span style="color: rgb(51, 255, 51);"&gt;Last but not the least resetting TCP/IP setting or Repairing WinSock&lt;a href="http://www.mydigitallife.info/2007/06/18/repair-and-reset-windows-vista-tcpip-winsock-catalog-corruption/" target="_blank"&gt; &lt;/a&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;(causion: u will loose all u r internet settings)&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 102);"&gt;For XP&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p&gt;To reinstall and reset the TCP/IP stack (Internet Protocol) to its original state as same as when the operating system was installed in &lt;strong&gt;Windows XP and Windows 2003&lt;/strong&gt;, simply use the following command in command prompt shell. A log file name must be specified where actions taken by netsh will be recorded on newly created or appended if already existed file..&lt;/p&gt; &lt;p&gt;&lt;strong&gt;netsh int ip reset [ log_file_name ]&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;Example:&lt;/p&gt; &lt;p&gt;&lt;strong&gt;netsh int ip reset resettcpip.txt&lt;/strong&gt;&lt;/p&gt;&lt;p style="text-align: center; color: rgb(255, 255, 51);"&gt;&lt;strong&gt;For Vista&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Use this guide to perform a reinstalling of TCP/IP protocol : &lt;/p&gt;&lt;ol&gt;&lt;li&gt;Click on Start button.&lt;/li&gt;&lt;li&gt;Type &lt;strong&gt;Cmd&lt;/strong&gt; in the Start Search text box.&lt;/li&gt;&lt;li&gt;Press &lt;strong&gt;Ctrl-Shift-Enter&lt;/strong&gt; keyboard shortcut to run Command Prompt as Administrator. Allow elevation request.&lt;/li&gt;&lt;li&gt;Type &lt;strong&gt;netsh int ip reset&lt;/strong&gt; in the Command Prompt shell, and then press the Enter key.&lt;/li&gt;&lt;li&gt;Restart the computer.&lt;/li&gt;&lt;/ol&gt;&lt;span style="color: rgb(255, 204, 102);"&gt;I hope the Solution works for you..!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Please Donot Act like leecher and have something to say here..&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 102);font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;You Comments are most valuable to us .. also u dont have to register/login to comment here..!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(0, 204, 204);"&gt;CounterStrikeTutes.blogspot.com&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(0, 204, 204);"&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-8972668617462245848?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/8972668617462245848/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/couldnt-allocate-dedicated-server-ip.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/8972668617462245848'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/8972668617462245848'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/couldnt-allocate-dedicated-server-ip.html' title='Couldn&apos;t Allocate Dedicated Server Ip Port 27015 error !'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-8606372501837274885</id><published>2009-04-01T01:35:00.022+05:30</published><updated>2009-05-03T23:11:47.174+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike 1.6 Server Related'/><title type='text'>How to Create Fastest CounterStrike Server !</title><content type='html'>&lt;p&gt;Hi Folks.... I bet you none of the availible sites gives you this trick for Fastest CounterStrike Server.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Servers Supported &lt;/span&gt;(Tested &lt;/strong&gt;&lt;strong&gt;,Both Steam and SteamLess&lt;/strong&gt;&lt;strong&gt;):&lt;/strong&gt;&lt;br /&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;&lt;span style="color:#ffcc66;"&gt;CounterStrike 1.6 &lt;/span&gt;&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;&lt;span style="color:#ffcc66;"&gt;CounterStrike Condition Zero &lt;/span&gt;&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;&lt;span style="color:#ffcc66;"&gt;CounterStrike Source &lt;/span&gt;&lt;/strong&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Scenario:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt; Now a days SSD's (Solid State Devices) is a Buzzword, very high speed harddisk having accesstime as low as 0.1 ms (normal 7200rpm drives have 16ms)....Just Imagine if you host your CounterStrike Server in such a SSD... will definatly give u r end users boost in Ping,fps,Smoothness,Stability,Connectivity ... and much more...!&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;&lt;em&gt;Advantages:&lt;/em&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Low Ping&lt;/li&gt;&lt;li&gt;High Frames per Second (FPS)&lt;/li&gt;&lt;li&gt;No Game Crashs&lt;/li&gt;&lt;li&gt;Better Connectivity&lt;/li&gt;&lt;li&gt;Smooth Game Play (even if ping is High)&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#ff6666;"&gt;Disadvantages&lt;/span&gt;:&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;SSD's are Very Costly &lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#33cc00;"&gt;The Deal&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;strong&gt;&lt;em&gt;:&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;We Know anything closest to SSD is our very own RAM sticks , yes they too have accesstime as low as 0.1ms which is blazingly fast...!&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;So what if  we can use our regular DDR1/DDR2/DDR3  RAM(it doesnt matter which DDR version you have, it only matters that you should have atleast 1Gb RAM installed in your system) as harddisk (HDD, like you see harddisk partitions in When you open MyComputer icon,located on Desktop).&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#33cc00;"&gt;The Assumptions&lt;/span&gt;:&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Before we proceed further, the author assumes that you successfully created you CounterStrike Server (which is nothing but a folder ) ..... Otherwise read the &lt;a href="http://counterstriketutes.blogspot.com/2009/02/how-to-create-counter-strike-server.html" target="_blank"&gt;&lt;span style="color:#ff0000;"&gt;How to Create CounterStrike 1.6 Server in Windows XP Tutorial.&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;You have Atleast 1Gb RAM of RAM installed (Right Click on MyComputer and Click Properties....and See if it shows RAM greater than or equal to1GB).&lt;/li&gt;&lt;li&gt;You have paused/stopped all your torrents/Downloading tasks.&lt;/li&gt;&lt;li&gt;Close Any Programs/Opened windows you running (&lt;span style="color:#ff6666;"&gt;:P&lt;/span&gt; Donot Close this window , as you are still reading this article &lt;strong&gt;&lt;span style="color:#ff6666;"&gt;:P&lt;/span&gt;&lt;/strong&gt;)&lt;/li&gt;&lt;li&gt;You have DOT NET framework installed . else use google.com to find it !&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#33cc00;"&gt;The Procedure&lt;/span&gt;:&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;ol&gt;&lt;li&gt;&lt;span style="color:#cccccc;"&gt;You have successfully created your CounterStrike 1.6 Server (folder, which we name it here as HLDS)&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color:#cccccc;"&gt;&lt;strong&gt;&lt;a href="http://cstutes.cs.funpic.org/Downloads/index.php?dir=Fastest_CounterStrike_Server/&amp;amp;file=ramdisk.zip" target="_blank"&gt;Download RAMDISK.ZIP&lt;/a&gt;&lt;/strong&gt; (Its absolutly free/opensource and legal) to u r dekstop.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color:#33cc00;"&gt;Extract&lt;/span&gt;&lt;span style="color:#cccccc;"&gt; the contents of RAMDISK.ZIP on Desktop and &lt;/span&gt;&lt;span style="color:#33cc00;"&gt;Double Click ramdisk.exe&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color:#33cc00;"&gt;Click "Install Ramdisk" button&lt;/span&gt;&lt;span style="color:#cccccc;"&gt; (&lt;/span&gt;&lt;span style="color:#ff0000;"&gt;U r PC may hang or crash... so  be warned&lt;/span&gt;&lt;span style="color:#cccccc;"&gt;)&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color:#ff0000;"&gt;If&lt;/span&gt;&lt;span style="color:#cccccc;"&gt; PC crashes then restart it...and proceed to step 6&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color:#cccccc;"&gt;Open &lt;/span&gt;&lt;span style="color:#33cc00;"&gt;MyComputer&lt;/span&gt;&lt;span style="color:#cccccc;"&gt; icon check if u can see a &lt;/span&gt;&lt;span style="color:#33cc00;"&gt;harddisk with letter R:&lt;/span&gt;&lt;span style="color:#cccccc;"&gt; , it is our RAM drive.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color:#cccccc;"&gt;Again &lt;/span&gt;&lt;span style="color:#33cc00;"&gt;on Desktop open ramdisk.exe&lt;/span&gt;&lt;span style="color:#cccccc;"&gt; file...now increase &lt;/span&gt;&lt;span style="color:#33cc00;"&gt;DiskSize (Bytes)to 512M&lt;/span&gt;&lt;span style="color:#cccccc;"&gt; .... &lt;/span&gt;&lt;span style="color:#33cc00;"&gt;click Apply&lt;/span&gt;&lt;span style="color:#cccccc;"&gt; button... you should see &lt;/span&gt;&lt;span style="color:#33cc00;"&gt;"success" button&lt;/span&gt;&lt;span style="color:#cccccc;"&gt; in few (10) seconds.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color:#cccccc;"&gt;Open MyComputer , &lt;/span&gt;&lt;span style="color:#33cc00;"&gt;See if capacity of R: disk has increased to 512Mb from 16Mb&lt;/span&gt;&lt;span style="color:#cccccc;"&gt;....Copy your &lt;/span&gt;&lt;span style="color:#33cc00;"&gt;HLDS folder to R: Disk&lt;/span&gt;&lt;span style="color:#cccccc;"&gt; (u will see that it will copy very fast)&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color:#cccccc;"&gt;Now go to R:\HLDS\  and &lt;/span&gt;&lt;span style="color:#33cc00;"&gt;run hlds.exe&lt;/span&gt;&lt;span style="color:#cccccc;"&gt; (notice how fast it executes &lt;/span&gt;&lt;strong&gt;&lt;span style="color:#cccccc;"&gt;:P&lt;/span&gt;&lt;/strong&gt;&lt;span style="color:#cccccc;"&gt;) &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color:#cccccc;"&gt;Press &lt;/span&gt;&lt;span style="color:#33cc00;"&gt;Ctrl+Shift+Esc&lt;/span&gt;&lt;span style="color:#cccccc;"&gt; together and locate hlds.exe in Process tab and Right Click on &lt;/span&gt;&lt;span style="color:#33cc00;"&gt;hlds.exe and change its priority to realtime&lt;/span&gt;&lt;span style="color:#cccccc;"&gt;.&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;Thats it Folks....Now you have the fastest CounterStrike Server Created in no time...!&lt;/p&gt;&lt;p&gt;&lt;span style="color:#ffcc33;"&gt;Providing your players&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#ffcc33;"&gt;1. Zero Lag&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#ffcc33;"&gt;2.Lowest Pings&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#ffcc33;"&gt;3. Real Hardware Server (Xeon QuadCore) like experiance.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#33cc00;"&gt;Conclusion:&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#cccccc;"&gt;You can not only apply this trick for CounterStrike but also anything which u think takes lots of time to load , so that they can load faster then you could have imagined&lt;/span&gt;.&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#ff0000;"&gt;Caution:&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#ff6666;"&gt;Never install anthing (if u think it is important) directly on RAM DISK R:\ ....... just copy the installation folder to the R:\drive and then execute it from there.&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#33cc00;"&gt;Suggestions:&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;We may use following Softwares to load faster&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;1.&lt;/em&gt;&lt;/strong&gt;&lt;em&gt;Firefox/Crome/Safari/Internet Explorer 7/Opera or any browser in R:\&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;2.&lt;/em&gt;&lt;/strong&gt;&lt;em&gt;Point tmp folder to R:\ drive.&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;&lt;strong&gt;3&lt;/strong&gt;. Steam and Its Associated applications.&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;&lt;strong&gt;4&lt;/strong&gt;. Photoshop/Adobe image ready/ or any other Memory Hogging Application...!&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ff6666;"&gt;Alternatives:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;Here are the Best Found (not free) Alternatives to ramdisk&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;&lt;strong&gt;&lt;span style="color:#ffcccc;"&gt;Software Level&lt;/span&gt;&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;em&gt;&lt;a href="http://www.superspeed.com/desktop/ramdisk.php" target="_blank"&gt;RamDisk Plus / RamDisk (its worth its cost)&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;&lt;li&gt;&lt;em&gt;&lt;u&gt;&lt;a href="http://www.farstone.com/software/virtual-hard-drive.htm" target="_blank"&gt;Virtual RAM&lt;/a&gt;&lt;/u&gt;&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;span style="color:#ffcccc;"&gt;&lt;em&gt;&lt;strong&gt;Hardware Level&lt;/strong&gt; &lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;em&gt;Buy &lt;a href="http://www.gigabyte.com.tw/Products/Storage/Products_Overview.aspx?ProductID=2180" target="_blank"&gt;iRAM from Gigabyte&lt;/a&gt; (it only has capacity of 4Gb) ......  &lt;span style="color:#ffffff;"&gt;&lt;strong&gt;&lt;a href="http://www.youtube.com/watch?v=sts3ZqYdObM" target="_blank"&gt;Watch Video&lt;/a&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/em&gt;&lt;/li&gt;&lt;li&gt;or Buy&lt;em&gt; &lt;a href="http://www.hyperdrive4.com/index.php" target="_blank"&gt;HyperDrive4&lt;/a&gt; (Extremly Costly)&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color:#ffff66;"&gt;I Hope you would have found this article useful and you wont leave this page without commenting....as you donot have to register to comment !&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;ThankYou !&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#ff0000;"&gt;Note:&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt; &lt;span style="color:#33cc00;"&gt;The Article will be updated on regular basis so Please keep checking back often..!&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#33cc00;"&gt;Soon Video tutorial on this article will be published...!&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;CounterStriketutes.Blogspot.com Team&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-8606372501837274885?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/8606372501837274885/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/how-to-create-fastest-counterstrike.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/8606372501837274885'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/8606372501837274885'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/04/how-to-create-fastest-counterstrike.html' title='How to Create Fastest CounterStrike Server !'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-5786885273054790415</id><published>2009-03-29T12:07:00.006+05:30</published><updated>2009-12-03T15:56:05.317+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Counter Strike Media'/><title type='text'>Best Counter Strike Videos For you...Must Watch Now</title><content type='html'>Here are the Best of the Best Counterstrike Videos.....for you..!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="265" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/OfT4A5fql_0&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/OfT4A5fql_0&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="320" height="265"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;br /&gt;&lt;div id="vu_ytplayer_vjVQa1PpcFNdalbBwuf-1Pdw7rKGxqLV4dXVwdP5IAE="&gt;&lt;a href="http://www.youtube.com/browse"&gt;Watch the latest videos on YouTube.com&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #00cccc;"&gt;&lt;center&gt;&lt;a href="http://www.blogger.com/%27http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A%27" title="'MyFreeCopyright.com"&gt;&lt;img alt="'MyFreeCopyright.com" border="'0'/" height="'38px'" src="%27http://storage.myfreecopyright.com/mfc_protected.png%27" title="'MyFreeCopyright.com" width="'145px'" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;script src="http://www.youtube.com/watch_custom_player?id=vjVQa1PpcFNdalbBwuf-1Pdw7rKGxqLV4dXVwdP5IAE=" type="text/javascript"&gt;&lt;/script&gt;&lt;br /&gt;&lt;br /&gt;&lt;/center&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-5786885273054790415?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/5786885273054790415/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/03/best-counter-strike-videos-for-you.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5786885273054790415'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/5786885273054790415'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/03/best-counter-strike-videos-for-you.html' title='Best Counter Strike Videos For you...Must Watch Now'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-4045526840737730297</id><published>2009-03-05T00:34:00.003+05:30</published><updated>2009-05-03T23:13:02.608+05:30</updated><title type='text'>How to access NTFS partition from linux</title><content type='html'>&lt;p&gt;Ever Used Linux... ?&lt;/p&gt;&lt;p&gt;If yes then.... you should have faced difficulty in accessing NTFS drives.....So here is what i am going to tell you...!&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Wen need two applications namely.. a)ntfs-3g  and b)fuse&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Get ntfs-3g from &lt;a href="http://www.ntfs-3g.org/index.html"&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;here&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt; &lt;/p&gt;http://www.ntfs-3g.org/index.html&lt;br /&gt;&lt;br /&gt;andGet fuse from &lt;strong&gt;&lt;a href="http://fuse.sourceforge.net/"&gt;&lt;span style="color:#33cc00;"&gt;here&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;&lt;a href="http://fuse.sourceforge.net/"&gt;http://fuse.sourceforge.net&lt;/a&gt;&lt;br /&gt;&lt;p&gt;Steps:&lt;/p&gt;&lt;p&gt;1.Boot in Linux.... as Root&lt;br /&gt;&lt;/p&gt;2.install ntfs-3g and fuse&lt;br /&gt;&lt;br /&gt;3.mount using:&lt;br /&gt;mount -t ntfs-3g /dev/sdx1 /mnt&lt;br /&gt;&lt;br /&gt;local download file:&lt;br /&gt;&lt;a href="http://www.maxpay.org/blog/files/ntfs-3g-1.2412.tgz"&gt;&lt;strong&gt;ntfs-3g-1.2412.tgz&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;&lt;strong&gt;&lt;a href="http://www.maxpay.org/blog/files/fuse-2.7.3.tar.gz"&gt;fuse-2.7.3.tar.gz&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Hope you get something good out of this... Tute.. !&lt;/p&gt;&lt;p&gt;:-)&lt;/p&gt;&lt;p&gt;&lt;em&gt;&lt;strong&gt;&lt;span style="color:#00cccc;"&gt;CounterStriketutes.blogspot.com Team&lt;/span&gt;&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-4045526840737730297?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/4045526840737730297/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/03/how-to-access-ntfs-partition-from-linux.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/4045526840737730297'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/4045526840737730297'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/03/how-to-access-ntfs-partition-from-linux.html' title='How to access NTFS partition from linux'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-8639520270624628760</id><published>2009-02-28T23:43:00.007+05:30</published><updated>2009-05-03T23:13:50.353+05:30</updated><title type='text'>Windows Vista 7...much stable than Windows Vista</title><content type='html'>&lt;div align="center"&gt;&lt;span style="font-weight:bold;"&gt;&lt;span style="color:#ffff66;"&gt;Windows Vista 7...much stable than Windows Vista&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;HI Folks...!&lt;br /&gt;&lt;br /&gt;I've heard that Windows 7 is found to be far more stable than Windows Vista&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;So just Check 'em out.... Download then.......&lt;br /&gt;&lt;br /&gt;I preferred installaing them as my virtual Operating System with the help of VMWARE software.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;p&gt;So below are the Windows 7 beta Download link....&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;&lt;a href="http://modbox.hu/download/windows/Windows.7.Ultimate.Pre-RC.Build.7068.32bit.iso"&gt;&lt;span style="color:#33cc00;"&gt;Windows7.32Bit.iso&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt;  (2.4GB   and it is 32 Bit version , normally we use this)&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;&lt;a href="http://modbox.hu/download/windows/Windows.7.Ultimate.Pre-RC.Build.7068.64bit.iso"&gt;&lt;span style="color:#33cc00;"&gt;Windows7.64Bit.iso&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt; (3.2 GB and it is 64 Bit version......Vmware fail to install it)&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;Hope you have better experinces with W7....&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Note&lt;/strong&gt;:These iso images are for testing puposes only.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;Counterstriketutes.Blogspot.com&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-8639520270624628760?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/8639520270624628760/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/02/windows-vista-7much-stable-than-windows.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/8639520270624628760'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/8639520270624628760'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/02/windows-vista-7much-stable-than-windows.html' title='Windows Vista 7...much stable than Windows Vista'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-9056168938014293911</id><published>2009-02-19T21:54:00.020+05:30</published><updated>2009-05-03T23:13:30.818+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='CounterStrike 1.6 Setup Download'/><title type='text'>CounterStrike Setups</title><content type='html'>&lt;p align="center"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color:#ffff00;"&gt;CounterStrike Setups &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;As many people requested for  Counter Strike 1.6 Setup  Below are the Links&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;Note&lt;/span&gt;&lt;/strong&gt;: &lt;span style="color:#33cc00;"&gt;This Setup is for CounterStrike players (Clients)&lt;/span&gt; &lt;span style="color:#ff0000;"&gt;not for Server Operators (Host)&lt;/span&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color:#ffff00;"&gt;Download &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;script type="text/javascript"&gt;&lt;br /&gt;var AdBrite_Title_Color = 'FF0000';&lt;br /&gt;var AdBrite_Text_Color = '000000';&lt;br /&gt;var AdBrite_Background_Color = '141314';&lt;br /&gt;var AdBrite_Border_Color = 'CCCCCC';&lt;br /&gt;var AdBrite_URL_Color = '33cc00';&lt;br /&gt;try{var AdBrite_Iframe=window.top!=window.self?2:1;var AdBrite_Referrer=document.referrer==''?document.location:document.referrer;AdBrite_Referrer=encodeURIComponent(AdBrite_Referrer);}catch(e){var AdBrite_Iframe='';var AdBrite_Referrer='';}&lt;br /&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"&gt;document.write(String.fromCharCode(60,83,67,82,73,80,84));document.write(' src="http://ads.adbrite.com/mb/text_group.php?sid=1029558&amp;zs=3330305f323530&amp;ifr='+AdBrite_Iframe+'&amp;ref='+AdBrite_Referrer+'" type="text/javascript"&gt;');document.write(String.fromCharCode(60,47,83,67,82,73,80,84,62));&lt;/script&gt;&lt;br /&gt;&lt;div&gt;&lt;a target="_top" href="http://www.adbrite.com/mb/commerce/purchase_form.php?opid=1029558&amp;amp;afsid=1" style="font-weight:bold;font-family:Arial;font-size:13px;"&gt;Your Ad Here&lt;/a&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;CounterStrike 1.6 Setup (289Mb), Edition 2009&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;p align="center"&gt;&lt;strong&gt;&lt;a href="http://downloads.diversoesraiden.com/soft/Jogos/counter%20strike%201.6/cs16full_v4+zbot.exe"&gt;&lt;span style="color:#33cc00;"&gt;CS1.6_2009&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;Patch&lt;/span&gt;&lt;/strong&gt; &lt;/p&gt;&lt;p align="center"&gt;(21Mb)  for above link (must download and apply in the same directory)&lt;/p&gt;&lt;p align="center"&gt;&lt;strong&gt;&lt;a href="http://downloads.diversoesraiden.com/soft/Jogos/counter%20strike%201.6/cs16patch_full_v26.exe"&gt;&lt;span style="color:#33cc00;"&gt;CS1.6_Patch&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Enjoy.... !                                    &lt;span style="color:#ff0000;"&gt;:-)&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#ff6666;"&gt;&lt;strong&gt;If above link fails try these below:&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#ff0000;"&gt;Setup (248.4Mb)  #&lt;/span&gt;&lt;a href="http://www.n3t.pl/~cs/cstrike_full_v.35_(4156).exe"&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;CounterStrike1.6Setup&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#ff0000;"&gt;Patch (34.9Mb) #&lt;/span&gt;&lt;a href="http://www.n3t.pl/~cs/cs16patch_full_v35.exe"&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;CounterStrike1.6Patch&lt;/strong&gt;&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#ff0000;"&gt;Want More  then go here  ----&gt; &lt;/span&gt;&lt;a href="http://counterstriketutes.blogspot.com/2009/01/counter-strike-16-and-maps-loads-of.html"&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;MAPS and SETUPS&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;&lt;strong&gt;&lt;span style="color:#00cccc;"&gt;CounterStrikeTutes.Blogspot.com Team&lt;/span&gt;&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#00cccc;"&gt;&lt;center&gt;&lt;a href="'http://www.myfreecopyright.com/registered_mcn/W0546_43763_B407A'" title="'MyFreeCopyright.com"&gt;&lt;img src="'http://storage.myfreecopyright.com/mfc_protected.png'" alt="'MyFreeCopyright.com" title="'MyFreeCopyright.com" width="'145px'" height="'38px'" border="'0'/" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;em&gt;&lt;strong&gt;&lt;span style="color:#00cccc;"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-9056168938014293911?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/9056168938014293911/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/02/counterstrike-setups.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/9056168938014293911'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/9056168938014293911'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/02/counterstrike-setups.html' title='CounterStrike Setups'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5995959568844590630.post-1173356935013742725</id><published>2009-02-18T04:19:00.001+05:30</published><updated>2009-02-18T04:21:06.909+05:30</updated><title type='text'>My Guest Book ! Please Comment !</title><content type='html'>&lt;!-- Bravenet Embedded Service Code --&gt;&lt;script src="http://apps.bravenet.com/go.js?service=guestbook;id=1;usernum=2156004507" type="text/javascript" charset="utf-8"&gt;&lt;/script&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5995959568844590630-1173356935013742725?l=counterstriketutes.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://counterstriketutes.blogspot.com/feeds/1173356935013742725/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://counterstriketutes.blogspot.com/2009/02/my-guest-book-please-comment.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/1173356935013742725'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5995959568844590630/posts/default/1173356935013742725'/><link rel='alternate' type='text/html' href='http://counterstriketutes.blogspot.com/2009/02/my-guest-book-please-comment.html' title='My Guest Book ! Please Comment !'/><author><name>Vimalesh Narayan</name><uri>http://www.blogger.com/profile/00763168956011218140</uri><email>noreply@b
